Player Matchup

Ra
Ra
CataIIyst2
Ra
Level 26
God Stats
6W - 8L
1,435 SR
Queue Stats
82W - 97L
1,359 Elo+
Solo
Yemoja
Yemoja
LVL69þoonSþoon
Yemoja
Level 27
God Stats
2W - 2L
1,606 SR
Queue Stats
31W - 33L
1,438 Elo+
Solo
Ullr
Ullr
MACEMAN9
Ullr
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
75W - 62L
1,638 Elo+
Solo
Thor
Thor
Marbeast0724
Thor
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,385 Elo+
Solo
Bellona
Bellona
MystixDevoid
Bellona
Level 30
God Stats
4W - 2L
1,650 SR
Queue Stats
205W - 233L
1,437 Elo+
Solo
Team Averages
Level 25
1,538 SR
1,451 Elo+

VS

Team Averages
Level 14
1,464 SR
1,466 Elo+
Tiamat
Tiamat
 
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
KockMastaFlex
Artemis
Level 10
God Stats
6W - 4L
1,694 SR
Queue Stats
17W - 14L
1,510 Elo+
Solo
Arachne
Arachne
Qetxy
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Sugarshack82
Neith
Level 15
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anhur
Anhur
schabalala92
Anhur
Level 8
God Stats
8W - 14L
1,356 SR
Queue Stats
8W - 14L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 12
10,844
1,084
6,678
7,366
2,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 0 / 18
10,640
1,064
3,710
2,973
1,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ullr
17
5 / 0 / 11
9,643
964
14,545
7,682
3,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

17
10 / 1 / 6
10,913
1,091
10,030
6,372
2,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
MystixDevoid
Bellona
17
6 / 1 / 15
10,754
1,075
13,808
12,979
11,790
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

343

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 3 / 2
8,872
887
10,575
8,168
2,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
14
2 / 8 / 1
9,036
904
9,989
12,952
3,868
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Qetxy
Arachne
14
0 / 10 / 1
8,118
812
3,737
13,612
3,680
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 2 / 0
8,108
811
2,133
8,388
2,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 2
8,444
844
5,072
10,421
2,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
9
25
Kills
3
3
Deaths
25
62
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
2
0.67
W
3
1
12
9
L
Artemis
2
8
1
0.31
W
1
0
18
10
W
Ullr
5
0
11
10.5
W
10
1
6
13
W
Bellona
MystixDevoid
Bellona
6
1
15
13.5
L
Arachne
Qetxy
Arachne
0
10
1
0.05
L
0
2
0
0
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,771
Damage
31,506
37,372
Taken
53,541
22,454
Mitigated
15,928
18,978
Healing
4,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,575
1,310
0
1,595
8,168
2,933
0
1,464
6,704
29,899
0
W
6,678
607
1,828
2,649
7,366
2,964
0
2,165
5,201
46,422
0
L
Artemis
9,989
5,941
0
927
12,952
3,868
0
2,406
10,546
0
29,347
W
3,710
688
8,913
1,582
2,973
1,732
0
724
2,249
11,164
0
W
Ullr
14,545
4,438
0
1,629
7,682
3,197
0
1,874
5,808
0
23,884
W
10,030
2,653
0
0
6,372
2,771
0
1,774
4,598
0
21,203
W
Bellona
MystixDevoid
Bellona
13,808
5,726
0
2,377
12,979
11,790
0
4,120
8,859
0
34,547
L
Arachne
Qetxy
Arachne
3,737
2,210
0
994
13,612
3,680
0
1,291
12,321
82
7,211
L
2,133
876
0
0
8,388
2,531
0
2,709
5,679
0
7,120
L
5,072
2,146
0
821
10,421
2,916
0
2,518
7,903
0
16,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,794
Gold Earned
42,578
233
Minions Killed
120
11
Camps Cleared
4
891,446
Distance Traveled
674,930
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,872
887
58
6
1
168,203
1
W
Ra
10,844
1,084
104
10
2
158,978
0
L
Artemis
9,036
904
20
2
0
121,967
0
W
Yemoja
10,640
1,064
19
2
0
179,126
0
W
Ullr
9,643
964
30
3
1
193,180
0
W
Thor
10,913
1,091
27
3
5
180,561
0
W
Bellona
10,754
1,075
53
5
3
179,601
0
L
Arachne
8,118
812
7
1
1
132,253
3
L
Neith
8,108
811
9
1
0
119,844
0
L
Anhur
8,444
844
26
3
2
132,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role