Player Matchup

Mercury
Mercury
Gandalf32
Mercury
Level 28
God Stats
15W - 23L
1,484 SR
Queue Stats
105W - 104L
1,471 Elo+
Solo
Anubis
Anubis
MooseJuice00777
Anubis
Level 24
God Stats
5W - 6L
1,455 SR
Queue Stats
59W - 55L
1,508 Elo+
Solo
Achilles
Achilles
SuaveeMike
Achilles
Level 6
God Stats
3W - 5L
1,360 SR
Queue Stats
15W - 15L
1,464 Elo+
Solo
Ares
Ares
TheBeardedYeti
Ares
Level 5
God Stats
3W - 0L
1,843 SR
Queue Stats
3W - 1L
1,699 Elo+
Solo
Heimdallr
Heimdallr
cghost316
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,478 Elo+
Solo
Team Averages
Level 18
1,528 SR
1,524 Elo+

VS

Team Averages
Level 38
1,513 SR
1,501 Elo+
Nemesis
Nemesis
Colorfuldoor618
Nemesis
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DatB00ty445
Erlang Shen
Level 37
God Stats
5W - 6L
1,600 SR
Queue Stats
55W - 37L
1,631 Elo+
Party 1
Khepri
Khepri
Hipsterix
Khepri
Level 122
God Stats
1W - 3L
1,557 SR
Queue Stats
190W - 228L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
basedcringe2528
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
ivito3099
Danzaburou
Level 8
God Stats
5W - 15L
1,410 SR
Queue Stats
8W - 19L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gandalf32
Mercury
20
10 / 4 / 7
13,413
610
19,368
16,829
7,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 3 / 2
12,428
565
14,737
15,805
7,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
SuaveeMike
Achilles
17
7 / 2 / 6
11,911
541
10,524
15,583
13,833
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 7 / 8
9,753
443
4,135
15,986
12,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
cghost316
Heimdallr
14
3 / 5 / 1
10,426
474
11,207
9,740
3,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 4
11,585
527
15,565
15,526
7,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
DatB00ty445
Erlang Shen
17
5 / 8 / 4
11,503
523
14,668
18,839
12,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
Hipsterix
Khepri
15
5 / 4 / 13
10,549
480
7,001
16,476
16,041
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
basedcringe2528
Baron Samedi
14
1 / 7 / 6
9,545
434
7,549
16,757
5,971
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ivito3099
Danzaburou
16
2 / 5 / 4
10,650
484
4,928
15,042
5,041
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
52
26
Kills
21
21
Deaths
26
24
Assists
31
Player
Kills
Deaths
Assists
KDA
L
8
2
4
5
L
Erlang Shen
DatB00ty445
Erlang Shen
5
8
4
0.88
W
Mercury
Gandalf32
Mercury
10
4
7
3.38
L
Khepri
Hipsterix
Khepri
5
4
13
2.88
W
6
3
2
2.33
W
Achilles
SuaveeMike
Achilles
7
2
6
5
W
0
7
8
0.57
L
Baron Samedi
basedcringe2528
Baron Samedi
1
7
6
0.57
W
Heimdallr
cghost316
Heimdallr
3
5
1
0.7
L
Danzaburou
ivito3099
Danzaburou
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,971
Damage
49,711
73,943
Taken
82,640
45,621
Mitigated
47,470
23,943
Healing
23,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,565
8,710
0
1,040
15,526
7,785
444
981
14,545
0
79,484
L
Erlang Shen
DatB00ty445
Erlang Shen
14,668
8,346
0
4,513
18,839
12,632
1,007
6,659
12,180
0
62,944
W
Mercury
Gandalf32
Mercury
19,368
12,623
0
2,191
16,829
7,964
5,273
2,334
14,495
0
98,721
L
Khepri
Hipsterix
Khepri
7,001
2,080
1,717
3,848
16,476
16,041
362
4,016
12,460
34,562
0
W
14,737
2,191
0
9,553
15,805
7,800
3,970
4,722
11,083
93,842
0
W
Achilles
SuaveeMike
Achilles
10,524
2,573
0
6,860
15,583
13,833
902
1,677
13,906
0
66,009
W
4,135
776
0
3,535
15,986
12,601
337
2,825
13,161
13,448
0
L
Baron Samedi
basedcringe2528
Baron Samedi
7,549
1,102
1,171
5,160
16,757
5,971
0
5,064
11,693
49,120
0
W
Heimdallr
cghost316
Heimdallr
11,207
6,070
0
1,804
9,740
3,423
2,620
2,992
6,748
0
54,494
L
Danzaburou
ivito3099
Danzaburou
4,928
2,520
0
5,615
15,042
5,041
750
2,581
12,461
0
76,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,931
Gold Earned
53,832
516
Minions Killed
473
0
Camps Cleared
0
1,893,846
Distance Traveled
1,979,302
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,585
527
116
5
0
540,083
3
L
Erlang Shen
11,503
523
106
5
0
351,363
0
W
Mercury
13,413
610
118
5
0
481,512
3
L
Khepri
10,549
480
46
2
0
446,603
1
W
Anubis
12,428
565
162
7
0
350,153
0
W
Achilles
11,911
541
113
5
0
360,219
4
W
Ares
9,753
443
19
1
0
422,719
1
L
Baron Samedi
9,545
434
92
4
0
311,520
4
W
Heimdallr
10,426
474
104
5
0
279,243
1
L
Danzaburou
10,650
484
113
5
0
329,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role