Player Matchup

Jormungandr
Jormungandr
Gabe__1tch
Jormungandr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,392 Elo+
Solo
Da Ji
Da Ji
Ryol4869Ban
Da Ji
Level 16
God Stats
4W - 6L
1,375 SR
Queue Stats
28W - 35L
1,342 Elo+
Solo
Arachne
Arachne
Wokss_Bendero
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 109L
1,357 Elo+
Solo
Cthulhu
Cthulhu
nicopro1235
Cthulhu
Level 6
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
xevya112
Olorun
Level 6
God Stats
3W - 3L
1,457 SR
Queue Stats
62W - 46L
1,327 Elo+
Solo
Team Averages
Level 16
1,426 SR
1,383 Elo+

VS

Team Averages
Level 38
1,557 SR
1,464 Elo+
Hun Batz
Hun Batz
Ewyzx
Hun Batz
Level 29
God Stats
21W - 26L
1,518 SR
Queue Stats
258W - 302L
1,408 Elo+
Party 1
Ra
Ra
Ketchup-thank
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Report_Odin
Khepri
Level 100
God Stats
4W - 6L
1,721 SR
Queue Stats
136W - 114L
1,537 Elo+
Party 2
Hou Yi
Hou Yi
bEstKhumbakarna_
Hou Yi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
okurka454
Tsukuyomi
Level 26
God Stats
15W - 15L
1,544 SR
Queue Stats
75W - 130L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gabe__1tch
Jormungandr
10
2 / 5 / 0
6,185
515
6,021
10,306
8,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 1
6,116
510
3,691
7,705
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
8
0 / 4 / 1
5,041
420
1,747
6,789
2,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
nicopro1235
Cthulhu
8
0 / 3 / 0
4,761
397
1,398
6,498
3,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
xevya112
Olorun
10
0 / 2 / 1
5,621
468
3,525
8,927
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ewyzx
Hun Batz
12
2 / 1 / 2
6,730
561
2,409
7,080
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 2
7,429
619
6,198
6,380
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
11
2 / 0 / 9
6,935
578
3,486
7,676
6,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
7 / 2 / 4
7,126
594
9,536
7,669
3,128
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
okurka454
Tsukuyomi
12
2 / 0 / 0
6,721
560
3,827
4,448
1,419
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
16
16
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Ewyzx
Hun Batz
2
1
2
3
L
Jormungandr
Gabe__1tch
Jormungandr
2
5
0
0.4
W
3
0
2
4
W
Khepri
2
0
9
6.5
L
1
2
1
0.75
L
Arachne
0
4
1
0.13
W
7
2
4
4.5
L
Cthulhu
nicopro1235
Cthulhu
0
3
0
0
W
Tsukuyomi
okurka454
Tsukuyomi
2
0
0
2
L
Olorun
xevya112
Olorun
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,382
Damage
25,456
40,225
Taken
33,253
19,588
Mitigated
15,918
9,141
Healing
11,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Ewyzx
Hun Batz
2,409
720
0
714
7,080
2,360
0
952
6,128
0
42,288
L
Jormungandr
Gabe__1tch
Jormungandr
6,021
2,422
112
1,269
10,306
8,277
0
2,286
8,020
34,286
0
W
6,198
698
442
3,360
6,380
2,262
0
2,654
3,648
52,955
0
W
Khepri
3,486
794
0
3,148
7,676
6,749
140
2,882
4,794
12,039
0
L
3,691
507
0
769
7,705
2,671
0
2,031
5,674
0
36,890
L
Arachne
1,747
1,231
0
726
6,789
2,382
0
1,553
5,236
0
10,586
W
9,536
5,228
0
3,073
7,669
3,128
1,212
3,139
4,530
0
51,589
L
Cthulhu
nicopro1235
Cthulhu
1,398
36
0
1,190
6,498
3,426
244
712
5,786
9,645
0
W
Tsukuyomi
okurka454
Tsukuyomi
3,827
1,142
0
1,074
4,448
1,419
193
995
3,209
0
35,872
L
Olorun
xevya112
Olorun
3,525
586
266
4,809
8,927
2,832
0
3,102
5,825
37,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,724
Gold Earned
34,941
240
Minions Killed
375
0
Camps Cleared
0
1,105,762
Distance Traveled
1,176,273
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,730
561
85
7
0
251,933
0
L
Jormungandr
6,185
515
61
5
0
216,137
3
W
Ra
7,429
619
107
9
0
254,338
3
W
Khepri
6,935
578
24
2
0
236,166
2
L
Da Ji
6,116
510
76
6
0
225,598
1
L
Arachne
5,041
420
25
2
0
232,955
1
W
Hou Yi
7,126
594
94
8
0
188,614
0
L
Cthulhu
4,761
397
15
1
0
218,349
0
W
Tsukuyomi
6,721
560
65
5
0
245,222
0
L
Olorun
5,621
468
63
5
0
212,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role