Player Matchup

Cerberus
Cerberus
Platinum V
WRXX_Tabasco
Cerberus
Platinum V
Level 83
God Stats
8W - 9L
1,561 SR
Queue Stats
213W - 170L
1,781 MMR
Party 1
Scylla
Scylla
Diamond V
WRXX_Toxic
Scylla
Diamond V
Level 99
God Stats
10W - 6L
1,649 SR
Queue Stats
202W - 150L
2,024 MMR
Party 1
Fenrir
Fenrir
Diamond III
synth-pox
Fenrir
Diamond III
Level 105
God Stats
21W - 9L
1,706 SR
Queue Stats
242W - 196L
2,161 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 96
1,639 SR
1,989 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,572 SR
1,682 MMR
Poseidon
Poseidon
Gold II
Celtiras
Poseidon
Gold II
Level 155
God Stats
4W - 8L
1,318 SR
Queue Stats
266W - 305L
1,434 MMR
Solo
Medusa
Medusa
Platinum IV
Sword80
Medusa
Platinum IV
Level 103
God Stats
81W - 95L
1,609 SR
Queue Stats
86W - 103L
2,031 MMR
Solo
Mulan
Mulan
Bronze III
Ulfskaldr
Mulan
Bronze III
Level 128
God Stats
3W - 3L
1,787 SR
Queue Stats
57W - 38L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
WRXX_Tabasco
Cerberus
17
2 / 2 / 16
13,793
657
11,818
23,307
32,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
WRXX_Toxic
Scylla
18
6 / 3 / 9
14,313
682
17,742
15,330
6,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
synth-pox
Fenrir
18
11 / 7 / 6
14,927
711
17,504
26,347
21,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
PersephoneGilgameshMorgan Le FayTiamatSol

VS

Bans
ThothAphroditeAchillesRaijinCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Celtiras
Poseidon
15
6 / 9 / 4
12,902
614
12,828
20,770
8,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Sword80
Medusa
16
3 / 7 / 8
13,040
621
17,473
16,837
6,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Ulfskaldr
Mulan
16
3 / 3 / 8
13,421
639
23,102
23,164
27,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
19
Kills
12
12
Deaths
19
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Celtiras
Poseidon
6
9
4
0.89
L
Medusa
Sword80
Medusa
3
7
8
1
L
Mulan
Ulfskaldr
Mulan
3
3
8
2.33
W
Cerberus
WRXX_Tabasco
Cerberus
2
2
16
5
W
Scylla
WRXX_Toxic
Scylla
6
3
9
3.5
W
Fenrir
synth-pox
Fenrir
11
7
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,064
Damage
53,403
64,984
Taken
60,771
61,089
Mitigated
42,820
12,848
Healing
10,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Celtiras
Poseidon
12,828
600
0
2,333
20,770
8,188
689
9,441
10,675
57,922
0
L
Medusa
Sword80
Medusa
17,473
8,897
0
2,837
16,837
6,925
1,554
8,142
8,418
0
65,190
L
Mulan
Ulfskaldr
Mulan
23,102
3,904
0
5,256
23,164
27,707
308
13,835
8,881
526
42,584
W
Cerberus
WRXX_Tabasco
Cerberus
11,818
962
0
4,942
23,307
32,830
383
3,832
18,481
46,956
0
W
Scylla
WRXX_Toxic
Scylla
17,742
1,274
247
4,365
15,330
6,355
1,290
2,592
12,071
79,819
0
W
Fenrir
synth-pox
Fenrir
17,504
4,064
0
3,294
26,347
21,904
1,772
6,267
18,561
755
35,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,033
Gold Earned
39,363
247
Minions Killed
239
9
Camps Cleared
9
1,207,695
Distance Traveled
1,048,654
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,902
614
81
4
6
319,407
8
L
Medusa
13,040
621
108
5
3
337,714
5
L
Mulan
13,421
639
50
2
0
391,533
8
W
Cerberus
13,793
657
99
5
4
412,666
1
W
Scylla
14,313
682
114
5
2
384,910
4
W
Fenrir
14,927
711
34
2
3
410,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role