Player Matchup

Hercules
Hercules
 
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
REBELLION_123
Kukulkan
Level 85
God Stats
9W - 9L
1,521 SR
Queue Stats
47W - 82L
1,311 Elo+
Solo
Nu Wa
Nu Wa
johnnyloC60
Nu Wa
Level 56
God Stats
70W - 73L
1,422 SR
Queue Stats
272W - 393L
1,301 Elo+
Solo
Team Averages
Level 98
1,481 SR
1,371 Elo+

VS

Team Averages
Level 17
1,879 SR
1,750 Elo+
Horus
Horus
OdyIsMyDog
Horus
Level 28
God Stats
59W - 9L
1,806 SR
Queue Stats
206W - 78L
1,766 Elo+
Party 1
Hachiman
Hachiman
PirateMarocain
Hachiman
Level 17
God Stats
25W - 5L
1,918 SR
Queue Stats
214W - 72L
1,750 Elo+
Party 1
Zeus
Zeus
lekingdelest
Zeus
Level 7
God Stats
36W - 7L
1,913 SR
Queue Stats
106W - 40L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 5 / 3
6,920
692
4,489
15,325
10,580
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
REBELLION_123
Kukulkan
10
2 / 5 / 2
6,938
694
7,710
7,650
2,170
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 4 / 5
6,995
700
5,054
6,435
1,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 1 / 12
7,391
739
8,016
10,091
8,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
13
7 / 2 / 7
8,546
855
8,427
8,991
2,945
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
7 / 3 / 2
8,383
838
8,437
5,532
1,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
5
Kills
14
14
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
3
0.7
W
Horus
0
1
12
6
W
Hachiman
7
2
7
5.25
L
Kukulkan
REBELLION_123
Kukulkan
2
5
2
0.6
L
1
4
5
0.88
W
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,253
Damage
24,880
29,410
Taken
24,614
14,744
Mitigated
13,552
6,642
Healing
7,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,489
1,029
141
5,320
15,325
10,580
0
4,565
10,760
0
8,850
W
Horus
8,016
3,612
1,187
2,763
10,091
8,675
0
4,493
5,598
0
14,657
W
Hachiman
8,427
3,976
0
1,832
8,991
2,945
1,318
5,400
3,591
0
36,812
L
Kukulkan
REBELLION_123
Kukulkan
7,710
439
0
245
7,650
2,170
0
2,265
5,385
20,273
0
L
5,054
1,304
229
707
6,435
1,994
0
1,853
4,582
21,179
0
W
8,437
1,242
0
1,335
5,532
1,932
16
3,063
2,469
29,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,853
Gold Earned
24,320
88
Minions Killed
114
2
Camps Cleared
7
511,583
Distance Traveled
592,655
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,920
692
15
2
0
187,150
1
W
Horus
7,391
739
10
1
0
219,228
3
W
Hachiman
8,546
855
54
5
4
194,404
2
L
Kukulkan
6,938
694
37
4
1
175,989
0
L
Nu Wa
6,995
700
36
4
1
148,444
1
W
Zeus
8,383
838
50
5
3
179,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role