Player Matchup

Olorun
Olorun
 
Olorun
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
DNR___NIGHT
Fafnir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 104L
1,365 Elo+
Solo
Nike
Nike
lChanchusl
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 17L
1,957 Elo+
Party 2
Cthulhu
Cthulhu
xLypTuZx
Cthulhu
Level 87
God Stats
1W - 1L
1,446 SR
Queue Stats
80W - 68L
1,479 Elo+
Party 2
Team Averages
Level 92
1,489 SR
1,560 Elo+

VS

Team Averages
Level 69
1,452 SR
1,434 Elo+
Zeus
Zeus
CommandoCareBear
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,292 Elo+
Solo
Thor
Thor
Deltagod658
Thor
Level 148
God Stats
0W - 3L
1,274 SR
Queue Stats
110W - 116L
1,412 Elo+
Party 3
Cerberus
Cerberus
EchosActIII
Cerberus
Level 75
God Stats
6W - 4L
1,357 SR
Queue Stats
147W - 118L
1,543 Elo+
Party 1
Hachiman
Hachiman
TrippyWolf3
Hachiman
Level 69
God Stats
4W - 2L
1,627 SR
Queue Stats
128W - 139L
1,382 Elo+
Party 3
Baron Samedi
Baron Samedi
nerfthebees
Baron Samedi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 119L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
8 / 4 / 10
8,468
1,210
10,673
7,788
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
 
Ares
13
4 / 1 / 14
8,134
1,162
7,880
11,596
8,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
11
1 / 2 / 9
6,924
989
1,109
5,646
3,976
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
8 / 3 / 10
8,141
1,163
9,627
8,728
6,690
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
xLypTuZx
Cthulhu
14
2 / 3 / 15
7,917
1,131
7,332
10,086
9,278
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 6
6,056
865
5,322
4,569
1,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 5 / 4
7,681
1,097
5,197
9,036
4,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
EchosActIII
Cerberus
12
0 / 4 / 9
6,185
884
4,156
10,340
9,810
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
TrippyWolf3
Hachiman
11
1 / 6 / 5
6,239
891
5,357
8,141
3,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
nerfthebees
Baron Samedi
12
5 / 4 / 6
7,178
1,025
9,798
7,594
4,462
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
42
23
Kills
12
13
Deaths
23
58
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
8
4
10
3.25
W
Ares
 
Ares
4
1
14
11
L
2
4
6
1.25
W
Fafnir
1
2
9
2.75
L
4
5
4
1.2
L
Cerberus
EchosActIII
Cerberus
0
4
9
1.13
L
Hachiman
TrippyWolf3
Hachiman
1
6
5
0.58
W
8
3
10
4.33
L
Baron Samedi
nerfthebees
Baron Samedi
5
4
6
2
W
Cthulhu
xLypTuZx
Cthulhu
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,621
Damage
29,830
43,844
Taken
39,680
31,053
Mitigated
24,635
16,931
Healing
10,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,673
6,297
639
1,362
7,788
2,924
126
2,903
4,885
20,121
0
W
Ares
 
Ares
7,880
273
839
4,152
11,596
8,185
113
5,893
5,703
10,343
0
L
5,322
540
328
218
4,569
1,948
0
2,971
1,598
8,981
0
W
Fafnir
1,109
315
773
1,436
5,646
3,976
1,261
3,072
2,574
3,265
0
L
5,197
705
41
1,877
9,036
4,857
0
7,196
1,840
0
9,996
L
Cerberus
EchosActIII
Cerberus
4,156
232
247
2,624
10,340
9,810
0
5,680
4,660
8,780
0
L
Hachiman
TrippyWolf3
Hachiman
5,357
3,449
0
883
8,141
3,558
0
5,651
2,490
0
11,971
W
9,627
1,250
1,680
1,326
8,728
6,690
639
2,608
6,120
0
14,252
L
Baron Samedi
nerfthebees
Baron Samedi
9,798
810
1,920
2,223
7,594
4,462
0
5,496
2,098
16,453
0
W
Cthulhu
xLypTuZx
Cthulhu
7,332
464
2,101
2,623
10,086
9,278
223
4,800
5,286
17,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,584
Gold Earned
33,339
66
Minions Killed
63
0
Camps Cleared
0
738,320
Distance Traveled
620,123
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,468
1,210
21
3
0
129,829
0
W
Ares
8,134
1,162
3
0
0
148,077
0
L
Zeus
6,056
865
14
2
0
104,448
0
W
Fafnir
6,924
989
2
0
0
155,213
1
L
Thor
7,681
1,097
15
2
0
109,171
0
L
Cerberus
6,185
884
14
2
0
144,179
0
L
Hachiman
6,239
891
8
1
0
128,171
0
W
Nike
8,141
1,163
10
1
0
145,512
1
L
Baron Samedi
7,178
1,025
12
2
0
134,154
0
W
Cthulhu
7,917
1,131
30
4
0
159,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role