Player Matchup

Tiamat
Tiamat
AngelOfChaos17
Tiamat
Level 5
God Stats
0W - 3L
1,186 SR
Queue Stats
1W - 4L
1,145 Elo+
Solo
Guan Yu
Guan Yu
D4RkH3R09008
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
LivinLikeLarry44
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Rama
Rama
PwninPancake
Rama
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,476 Elo+
Solo
Nemesis
Nemesis
Sonymas
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 8
1,437 SR
1,424 Elo+

VS

Team Averages
Level 13
1,535 SR
1,472 Elo+
Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CornyMaize
Ne Zha
Level 11
God Stats
5W - 5L
1,648 SR
Queue Stats
14W - 13L
1,541 Elo+
Party 1
Ymir
Ymir
Elbonnu03
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
TheBLKBart
Ra
Level 7
God Stats
1W - 0L
1,622 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
tgdeepak92
Medusa
Level 27
God Stats
13W - 11L
1,406 SR
Queue Stats
144W - 203L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
6,277
523
6,206
6,952
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
D4RkH3R09008
Guan Yu
8
1 / 3 / 0
5,165
430
1,561
7,459
4,297
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 7 / 1
5,849
487
2,198
9,912
7,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 3 / 1
6,638
553
3,114
6,744
1,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Sonymas
Nemesis
7
1 / 10 / 2
5,362
447
1,630
8,484
2,473
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
2
0 / 1 / 0
4,095
341
0
523
96
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
CornyMaize
Ne Zha
13
9 / 2 / 4
7,758
647
9,398
9,827
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
11
1 / 1 / 0
6,415
535
3,394
6,174
4,782
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 2 / 6
6,685
557
3,381
7,599
2,426
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
tgdeepak92
Medusa
12
12 / 2 / 7
7,902
659
10,009
6,692
2,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
24
25
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
0
0
L
2
2
4
2
W
Ne Zha
CornyMaize
Ne Zha
9
2
4
5.5
L
Guan Yu
D4RkH3R09008
Guan Yu
1
3
0
0.33
W
Ymir
1
1
0
1
L
1
7
1
0.21
L
1
3
1
0.5
L
Nemesis
Sonymas
Nemesis
1
10
2
0.2
W
2
2
6
2.5
W
Medusa
tgdeepak92
Medusa
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,709
Damage
26,182
39,551
Taken
30,815
19,412
Mitigated
13,283
5,994
Healing
8,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
0
0
0
0
523
96
0
0
523
0
0
L
6,206
669
70
2,455
6,952
3,644
0
1,654
5,298
25,225
0
W
Ne Zha
CornyMaize
Ne Zha
9,398
3,965
0
4,767
9,827
3,531
634
2,461
7,294
0
51,166
L
Guan Yu
D4RkH3R09008
Guan Yu
1,561
547
367
1,082
7,459
4,297
0
3,616
3,843
0
9,285
W
Ymir
3,394
924
0
1,548
6,174
4,782
472
633
5,403
27,666
0
L
2,198
294
0
605
9,912
7,086
40
471
9,441
8,340
0
L
3,114
2,124
0
1,211
6,744
1,912
1,808
246
6,498
0
41,853
L
Nemesis
Sonymas
Nemesis
1,630
765
0
204
8,484
2,473
0
788
7,696
0
12,089
W
3,381
228
181
2,062
7,599
2,426
944
4,044
2,997
30,819
0
W
Medusa
tgdeepak92
Medusa
10,009
3,002
0
260
6,692
2,448
941
535
6,131
0
41,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,291
Gold Earned
32,855
189
Minions Killed
278
0
Camps Cleared
0
1,141,474
Distance Traveled
964,080
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,095
341
0
0
0
34,978
0
L
Tiamat
6,277
523
29
2
0
243,587
1
W
Ne Zha
7,758
647
82
7
0
230,508
0
L
Guan Yu
5,165
430
25
2
0
243,202
1
W
Ymir
6,415
535
58
5
0
219,998
1
L
Ares
5,849
487
9
1
0
239,135
0
L
Rama
6,638
553
104
9
0
200,444
1
L
Nemesis
5,362
447
22
2
0
215,106
1
W
Ra
6,685
557
59
5
0
241,691
0
W
Medusa
7,902
659
79
7
0
236,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role