Player Matchup

Hercules
Hercules
CharmCityBoh
Hercules
Level 27
God Stats
6W - 4L
1,585 SR
Queue Stats
132W - 98L
1,666 Elo+
Solo
Olorun
Olorun
LoRezBootyHoez
Olorun
Level 21
God Stats
25W - 20L
1,637 SR
Queue Stats
257W - 288L
1,602 Elo+
Solo
Cabrakan
Cabrakan
Madnatter03
Cabrakan
Level 122
God Stats
3W - 2L
1,714 SR
Queue Stats
251W - 252L
1,669 Elo+
Party 1
Guan Yu
Guan Yu
NotaSmerf006
Guan Yu
Level 29
God Stats
152W - 140L
1,543 SR
Queue Stats
298W - 259L
1,646 Elo+
Solo
Skadi
Skadi
WackiestGore762
Skadi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,898 Elo+
Party 1
Team Averages
Level 41
1,596 SR
1,696 Elo+

VS

Team Averages
Level 24
1,497 SR
1,644 Elo+
Danzaburou
Danzaburou
AllCraigedUp
Danzaburou
Level 25
God Stats
32W - 24L
1,649 SR
Queue Stats
83W - 75L
1,573 Elo+
Solo
Persephone
Persephone
Ceo Of Morri
Persephone
Level 23
God Stats
0W - 2L
1,302 SR
Queue Stats
103W - 40L
1,802 Elo+
Solo
Merlin
Merlin
Chelseaa666
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 82L
1,585 Elo+
Solo
Bellona
Bellona
IoI ur so bad
Bellona
Level 26
God Stats
21W - 9L
1,819 SR
Queue Stats
118W - 85L
1,672 Elo+
Solo
Ares
Ares
kingdotwave
Ares
Level 21
God Stats
1W - 4L
1,215 SR
Queue Stats
136W - 137L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CharmCityBoh
Hercules
9
3 / 1 / 7
6,034
549
5,113
10,713
6,838
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
2 / 3 / 3
5,734
521
4,200
7,026
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Madnatter03
Cabrakan
9
3 / 2 / 4
6,225
566
5,612
7,547
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
NotaSmerf006
Guan Yu
12
3 / 1 / 0
6,967
633
6,005
9,772
8,035
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
7 / 0 / 1
7,554
687
8,128
4,748
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AllCraigedUp
Danzaburou
10
2 / 4 / 1
6,426
584
6,093
7,061
2,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Ceo Of Morri
Persephone
11
3 / 2 / 0
7,007
637
5,507
7,433
1,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Merlin
9
0 / 4 / 1
5,188
472
3,688
6,482
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
10
2 / 4 / 2
5,952
541
5,904
8,250
5,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 4 / 3
5,067
461
3,814
9,946
5,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
18
Kills
7
7
Deaths
18
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AllCraigedUp
Danzaburou
2
4
1
0.63
L
Persephone
Ceo Of Morri
Persephone
3
2
0
1.5
W
Hercules
CharmCityBoh
Hercules
3
1
7
6.5
L
Merlin
0
4
1
0.13
L
Bellona
2
4
2
0.75
W
2
3
3
1.17
W
Cabrakan
Madnatter03
Cabrakan
3
2
4
2.5
W
Guan Yu
NotaSmerf006
Guan Yu
3
1
0
3
W
7
0
1
7.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,058
Damage
25,006
39,806
Taken
39,172
22,535
Mitigated
16,968
13,680
Healing
9,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AllCraigedUp
Danzaburou
6,093
3,421
0
1,657
7,061
2,225
884
2,395
4,666
0
39,587
L
Persephone
Ceo Of Morri
Persephone
5,507
328
0
3,351
7,433
1,822
0
443
6,988
37,200
0
W
Hercules
CharmCityBoh
Hercules
5,113
2,275
165
2,828
10,713
6,838
0
2,976
7,737
0
10,362
L
Merlin
3,688
202
0
780
6,482
1,958
0
2,601
3,881
25,341
0
L
Bellona
5,904
2,631
0
2,380
8,250
5,577
0
1,806
6,444
0
33,178
W
4,200
1,565
546
2,599
7,026
2,322
908
1,030
5,996
23,443
4,173
W
Cabrakan
Madnatter03
Cabrakan
5,612
934
0
1,911
7,547
3,795
0
2,636
4,911
25,335
0
W
Guan Yu
NotaSmerf006
Guan Yu
6,005
604
35
3,324
9,772
8,035
193
5,054
4,718
190
37,806
W
8,128
3,265
0
2,272
4,748
1,545
314
1,313
3,435
0
51,919
L
3,814
355
0
1,759
9,946
5,386
0
2,355
7,591
11,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,514
Gold Earned
29,640
316
Minions Killed
285
0
Camps Cleared
0
1,126,120
Distance Traveled
1,076,929
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,426
584
77
7
0
194,791
1
L
Persephone
7,007
637
86
8
0
214,830
6
W
Hercules
6,034
549
13
1
0
220,405
0
L
Merlin
5,188
472
49
4
0
190,874
3
L
Bellona
5,952
541
66
6
0
252,862
1
W
Olorun
5,734
521
53
5
0
194,278
1
W
Cabrakan
6,225
566
44
4
0
233,203
0
W
Guan Yu
6,967
633
95
9
0
244,105
1
W
Skadi
7,554
687
111
10
0
234,129
4
L
Ares
5,067
461
7
1
0
223,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role