Player Matchup

Anubis
Anubis
FedUpWithEllie
Anubis
Level 26
God Stats
1W - 1L
1,559 SR
Queue Stats
4W - 2L
1,683 Elo+
Solo
Sun Wukong
Sun Wukong
NoVerticaLL
Sun Wukong
Level 4
God Stats
3W - 3L
1,698 SR
Queue Stats
9W - 17L
1,172 Elo+
Solo
Ullr
Ullr
OriginalLamont
Ullr
Level 26
God Stats
3W - 6L
1,765 SR
Queue Stats
43W - 28L
1,580 Elo+
Solo
Chang'e
Chang'e
Teddy-Swolesvelt
Chang'e
Level 29
God Stats
13W - 11L
1,539 SR
Queue Stats
154W - 170L
1,490 Elo+
Solo
Ganesha
Ganesha
lSid Vicious
Ganesha
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
149W - 151L
1,431 Elo+
Solo
Team Averages
Level 19
1,612 SR
1,471 Elo+

VS

Team Averages
Level 15
1,540 SR
1,407 Elo+
Poseidon
Poseidon
AnoTherJokster
Poseidon
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 44L
1,316 Elo+
Solo
Zeus
Zeus
B3N3V0L3NT
Zeus
Level 7
God Stats
2W - 2L
1,467 SR
Queue Stats
2W - 3L
1,409 Elo+
Solo
Nu Wa
Nu Wa
H3RNAN12
Nu Wa
Level 28
God Stats
33W - 19L
1,718 SR
Queue Stats
232W - 184L
1,621 Elo+
Solo
Neith
Neith
NumberBike82664
Neith
Level 6
God Stats
4W - 2L
1,517 SR
Queue Stats
7W - 8L
1,440 Elo+
Solo
Ymir
Ymir
TTomazini
Ymir
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 4L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 0
8,744
795
632
9,819
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
NoVerticaLL
Sun Wukong
16
1 / 10 / 2
9,783
889
5,552
24,648
10,471
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 8 / 1
9,733
885
10,757
24,839
7,662
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 4 / 0
9,797
891
11,544
21,690
6,139
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
lSid Vicious
Ganesha
15
0 / 0 / 1
9,098
827
5,273
5,304
5,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
4 / 0 / 12
10,789
981
10,244
4,446
1,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
6 / 1 / 7
11,256
1,023
21,788
5,012
1,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
H3RNAN12
Nu Wa
18
8 / 0 / 16
12,012
1,092
29,407
9,624
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 2 / 10
10,668
970
11,283
8,655
3,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
18
6 / 0 / 15
11,703
1,064
6,988
8,408
10,237
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
89
3
Kills
29
29
Deaths
3
4
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Poseidon
4
0
12
10
W
6
1
7
9.5
L
0
7
0
0
W
Nu Wa
H3RNAN12
Nu Wa
8
0
16
16
L
Sun Wukong
NoVerticaLL
Sun Wukong
1
10
2
0.2
W
5
2
10
5
L
1
8
1
0.19
W
Ymir
6
0
15
13.5
L
1
4
0
0.25
L
Ganesha
lSid Vicious
Ganesha
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,758
Damage
79,710
86,300
Taken
36,145
33,292
Mitigated
20,023
9,350
Healing
6,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
10,244
3,577
0
1,652
4,446
1,528
0
2,052
2,394
24,755
0
W
21,788
1,647
1,065
500
5,012
1,799
0
2,101
2,911
48,966
0
L
632
632
0
162
9,819
3,161
0
8,769
808
1,674
0
W
Nu Wa
H3RNAN12
Nu Wa
29,407
9,450
196
1,676
9,624
3,171
0
5,732
3,892
45,969
0
L
Sun Wukong
NoVerticaLL
Sun Wukong
5,552
451
0
570
24,648
10,471
0
20,171
4,061
0
17,013
W
11,283
5,178
94
1,190
8,655
3,288
0
3,469
5,186
0
25,184
L
10,757
8,244
43
2,111
24,839
7,662
0
18,942
5,663
0
24,870
W
Ymir
6,988
1,719
0
160
8,408
10,237
0
4,095
4,313
19,378
0
L
11,544
0
1,085
5,144
21,690
6,139
0
16,111
5,341
44,102
0
L
Ganesha
lSid Vicious
Ganesha
5,273
81
0
235
5,304
5,859
0
3,110
2,000
11,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,155
Gold Earned
56,428
116
Minions Killed
210
4
Camps Cleared
7
771,719
Distance Traveled
1,007,047
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,789
981
28
3
2
208,553
1
W
Zeus
11,256
1,023
79
7
1
194,860
1
L
Anubis
8,744
795
3
0
1
132,669
3
W
Nu Wa
12,012
1,092
38
3
3
202,693
0
L
Sun Wukong
9,783
889
22
2
2
170,083
1
W
Neith
10,668
970
25
2
1
190,606
0
L
Ullr
9,733
885
24
2
0
157,288
0
W
Ymir
11,703
1,064
40
4
0
210,335
2
L
Chang'e
9,797
891
67
6
1
210,587
1
L
Ganesha
9,098
827
0
0
0
101,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role