Player Matchup

Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CoN-_venom_YT
Danzaburou
Level 17
God Stats
19W - 12L
1,493 SR
Queue Stats
28W - 30L
1,360 Elo+
Solo
Bakasura
Bakasura
PercNovitski
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,388 Elo+
Solo
Kukulkan
Kukulkan
Universo_Monito
Kukulkan
Level 17
God Stats
2W - 1L
1,543 SR
Queue Stats
88W - 105L
1,449 Elo+
Solo
Sobek
Sobek
fidjimen
Sobek
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 131L
1,315 Elo+
Solo
Team Averages
Level 21
1,507 SR
1,402 Elo+

VS

Team Averages
Level 21
1,632 SR
1,404 Elo+
Horus
Horus
Artsfurytv
Horus
Level 22
God Stats
4W - 7L
1,645 SR
Queue Stats
104W - 120L
1,354 Elo+
Solo
Anhur
Anhur
LineThemUpFo
Anhur
Level 26
God Stats
2W - 1L
1,735 SR
Queue Stats
43W - 31L
1,421 Elo+
Party 1
Loki
Loki
RollerDad97
Loki
Level 18
God Stats
10W - 12L
1,479 SR
Queue Stats
47W - 49L
1,461 Elo+
Solo
Sobek
Sobek
jpablo1215
Sobek
Level 15
God Stats
1W - 0L
1,519 SR
Queue Stats
12W - 20L
1,360 Elo+
Solo
Xing Tian
Xing Tian
kiposssx
Xing Tian
Level 25
God Stats
3W - 0L
1,781 SR
Queue Stats
34W - 26L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
11 / 4 / 1
9,926
496
14,699
14,494
9,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
CoN-_venom_YT
Danzaburou
12
1 / 8 / 4
8,444
422
9,692
14,713
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
PercNovitski
Bakasura
12
0 / 6 / 2
7,814
391
6,382
14,751
5,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
7
0 / 1 / 1
6,551
328
1,386
1,991
525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
fidjimen
Sobek
12
1 / 8 / 5
8,429
421
6,484
22,454
18,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
8 / 2 / 6
10,372
519
10,819
10,525
6,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
9 / 3 / 10
10,261
513
18,714
11,528
4,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 1 / 11
10,334
517
9,129
12,298
5,018
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
10
1 / 6 / 1
7,356
368
2,041
17,197
15,399
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
kiposssx
Xing Tian
14
5 / 2 / 14
9,995
500
9,541
17,714
22,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
13
Kills
26
27
Deaths
14
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
11
4
1
2.88
W
Horus
8
2
6
5.5
L
Danzaburou
CoN-_venom_YT
Danzaburou
1
8
4
0.38
W
9
3
10
4.67
L
Bakasura
PercNovitski
Bakasura
0
6
2
0.17
W
3
1
11
8.5
L
Kukulkan
0
1
1
0.5
L
Sobek
fidjimen
Sobek
1
8
5
0.44
W
Sobek
1
6
1
0.25
W
Xing Tian
kiposssx
Xing Tian
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,643
Damage
50,244
68,403
Taken
69,262
37,930
Mitigated
53,782
19,882
Healing
15,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
14,699
3,579
0
4,536
14,494
9,776
176
1,742
12,752
0
39,664
W
Horus
10,819
5,722
922
4,434
10,525
6,908
356
1,087
9,164
0
58,571
L
Danzaburou
CoN-_venom_YT
Danzaburou
9,692
4,574
478
3,458
14,713
3,696
90
3,931
10,782
0
47,896
W
18,714
12,282
0
3,053
11,528
4,103
2,973
1,596
9,932
0
56,294
L
Bakasura
PercNovitski
Bakasura
6,382
3,239
0
5,319
14,751
5,530
73
1,620
13,131
0
39,628
W
9,129
1,902
0
3,277
12,298
5,018
0
1,056
11,039
0
81,888
L
Kukulkan
1,386
222
0
0
1,991
525
84
315
1,676
13,806
0
L
Sobek
fidjimen
Sobek
6,484
869
0
6,091
22,454
18,403
69
3,974
18,480
22,731
0
W
Sobek
2,041
157
0
2,550
17,197
15,399
669
1,227
15,820
20,283
0
W
Xing Tian
kiposssx
Xing Tian
9,541
862
0
1,667
17,714
22,354
28
2,784
14,704
28,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,164
Gold Earned
48,318
279
Minions Killed
382
0
Camps Cleared
0
1,566,713
Distance Traveled
1,841,704
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,926
496
69
3
0
361,253
4
W
Horus
10,372
519
113
6
0
339,771
0
L
Danzaburou
8,444
422
85
4
0
349,853
7
W
Anhur
10,261
513
97
5
0
354,765
4
L
Bakasura
7,814
391
73
4
0
378,084
3
W
Loki
10,334
517
125
6
0
415,579
2
L
Kukulkan
6,551
328
28
1
0
126,158
0
L
Sobek
8,429
421
24
1
0
351,365
8
W
Sobek
7,356
368
23
1
0
344,956
5
W
Xing Tian
9,995
500
24
1
0
386,633
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role