Player Matchup

Chaac
Chaac
HDSCOPEZ
Chaac
Level 81
God Stats
4W - 1L
1,729 SR
Queue Stats
25W - 35L
1,399 Elo+
Solo
Bacchus
Bacchus
MNutt
Bacchus
Level 13
God Stats
7W - 14L
1,262 SR
Queue Stats
9W - 16L
1,034 Elo+
Party 1
Cerberus
Cerberus
MegaKwazyJ
Cerberus
Level 13
God Stats
6W - 9L
1,497 SR
Queue Stats
6W - 15L
1,034 Elo+
Party 1
Team Averages
Level 36
1,496 SR
1,156 Elo+

VS

Team Averages
Level 55
1,439 SR
1,308 Elo+
Aphrodite
Aphrodite
FaintJoey252
Aphrodite
Level 28
God Stats
9W - 7L
1,512 SR
Queue Stats
65W - 82L
1,231 Elo+
Party 2
Ao Kuang
Ao Kuang
Otherkiva5196
Ao Kuang
Level 56
God Stats
0W - 2L
1,331 SR
Queue Stats
15W - 31L
1,188 Elo+
Party 2
Charybdis
Charybdis
Pyroblaster54
Charybdis
Level 80
God Stats
18W - 27L
1,475 SR
Queue Stats
155W - 183L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HDSCOPEZ
Chaac
13
8 / 1 / 6
10,126
723
18,249
16,960
14,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
MNutt
Bacchus
12
2 / 0 / 9
9,272
662
4,759
10,206
12,063
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
MegaKwazyJ
Cerberus
13
4 / 2 / 9
9,775
698
6,669
18,334
15,869
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FaintJoey252
Aphrodite
12
1 / 1 / 0
9,098
650
4,948
8,314
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ao Kuang
Otherkiva5196
Ao Kuang
9
2 / 11 / 0
7,718
551
5,715
13,024
3,218
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
Pyroblaster54
Charybdis
12
0 / 2 / 2
8,412
601
16,791
14,173
3,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
14
Kills
3
3
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
FaintJoey252
Aphrodite
1
1
0
1
W
Chaac
HDSCOPEZ
Chaac
8
1
6
11
W
Bacchus
MNutt
Bacchus
2
0
9
6.5
W
Cerberus
MegaKwazyJ
Cerberus
4
2
9
4.25
L
Ao Kuang
Otherkiva5196
Ao Kuang
2
11
0
0.18
L
Charybdis
Pyroblaster54
Charybdis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,677
Damage
27,454
45,500
Taken
35,511
42,457
Mitigated
10,540
14,917
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
FaintJoey252
Aphrodite
4,948
922
2,691
3,852
8,314
4,203
0
1,623
6,372
14,681
0
W
Chaac
HDSCOPEZ
Chaac
18,249
2,284
0
6,807
16,960
14,525
1,162
4,174
12,786
0
50,819
W
Bacchus
MNutt
Bacchus
4,759
467
941
2,549
10,206
12,063
1,112
2,407
7,799
13,023
0
W
Cerberus
MegaKwazyJ
Cerberus
6,669
910
0
4,620
18,334
15,869
280
4,668
13,666
43,288
0
L
Ao Kuang
Otherkiva5196
Ao Kuang
5,715
2,144
0
825
13,024
3,218
0
4,760
7,828
11,041
0
L
Charybdis
Pyroblaster54
Charybdis
16,791
8,636
0
3,866
14,173
3,119
0
5,373
8,454
0
53,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,173
Gold Earned
25,228
213
Minions Killed
114
4
Camps Cleared
3
824,093
Distance Traveled
690,961
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,098
650
17
1
2
252,589
2
W
Chaac
10,126
723
68
5
4
267,485
2
W
Bacchus
9,272
662
19
1
0
296,250
2
W
Cerberus
9,775
698
126
9
0
260,358
4
L
Ao Kuang
7,718
551
10
1
0
213,013
0
L
Charybdis
8,412
601
87
6
1
225,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role