Player Matchup

Horus
Horus
Apex_LEADER4
Horus
Level 41
God Stats
0W - 1L
1,415 SR
Queue Stats
10W - 20L
1,261 Elo+
Party 1
Sol
Sol
Wanna-frick69
Sol
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 82L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
swagyolomast_POT
Sun Wukong
Level 68
God Stats
1W - 3L
1,421 SR
Queue Stats
7W - 13L
1,245 Elo+
Party 1
Team Averages
Level 58
1,445 SR
1,317 Elo+

VS

Team Averages
Level 90
1,472 SR
1,484 Elo+
Odin
Odin
Dr Valkyriee
Odin
Level 108
God Stats
4W - 3L
1,374 SR
Queue Stats
123W - 114L
1,513 Elo+
Party 2
Chang'e
Chang'e
IdealChaos
Chang'e
Level 121
God Stats
7W - 7L
1,696 SR
Queue Stats
324W - 362L
1,569 Elo+
Solo
Nu Wa
Nu Wa
The Krypt
Nu Wa
Level 40
God Stats
6W - 6L
1,345 SR
Queue Stats
8W - 11L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 4
9,373
625
10,376
12,382
6,342
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 5
9,356
624
8,652
11,780
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
swagyolomast_POT
Sun Wukong
10
4 / 4 / 4
9,372
625
8,881
16,438
15,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
10,187
679
12,915
14,180
8,622
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
IdealChaos
Chang'e
16
7 / 2 / 4
10,921
728
11,549
13,367
8,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
The Krypt
Nu Wa
12
0 / 7 / 10
9,158
611
8,595
8,776
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
10
Kills
11
11
Deaths
10
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
W
4
1
7
7.5
W
Chang'e
IdealChaos
Chang'e
7
2
4
4.5
W
Nu Wa
The Krypt
Nu Wa
0
7
10
0.71
L
2
4
5
1.13
L
Sun Wukong
swagyolomast_POT
Sun Wukong
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,909
Damage
33,059
40,600
Taken
36,323
24,850
Mitigated
19,913
9,508
Healing
16,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,376
4,639
986
1,605
12,382
6,342
0
6,382
5,770
0
26,306
W
12,915
3,239
288
2,495
14,180
8,622
234
3,856
9,733
1,958
33,046
W
Chang'e
IdealChaos
Chang'e
11,549
423
4,652
8,265
13,367
8,702
836
3,041
10,038
48,297
0
W
Nu Wa
The Krypt
Nu Wa
8,595
1,651
0
588
8,776
2,589
923
2,186
6,425
24,844
0
L
8,652
1,415
0
3,894
11,780
3,407
0
5,310
6,192
46,996
0
L
Sun Wukong
swagyolomast_POT
Sun Wukong
8,881
1,177
375
2,648
16,438
15,101
0
8,638
7,262
0
15,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,101
Gold Earned
30,266
140
Minions Killed
175
5
Camps Cleared
7
749,269
Distance Traveled
862,985
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,373
625
33
2
2
261,853
2
W
Odin
10,187
679
64
4
1
320,669
3
W
Chang'e
10,921
728
74
5
5
297,064
3
W
Nu Wa
9,158
611
37
2
1
245,252
0
L
Sol
9,356
624
93
6
3
262,161
0
L
Sun Wukong
9,372
625
14
1
0
225,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role