Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
POGGSY
Achilles
Level 29
God Stats
4W - 1L
1,446 SR
Queue Stats
206W - 195L
1,398 Elo+
Solo
Hachiman
Hachiman
Xerasia
Hachiman
Level 18
God Stats
2W - 0L
1,587 SR
Queue Stats
8W - 8L
1,325 Elo+
Solo
Bellona
Bellona
Xetred
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,253 Elo+
Solo
Ra
Ra
lelonk
Ra
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Team Averages
Level 40
1,507 SR
1,395 Elo+

VS

Team Averages
Level 19
1,527 SR
1,316 Elo+
Susano
Susano
Abdalmajeed
Susano
Level 7
God Stats
7W - 9L
1,369 SR
Queue Stats
23W - 37L
1,322 Elo+
Party 2
Heimdallr
Heimdallr
MonsGod7
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 85L
1,422 Elo+
Solo
Guan Yu
Guan Yu
NPT21
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,156 Elo+
Solo
Olorun
Olorun
ahmedkhanos23
Olorun
Level 8
God Stats
1W - 1L
1,821 SR
Queue Stats
25W - 42L
1,299 Elo+
Party 2
Sylvanus
Sylvanus
pilatus66
Sylvanus
Level 26
God Stats
3W - 3L
1,446 SR
Queue Stats
56W - 55L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
16 / 2 / 10
11,461
546
20,356
21,287
12,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
POGGSY
Achilles
13
3 / 2 / 13
9,295
443
8,103
17,201
21,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Xerasia
Hachiman
16
8 / 2 / 11
10,780
513
13,334
12,841
3,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Xetred
Bellona
13
2 / 7 / 9
9,099
433
5,709
15,042
14,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
16
10 / 7 / 10
10,981
523
16,950
16,037
6,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
7 / 10 / 2
9,804
467
12,188
20,597
10,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Heimdallr
MonsGod7
Heimdallr
15
5 / 8 / 0
9,943
473
9,899
17,106
5,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
NPT21
Guan Yu
11
2 / 8 / 4
8,116
386
7,716
14,298
13,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 7 / 4
9,523
453
11,913
17,417
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
pilatus66
Sylvanus
11
2 / 6 / 7
8,243
393
10,785
16,861
18,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
37
39
Kills
20
20
Deaths
39
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
16
2
10
10.5
L
Susano
7
10
2
0.8
L
Heimdallr
MonsGod7
Heimdallr
5
8
0
0.63
L
Guan Yu
NPT21
Guan Yu
2
8
4
0.5
W
Achilles
POGGSY
Achilles
3
2
13
4.75
W
Hachiman
Xerasia
Hachiman
8
2
11
6.75
W
Bellona
Xetred
Bellona
2
7
9
0.93
L
4
7
4
0.86
W
Ra
10
7
10
2.14
L
Sylvanus
pilatus66
Sylvanus
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,452
Damage
52,501
82,408
Taken
86,279
58,408
Mitigated
53,114
26,710
Healing
24,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
20,356
4,507
1,528
6,912
21,287
12,479
0
5,955
15,332
0
64,211
L
Susano
12,188
3,005
0
3,392
20,597
10,118
0
3,650
16,721
0
60,454
L
Heimdallr
MonsGod7
Heimdallr
9,899
5,117
0
5,397
17,106
5,586
859
944
16,082
0
62,875
L
Guan Yu
NPT21
Guan Yu
7,716
1,863
644
1,154
14,298
13,321
636
3,321
10,839
0
25,615
W
Achilles
POGGSY
Achilles
8,103
2,572
0
1,238
17,201
21,604
0
6,368
10,833
0
17,329
W
Hachiman
Xerasia
Hachiman
13,334
8,174
0
5,553
12,841
3,971
764
3,145
9,696
0
76,405
W
Bellona
Xetred
Bellona
5,709
1,571
0
1,985
15,042
14,354
501
1,992
13,050
0
34,022
L
11,913
5,432
844
6,992
17,417
5,107
237
3,333
13,868
42,612
0
W
Ra
16,950
2,756
2,468
7,026
16,037
6,000
533
4,827
11,210
71,835
0
L
Sylvanus
pilatus66
Sylvanus
10,785
1,967
2,581
3,677
16,861
18,982
319
5,025
11,636
23,043
6,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,616
Gold Earned
45,629
382
Minions Killed
306
0
Camps Cleared
0
2,100,743
Distance Traveled
1,734,175
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,461
546
86
4
0
505,415
1
L
Susano
9,804
467
87
4
0
364,072
0
L
Heimdallr
9,943
473
91
4
0
349,889
0
L
Guan Yu
8,116
386
40
2
0
331,163
1
W
Achilles
9,295
443
13
1
0
421,489
14
W
Hachiman
10,780
513
129
6
0
425,347
2
W
Bellona
9,099
433
58
3
0
399,856
2
L
Olorun
9,523
453
51
2
0
340,282
0
W
Ra
10,981
523
96
5
0
348,636
0
L
Sylvanus
8,243
393
37
2
0
348,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role