Player Matchup

Sol
Sol
Naiku19
Sol
Level 84
God Stats
6W - 5L
1,439 SR
Queue Stats
112W - 144L
1,444 Elo+
Party 1
Chiron
Chiron
Swagtast1c
Chiron
Level 28
God Stats
3W - 2L
1,711 SR
Queue Stats
131W - 168L
1,421 Elo+
Party 1
Bacchus
Bacchus
realkingjay
Bacchus
Level 17
God Stats
54W - 36L
1,646 SR
Queue Stats
160W - 160L
1,537 Elo+
Solo
Team Averages
Level 43
1,599 SR
1,468 Elo+

VS

Team Averages
Level 17
1,428 SR
1,606 Elo+
Hun Batz
Hun Batz
ImTheKid69
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,555 Elo+
Party 2
Neith
Neith
novlo
Neith
Level 22
God Stats
0W - 3L
1,283 SR
Queue Stats
6W - 6L
1,555 Elo+
Party 2
Sobek
Sobek
snapjusticesmurf
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
2 / 3 / 6
10,416
651
13,178
9,610
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
Swagtast1c
Chiron
15
4 / 4 / 5
10,869
679
9,992
12,591
4,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
realkingjay
Bacchus
15
3 / 2 / 5
11,669
729
5,451
11,851
19,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ImTheKid69
Hun Batz
15
6 / 2 / 3
10,444
653
11,602
11,396
5,786
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
novlo
Neith
12
1 / 2 / 5
9,127
570
7,454
6,385
2,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 5 / 6
10,374
648
7,598
18,978
23,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
9
Kills
9
9
Deaths
9
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ImTheKid69
Hun Batz
6
2
3
3.75
W
Sol
2
3
6
1.67
W
Chiron
Swagtast1c
Chiron
4
4
5
1.63
L
Neith
novlo
Neith
1
2
5
1.75
W
Bacchus
realkingjay
Bacchus
3
2
5
2.75
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,621
Damage
26,654
34,052
Taken
36,759
28,680
Mitigated
32,297
7,942
Healing
8,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ImTheKid69
Hun Batz
11,602
3,445
0
1,355
11,396
5,786
0
6,141
5,255
0
45,268
W
Sol
13,178
3,813
0
2,297
9,610
3,922
1,156
3,676
5,934
46,539
0
W
Chiron
Swagtast1c
Chiron
9,992
3,742
756
2,871
12,591
4,950
1,300
2,324
10,267
0
40,726
L
Neith
novlo
Neith
7,454
2,149
0
1,745
6,385
2,713
0
3,380
3,005
0
32,268
W
Bacchus
realkingjay
Bacchus
5,451
659
0
2,018
11,851
19,808
54
2,369
9,482
21,594
0
L
7,598
288
0
5,895
18,978
23,798
0
9,536
9,442
22,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,954
Gold Earned
29,945
174
Minions Killed
164
8
Camps Cleared
7
955,595
Distance Traveled
863,330
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,444
653
81
5
5
328,185
0
W
Sol
10,416
651
69
4
4
301,070
2
W
Chiron
10,869
679
81
5
3
332,492
4
L
Neith
9,127
570
62
4
2
228,623
2
W
Bacchus
11,669
729
24
2
1
322,033
4
L
Sobek
10,374
648
21
1
0
306,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role