Player Matchup

Artio
Artio
Silver I
 
Artio
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Silver III
AKxBR
Ravana
Silver III
Level 135
God Stats
3W - 3L
1,387 SR
Queue Stats
17W - 16L
1,462 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
chrisbabakadoos
Sun Wukong
Gold II
Level 157
God Stats
46W - 27L
1,660 SR
Queue Stats
476W - 479L
1,541 MMR
Solo
Discordia
Discordia
Gold II
dixenjuicy
Discordia
Gold II
Level 122
God Stats
32W - 29L
1,589 SR
Queue Stats
236W - 225L
1,557 MMR
Solo
Rama
Rama
Gold III
firehandz
Rama
Gold III
Level 109
God Stats
1W - 1L
1,379 SR
Queue Stats
114W - 119L
1,483 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,503 SR
1,509 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,599 SR
1,506 MMR
Vulcan
Vulcan
Platinum V
Alfamode
Vulcan
Platinum V
Level 160
God Stats
6W - 2L
1,517 SR
Queue Stats
135W - 132L
1,529 MMR
Solo
Tyr
Tyr
Platinum V
PanConHueso20
Tyr
Platinum V
Level 84
God Stats
16W - 15L
1,562 SR
Queue Stats
326W - 331L
1,653 MMR
Party 1
Cthulhu
Cthulhu
Gold V
RoadRhunner
Cthulhu
Gold V
Level 106
God Stats
7W - 4L
1,685 SR
Queue Stats
21W - 18L
1,559 MMR
Solo
Nemesis
Nemesis
Gold V
matagus104
Nemesis
Gold V
Level 108
God Stats
5W - 8L
1,672 SR
Queue Stats
86W - 94L
1,290 MMR
Party 1
Medusa
Medusa
Bronze III
pact27
Medusa
Bronze III
Level 152
God Stats
0W - 2L
1,561 SR
Queue Stats
50W - 44L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
0 / 7 / 14
13,748
458
5,331
34,188
43,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
AKxBR
Ravana
20
4 / 5 / 9
16,121
537
15,590
20,168
11,794
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
chrisbabakadoos
Sun Wukong
20
3 / 1 / 10
17,106
570
18,052
29,485
38,154
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
dixenjuicy
Discordia
20
4 / 7 / 10
15,896
530
29,157
21,378
8,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
20
10 / 5 / 5
18,740
625
24,006
32,648
13,867
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ArachneAthenaMorgan Le FayTiamatGilgamesh

VS

Bans
OdinGebHeimdallrArtemisHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Alfamode
Vulcan
20
6 / 4 / 9
14,068
469
26,038
20,764
7,774
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 3 / 9
13,872
462
13,583
33,512
37,510
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
RoadRhunner
Cthulhu
18
0 / 3 / 15
11,998
400
16,595
25,628
31,917
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
matagus104
Nemesis
20
5 / 4 / 9
15,557
519
15,536
25,162
11,413
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
pact27
Medusa
20
11 / 7 / 4
14,753
492
24,614
22,704
7,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
71
21
Kills
25
25
Deaths
21
48
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
7
14
1
W
Ravana
AKxBR
Ravana
4
5
9
1.7
L
Vulcan
Alfamode
Vulcan
6
4
9
2.63
L
3
3
9
2.5
L
Cthulhu
RoadRhunner
Cthulhu
0
3
15
2.5
W
Sun Wukong
chrisbabakadoos
Sun Wukong
3
1
10
8
W
Discordia
dixenjuicy
Discordia
4
7
10
1.29
W
Rama
10
5
5
2.5
L
Nemesis
matagus104
Nemesis
5
4
9
2.38
L
Medusa
pact27
Medusa
11
7
4
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,136
Damage
96,366
137,867
Taken
127,770
115,092
Mitigated
95,968
61,067
Healing
36,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,331
610
1,018
7,638
34,188
43,269
261
11,416
22,772
25,924
0
W
Ravana
AKxBR
Ravana
15,590
2,235
0
8,744
20,168
11,794
4,522
6,571
13,597
0
132,418
L
Vulcan
Alfamode
Vulcan
26,038
11,131
0
6,724
20,764
7,774
1,458
6,523
14,241
126,070
0
L
13,583
757
0
12,362
33,512
37,510
0
7,952
25,560
0
92,617
L
Cthulhu
RoadRhunner
Cthulhu
16,595
1,365
1,861
3,645
25,628
31,917
66
6,632
18,996
68,205
0
W
Sun Wukong
chrisbabakadoos
Sun Wukong
18,052
1,869
0
16,018
29,485
38,154
383
8,170
21,315
1,182
121,550
W
Discordia
dixenjuicy
Discordia
29,157
397
453
7,740
21,378
8,008
541
8,368
13,010
140,694
0
W
Rama
24,006
19,948
0
19,456
32,648
13,867
8,737
11,051
21,597
0
170,226
L
Nemesis
matagus104
Nemesis
15,536
6,150
0
8,812
25,162
11,413
0
8,671
16,491
0
130,549
L
Medusa
pact27
Medusa
24,614
10,021
0
3,242
22,704
7,354
0
5,766
16,938
0
105,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,611
Gold Earned
70,248
768
Minions Killed
759
0
Camps Cleared
0
2,960,467
Distance Traveled
3,043,011
38
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,748
458
40
1
0
566,211
14
W
Ravana
16,121
537
157
5
0
662,579
11
L
Vulcan
14,068
469
178
6
0
581,545
14
L
Tyr
13,872
462
162
5
0
657,416
2
L
Cthulhu
11,998
400
83
3
0
615,004
9
W
Sun Wukong
17,106
570
217
7
0
657,238
7
W
Discordia
15,896
530
157
5
0
534,175
2
W
Rama
18,740
625
197
7
0
540,264
4
L
Nemesis
15,557
519
196
7
0
648,224
1
L
Medusa
14,753
492
140
5
0
540,822
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role