Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DrNfms
Chaac
Level 122
God Stats
7W - 10L
1,616 SR
Queue Stats
404W - 365L
1,537 Elo+
Party 1
Artemis
Artemis
TopMidas
Artemis
Level 119
God Stats
5W - 3L
1,651 SR
Queue Stats
190W - 166L
1,587 Elo+
Party 1
Chronos
Chronos
dragonmatr12345
Chronos
Level 88
God Stats
4W - 3L
1,637 SR
Queue Stats
176W - 176L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
ricepudding6612
Cu Chulainn
Level 106
God Stats
5W - 4L
1,394 SR
Queue Stats
490W - 421L
1,516 Elo+
Party 2
Team Averages
Level 112
1,560 SR
1,533 Elo+

VS

Team Averages
Level 114
1,667 SR
1,533 Elo+
Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bigtreyma
Izanami
Level 129
God Stats
10W - 1L
1,885 SR
Queue Stats
313W - 289L
1,540 Elo+
Party 3
Hades
Hades
ThiccLowry
Hades
Level 99
God Stats
1W - 0L
1,573 SR
Queue Stats
143W - 115L
1,574 Elo+
Party 3
Bellona
Bellona
ToloWV
Bellona
Level 97
God Stats
1W - 0L
1,745 SR
Queue Stats
111W - 112L
1,520 Elo+
Party 3
Ymir
Ymir
yaboiravens
Ymir
Level 120
God Stats
4W - 5L
1,634 SR
Queue Stats
340W - 311L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 2 / 2
7,520
501
5,607
13,969
14,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
DrNfms
Chaac
13
1 / 4 / 5
7,680
512
7,899
14,264
7,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artemis
TopMidas
Artemis
12
0 / 5 / 2
6,684
446
4,577
8,438
2,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 6 / 0
6,894
460
6,917
11,939
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
ricepudding6612
Cu Chulainn
16
7 / 0 / 1
9,606
640
10,027
10,547
12,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
1 / 4 / 3
8,205
547
5,535
11,940
4,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Bigtreyma
Izanami
17
4 / 2 / 6
9,786
652
10,367
7,452
2,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
15
7 / 2 / 2
9,192
613
12,290
13,035
5,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ToloWV
Bellona
11
0 / 2 / 2
6,737
449
3,442
8,548
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 2 / 9
8,180
545
10,541
13,134
17,144
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
12
Kills
17
17
Deaths
12
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
2
2
1.5
W
Fenrir
 
Fenrir
1
4
3
0.63
W
Izanami
Bigtreyma
Izanami
4
2
6
3.5
L
Chaac
DrNfms
Chaac
1
4
5
0.88
W
Hades
7
2
2
4
W
Bellona
ToloWV
Bellona
0
2
2
0.5
L
Artemis
TopMidas
Artemis
0
5
2
0.2
L
2
6
0
0.33
L
Cu Chulainn
ricepudding6612
Cu Chulainn
7
0
1
7.5
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,027
Damage
42,175
59,157
Taken
54,109
40,394
Mitigated
35,101
20,142
Healing
20,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,607
1,349
1,874
5,073
13,969
14,160
0
6,695
7,274
19,137
0
W
Fenrir
 
Fenrir
5,535
1,334
0
4,371
11,940
4,547
0
1,931
9,620
0
57,251
W
Izanami
Bigtreyma
Izanami
10,367
7,034
0
2,724
7,452
2,744
3,073
1,220
6,232
0
93,889
L
Chaac
DrNfms
Chaac
7,899
1,500
0
6,613
14,264
7,254
0
4,612
9,652
0
49,348
W
Hades
12,290
2,939
1,027
7,405
13,035
5,943
153
6,691
6,295
51,099
0
W
Bellona
ToloWV
Bellona
3,442
822
0
3,345
8,548
4,723
0
841
7,131
0
28,806
L
Artemis
TopMidas
Artemis
4,577
1,466
0
1,567
8,438
2,700
0
2,948
5,490
0
41,863
L
6,917
2,503
0
1,672
11,939
3,907
0
8,501
3,438
36,901
0
L
Cu Chulainn
ricepudding6612
Cu Chulainn
10,027
1,223
0
3,343
10,547
12,373
0
75
10,472
12,199
53,103
W
10,541
2,947
617
1,477
13,134
17,144
17
3,807
9,291
30,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,384
Gold Earned
42,100
392
Minions Killed
490
0
Camps Cleared
0
1,401,080
Distance Traveled
1,374,367
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,520
501
27
2
0
247,525
5
W
Fenrir
8,205
547
111
7
0
307,824
2
W
Izanami
9,786
652
178
12
0
275,575
2
L
Chaac
7,680
512
95
6
0
319,838
2
W
Hades
9,192
613
99
7
0
271,010
1
W
Bellona
6,737
449
72
5
0
235,577
3
L
Artemis
6,684
446
74
5
0
266,468
5
L
Chronos
6,894
460
75
5
0
243,166
4
L
Cu Chulainn
9,606
640
121
8
0
324,083
2
W
Ymir
8,180
545
30
2
0
284,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role