Player Matchup

Loki
Loki
Platinum III
A ReDs FaN 4EVR
Loki
Platinum III
Level 129
God Stats
10W - 11L
1,264 SR
Queue Stats
357W - 352L
1,749 MMR
Solo
Horus
Horus
Gold IV
Loyal_2_Iran
Horus
Gold IV
Level 155
God Stats
14W - 9L
1,529 SR
Queue Stats
78W - 55L
1,736 MMR
Party 1
Geb
Geb
Gold I
MrPapaBurgundy
Geb
Gold I
Level 139
God Stats
1W - 0L
1,550 SR
Queue Stats
61W - 52L
1,747 MMR
Party 1
Danzaburou
Danzaburou
Platinum III
Thomas9300
Danzaburou
Platinum III
Level 111
God Stats
6W - 8L
1,609 SR
Queue Stats
143W - 124L
1,774 MMR
Solo
Nu Wa
Nu Wa
Platinum I
mcmoosle
Nu Wa
Platinum I
Level 117
God Stats
24W - 17L
1,689 SR
Queue Stats
494W - 488L
1,759 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,528 SR
1,753 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,631 SR
1,753 MMR
Achilles
Achilles
Platinum IV
ArcuateSilenT98
Achilles
Platinum IV
Level 129
God Stats
3W - 5L
1,608 SR
Queue Stats
198W - 195L
1,755 MMR
Solo
Chaac
Chaac
Platinum V
GoodPresha
Chaac
Platinum V
Level 125
God Stats
107W - 64L
1,605 SR
Queue Stats
237W - 229L
1,745 MMR
Solo
Raijin
Raijin
Platinum III
Sailor2Soldier
Raijin
Platinum III
Level 149
God Stats
15W - 15L
1,557 SR
Queue Stats
461W - 465L
1,767 MMR
Solo
Nemesis
Nemesis
Gold II
chavillegas
Nemesis
Gold II
Level 84
God Stats
3W - 2L
1,785 SR
Queue Stats
71W - 62L
1,724 MMR
Solo
Ullr
Ullr
Platinum V
l Wraithzz l
Ullr
Platinum V
Level 106
God Stats
8W - 10L
1,599 SR
Queue Stats
60W - 57L
1,776 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,760
524
2,234
4,360
1,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 2
5,543
504
485
4,580
1,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 1
5,412
492
1,430
6,767
3,407
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Thomas9300
Danzaburou
10
2 / 1 / 0
6,532
594
1,401
4,129
1,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
mcmoosle
Nu Wa
12
2 / 0 / 0
6,726
611
4,253
2,241
538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
OdinTiamatArtioAthenaMorgan Le Fay

VS

Bans
GilgameshSusanoBakasuraTsukuyomiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
5
0 / 0 / 0
4,123
375
84
1,872
995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
8
0 / 0 / 0
5,092
463
2,111
2,510
944
Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 0
5,241
476
1,177
4,316
1,005
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
chavillegas
Nemesis
8
1 / 3 / 0
5,055
460
556
5,445
1,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 0 / 0
6,071
552
2,159
5,487
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
2
2
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Achilles
0
0
0
0
L
Chaac
0
0
0
0
W
0
0
2
1
W
0
1
1
0.5
L
0
2
0
0
W
Danzaburou
Thomas9300
Danzaburou
2
1
0
2
L
Nemesis
chavillegas
Nemesis
1
3
0
0.33
L
1
0
0
1
W
Nu Wa
mcmoosle
Nu Wa
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,803
Damage
6,087
22,077
Taken
19,630
8,737
Mitigated
6,514
8,860
Healing
7,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,234
578
0
1,675
4,360
1,605
0
0
4,360
0
39,615
L
Achilles
84
0
57
765
1,872
995
0
289
1,555
735
2,399
L
Chaac
2,111
767
0
1,274
2,510
944
0
924
1,558
0
22,102
W
485
196
684
1,978
4,580
1,880
0
163
4,417
0
9,754
W
1,430
176
0
2,858
6,767
3,407
120
514
6,253
23,192
0
L
1,177
200
0
1,744
4,316
1,005
0
871
3,417
28,469
0
W
Danzaburou
Thomas9300
Danzaburou
1,401
810
0
821
4,129
1,307
0
658
3,471
0
42,509
L
Nemesis
chavillegas
Nemesis
556
175
0
1,229
5,445
1,707
0
1,625
3,726
0
24,449
L
2,159
762
0
2,070
5,487
1,863
0
1,716
3,691
0
41,064
W
Nu Wa
mcmoosle
Nu Wa
4,253
834
0
844
2,241
538
26
0
2,241
47,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,973
Gold Earned
25,582
331
Minions Killed
249
0
Camps Cleared
0
1,098,449
Distance Traveled
816,287
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,760
524
78
7
0
260,064
2
L
Achilles
4,123
375
5
0
0
138,116
0
L
Chaac
5,092
463
45
4
0
118,701
3
W
Horus
5,543
504
10
1
0
234,513
1
W
Geb
5,412
492
47
4
0
221,517
0
L
Raijin
5,241
476
58
5
0
190,609
3
W
Danzaburou
6,532
594
94
9
0
188,698
0
L
Nemesis
5,055
460
51
5
0
173,620
4
L
Ullr
6,071
552
90
8
0
195,241
4
W
Nu Wa
6,726
611
102
9
0
193,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role