Player Matchup

Sylvanus
Sylvanus
BigForch44
Sylvanus
Level 17
God Stats
8W - 5L
1,812 SR
Queue Stats
168W - 112L
1,504 Elo+
Party 2
Neith
Neith
NirvanaSriLanka
Neith
Level 6
God Stats
1W - 1L
1,267 SR
Queue Stats
4W - 8L
1,208 Elo+
Solo
Ganesha
Ganesha
jarutjal
Ganesha
Level 147
God Stats
5W - 3L
1,612 SR
Queue Stats
499W - 423L
1,539 Elo+
Party 2
Team Averages
Level 57
1,564 SR
1,417 Elo+

VS

Team Averages
Level 9
1,546 SR
1,304 Elo+
Fenrir
Fenrir
Froop12
Fenrir
Level 7
God Stats
0W - 2L
1,387 SR
Queue Stats
2W - 10L
1,385 Elo+
Party 1
Tyr
Tyr
ImTyrone420
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,389 Elo+
Party 1
Neith
Neith
LowChris
Neith
Level 4
God Stats
0W - 1L
1,750 SR
Queue Stats
0W - 2L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigForch44
Sylvanus
12
13 / 1 / 6
8,765
974
12,624
8,745
5,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
9 / 0 / 11
7,936
882
7,503
4,965
2,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
jarutjal
Ganesha
11
0 / 0 / 22
7,488
832
6,857
10,977
12,993
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Froop12
Fenrir
8
1 / 6 / 0
6,048
672
3,681
12,302
7,266
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

6
0 / 8 / 0
4,999
555
2,926
11,330
6,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
LowChris
Neith
8
0 / 8 / 0
5,340
593
5,086
9,249
3,194
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
1
22
Kills
1
1
Deaths
22
39
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BigForch44
Sylvanus
13
1
6
16
L
Fenrir
Froop12
Fenrir
1
6
0
0.17
L
0
8
0
0
L
Neith
LowChris
Neith
0
8
0
0
W
9
0
11
14.5
W
Ganesha
jarutjal
Ganesha
0
0
22
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,984
Damage
11,693
24,687
Taken
32,881
21,000
Mitigated
17,358
12,939
Healing
3,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BigForch44
Sylvanus
12,624
5,574
3,335
4,886
8,745
5,842
468
177
8,568
30,849
6,268
L
Fenrir
Froop12
Fenrir
3,681
960
0
354
12,302
7,266
0
5,825
6,477
0
8,797
L
2,926
1,269
130
1,495
11,330
6,898
0
5,934
5,396
0
6,484
L
Neith
LowChris
Neith
5,086
2,541
0
1,165
9,249
3,194
0
5,807
3,442
0
16,659
W
7,503
5,514
225
1,505
4,965
2,165
629
460
4,505
0
19,827
W
Ganesha
jarutjal
Ganesha
6,857
752
556
2,432
10,977
12,993
417
162
10,815
19,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,189
Gold Earned
16,387
115
Minions Killed
56
6
Camps Cleared
0
436,211
Distance Traveled
417,704
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,765
974
78
9
5
132,903
3
L
Fenrir
6,048
672
11
1
0
160,052
0
L
Tyr
4,999
555
8
1
0
132,499
1
L
Neith
5,340
593
37
4
0
125,153
0
W
Neith
7,936
882
36
4
1
143,064
3
W
Ganesha
7,488
832
1
0
0
160,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role