Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
JoeColomav
King Arthur
Level 102
God Stats
12W - 24L
1,545 SR
Queue Stats
226W - 202L
1,573 Elo+
Party 2
Jing Wei
Jing Wei
Paragon2abyss
Jing Wei
Level 128
God Stats
7W - 7L
1,649 SR
Queue Stats
557W - 530L
1,541 Elo+
Solo
Ravana
Ravana
ThePLT
Ravana
Level 87
God Stats
2W - 5L
1,348 SR
Queue Stats
194W - 165L
1,589 Elo+
Party 2
Team Averages
Level 120
1,508 SR
1,540 Elo+

VS

Team Averages
Level 127
1,606 SR
1,587 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Asura9
Nu Wa
Level 155
God Stats
13W - 9L
1,683 SR
Queue Stats
716W - 518L
1,633 Elo+
Party 1
Chiron
Chiron
HareySituation
Chiron
Level 76
God Stats
14W - 17L
1,572 SR
Queue Stats
86W - 73L
1,560 Elo+
Party 1
Fafnir
Fafnir
Metafiz
Fafnir
Level 160
God Stats
7W - 1L
1,773 SR
Queue Stats
333W - 264L
1,665 Elo+
Party 1
Nike
Nike
theRoffy
Nike
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 5 / 4
7,122
419
8,644
10,047
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
 
Hercules
8
1 / 7 / 3
6,243
367
5,027
20,555
13,055
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

King Arthur
JoeColomav
King Arthur
11
0 / 7 / 1
7,326
431
5,242
14,401
10,119
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Paragon2abyss
Jing Wei
13
1 / 4 / 1
7,887
464
4,626
10,606
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
ThePLT
Ravana
13
6 / 6 / 1
8,547
503
9,474
11,110
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
9 / 0 / 3
11,985
705
8,109
11,893
9,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
Asura9
Nu Wa
15
8 / 1 / 9
10,162
598
16,983
9,273
5,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 4 / 5
9,914
583
11,539
11,190
4,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Metafiz
Fafnir
13
0 / 2 / 16
8,903
524
5,616
11,527
12,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
15
6 / 2 / 8
9,972
587
10,854
11,020
5,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
9
Kills
29
29
Deaths
9
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
4
0.6
L
Hercules
 
Hercules
1
7
3
0.36
W
Zhong Kui
 
Zhong Kui
9
0
3
10.5
W
Nu Wa
Asura9
Nu Wa
8
1
9
12.5
W
6
4
5
2.13
L
King Arthur
JoeColomav
King Arthur
0
7
1
0.07
W
Fafnir
Metafiz
Fafnir
0
2
16
4
L
Jing Wei
Paragon2abyss
Jing Wei
1
4
1
0.38
L
Ravana
ThePLT
Ravana
6
6
1
1.08
W
Nike
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,013
Damage
53,101
66,719
Taken
54,903
31,801
Mitigated
37,450
12,455
Healing
22,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,644
643
0
2,101
10,047
2,149
0
4,029
5,688
43,712
0
L
Hercules
 
Hercules
5,027
1,485
226
3,592
20,555
13,055
0
9,332
10,828
0
13,017
W
Zhong Kui
 
Zhong Kui
8,109
1,637
0
10,014
11,893
9,977
3,361
109
11,784
71,822
12,692
W
Nu Wa
Asura9
Nu Wa
16,983
2,985
0
3,414
9,273
5,423
1,145
2,390
6,883
62,274
0
W
11,539
5,178
458
3,752
11,190
4,450
533
1,667
9,523
0
66,301
L
King Arthur
JoeColomav
King Arthur
5,242
651
0
1,840
14,401
10,119
0
6,562
7,634
0
38,271
W
Fafnir
Metafiz
Fafnir
5,616
1,728
0
2,528
11,527
12,373
356
3,766
7,761
17,844
0
L
Jing Wei
Paragon2abyss
Jing Wei
4,626
3,571
0
2,058
10,606
2,630
952
4,535
5,909
0
49,294
L
Ravana
ThePLT
Ravana
9,474
2,716
0
2,638
11,110
3,848
0
4,258
6,640
0
43,055
W
Nike
10,854
1,850
0
2,184
11,020
5,227
344
1,010
10,010
0
69,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,125
Gold Earned
50,936
352
Minions Killed
487
0
Camps Cleared
0
1,512,544
Distance Traveled
1,636,364
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,122
419
80
5
0
283,737
1
L
Hercules
6,243
367
13
1
0
318,494
7
W
Zhong Kui
11,985
705
155
9
0
294,738
2
W
Nu Wa
10,162
598
93
5
0
322,922
6
W
Chiron
9,914
583
106
6
0
312,648
4
L
King Arthur
7,326
431
85
5
0
316,760
2
W
Fafnir
8,903
524
24
1
0
330,541
11
L
Jing Wei
7,887
464
100
6
0
279,764
5
L
Ravana
8,547
503
74
4
0
313,789
4
W
Nike
9,972
587
109
6
0
375,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role