Player Matchup

Zeus
Zeus
Platinum III
HammyStorm
Zeus
Platinum III
Level 108
God Stats
26W - 22L
1,625 SR
Queue Stats
65W - 65L
2,022 MMR
Solo
Mulan
Mulan
Platinum IV
IanPeppermint
Mulan
Platinum IV
Level 160
God Stats
2W - 0L
1,559 SR
Queue Stats
49W - 49L
1,949 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
ipressbutt0ns
Cthulhu
Platinum I
Level 160
God Stats
11W - 9L
1,742 SR
Queue Stats
46W - 48L
2,320 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,642 SR
2,097 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,668 SR
1,791 MMR
Baba Yaga
Baba Yaga
Platinum II
DarrkKreepah23
Baba Yaga
Platinum II
Level 155
God Stats
460W - 316L
1,680 SR
Queue Stats
851W - 700L
1,962 MMR
Party 2
Artemis
Artemis
Gold II
PrinceDyzz
Artemis
Gold II
Level 148
God Stats
30W - 18L
1,640 SR
Queue Stats
79W - 73L
1,734 MMR
Party 2
Cabrakan
Cabrakan
Platinum V
Stardust Stone
Cabrakan
Platinum V
Level 126
God Stats
12W - 5L
1,684 SR
Queue Stats
35W - 28L
1,676 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 4
12,243
720
13,921
9,071
2,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 3 / 10
11,559
680
11,488
17,242
12,013
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
16
5 / 1 / 10
12,754
750
16,979
25,838
28,532
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
TsukuyomiSolPersephoneOdinMorgan Le Fay

VS

Bans
AthenaAchillesHou YiGilgameshChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DarrkKreepah23
Baba Yaga
14
3 / 5 / 2
10,276
604
15,745
16,577
6,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
PrinceDyzz
Artemis
13
3 / 6 / 2
10,228
602
14,782
14,050
5,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
13
1 / 5 / 5
10,564
621
7,918
17,208
20,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
16
Kills
7
7
Deaths
16
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
DarrkKreepah23
Baba Yaga
3
5
2
0.8
W
7
3
4
3
W
4
3
10
3
L
Artemis
PrinceDyzz
Artemis
3
6
2
0.67
L
Cabrakan
1
5
5
0.7
W
Cthulhu
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,388
Damage
38,445
52,151
Taken
47,835
42,792
Mitigated
32,628
12,884
Healing
7,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
DarrkKreepah23
Baba Yaga
15,745
869
0
3,082
16,577
6,881
0
10,648
5,929
41,958
0
W
13,921
628
0
1,164
9,071
2,247
824
5,691
3,180
54,189
0
W
11,488
1,783
0
5,695
17,242
12,013
1,135
8,836
7,990
5,619
34,771
L
Artemis
PrinceDyzz
Artemis
14,782
7,544
0
2,198
14,050
5,092
0
11,459
2,591
0
42,308
L
Cabrakan
7,918
1,109
38
2,385
17,208
20,655
0
10,110
7,098
15,935
0
W
Cthulhu
16,979
1,408
1,028
4,997
25,838
28,532
46
8,412
16,959
48,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,556
Gold Earned
31,068
197
Minions Killed
151
7
Camps Cleared
9
996,707
Distance Traveled
877,483
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,276
604
74
4
3
310,669
5
W
Zeus
12,243
720
99
6
5
304,476
0
W
Mulan
11,559
680
39
2
1
326,425
5
L
Artemis
10,228
602
67
4
4
266,617
3
L
Cabrakan
10,564
621
10
1
2
300,197
2
W
Cthulhu
12,754
750
59
3
1
365,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role