Player Matchup

Pele
Pele
Aegon_PR
Pele
Level 26
God Stats
11W - 9L
1,597 SR
Queue Stats
58W - 78L
1,257 Elo+
Party 1
Guan Yu
Guan Yu
AngelYun_
Guan Yu
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 83L
1,239 Elo+
Party 1
Anubis
Anubis
Dain113
Anubis
Level 45
God Stats
13W - 13L
1,417 SR
Queue Stats
210W - 228L
1,284 Elo+
Solo
Yemoja
Yemoja
DeltaRavenhunter
Yemoja
Level 86
God Stats
13W - 14L
1,396 SR
Queue Stats
253W - 290L
1,366 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EROD1
Ah Muzen Cab
Level 41
God Stats
5W - 1L
1,500 SR
Queue Stats
122W - 134L
1,226 Elo+
Solo
Team Averages
Level 48
1,482 SR
1,274 Elo+

VS

Team Averages
Level 49
1,383 SR
1,297 Elo+
Skadi
Skadi
MaNa_619
Skadi
Level 29
God Stats
17W - 16L
1,472 SR
Queue Stats
150W - 221L
1,275 Elo+
Party 2
Gilgamesh
Gilgamesh
Pervvvy_Sageee
Gilgamesh
Level 31
God Stats
11W - 21L
1,361 SR
Queue Stats
108W - 197L
1,205 Elo+
Party 2
Tiamat
Tiamat
ShepyShep
Tiamat
Level 86
God Stats
20W - 25L
1,361 SR
Queue Stats
119W - 145L
1,376 Elo+
Solo
Pele
Pele
ardkan34
Pele
Level 33
God Stats
2W - 4L
1,365 SR
Queue Stats
29W - 29L
1,298 Elo+
Solo
Cabrakan
Cabrakan
pjsealzKaos619
Cabrakan
Level 64
God Stats
0W - 2L
1,355 SR
Queue Stats
261W - 402L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
3 / 1 / 3
6,253
568
3,003
6,027
1,879
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
AngelYun_
Guan Yu
11
5 / 1 / 4
6,613
601
3,633
5,942
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Dain113
Anubis
11
5 / 4 / 1
6,538
594
4,863
8,947
3,820
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
4 / 2 / 8
6,582
598
4,787
8,294
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
EROD1
Ah Muzen Cab
10
5 / 2 / 8
6,389
581
5,453
4,976
1,429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MaNa_619
Skadi
9
0 / 5 / 4
5,411
492
2,553
6,883
2,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Pervvvy_Sageee
Gilgamesh
8
3 / 6 / 1
5,601
509
3,490
6,314
2,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
ShepyShep
Tiamat
10
3 / 2 / 1
6,489
590
6,005
6,187
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
8
1 / 5 / 1
5,279
480
1,731
6,471
2,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
9
3 / 5 / 2
6,177
562
7,960
10,141
6,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
22
Kills
10
10
Deaths
23
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
3
1
3
4.5
W
Guan Yu
AngelYun_
Guan Yu
5
1
4
7
W
Anubis
Dain113
Anubis
5
4
1
1.38
W
4
2
8
4
W
Ah Muzen Cab
EROD1
Ah Muzen Cab
5
2
8
4.5
L
Skadi
MaNa_619
Skadi
0
5
4
0.4
L
Gilgamesh
Pervvvy_Sageee
Gilgamesh
3
6
1
0.58
L
Tiamat
ShepyShep
Tiamat
3
2
1
1.75
L
Pele
1
5
1
0.3
L
Cabrakan
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,739
Damage
21,739
34,186
Taken
35,996
15,323
Mitigated
17,236
12,737
Healing
6,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
3,003
697
0
1,086
6,027
1,879
904
1,447
4,580
0
32,054
W
Guan Yu
AngelYun_
Guan Yu
3,633
1,011
287
2,363
5,942
2,840
412
1,214
4,728
0
23,076
W
Anubis
Dain113
Anubis
4,863
533
0
3,890
8,947
3,820
717
5,435
3,512
31,792
0
W
4,787
887
1,211
2,903
8,294
5,355
190
4,100
4,194
21,985
0
W
Ah Muzen Cab
EROD1
Ah Muzen Cab
5,453
2,885
0
997
4,976
1,429
887
1,769
3,207
0
22,447
L
Skadi
MaNa_619
Skadi
2,553
1,462
0
1,250
6,883
2,014
156
1,118
5,765
0
29,104
L
Gilgamesh
Pervvvy_Sageee
Gilgamesh
3,490
921
0
245
6,314
2,489
0
1,464
4,850
0
18,114
L
Tiamat
ShepyShep
Tiamat
6,005
1,168
0
1,347
6,187
3,659
0
2,493
3,694
27,673
0
L
Pele
1,731
169
0
999
6,471
2,166
13
1,761
4,710
0
19,937
L
Cabrakan
7,960
632
111
2,536
10,141
6,908
0
2,814
7,327
19,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,375
Gold Earned
28,957
237
Minions Killed
209
0
Camps Cleared
0
1,001,914
Distance Traveled
998,412
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,253
568
61
6
0
237,352
0
W
Guan Yu
6,613
601
52
5
0
227,843
0
W
Anubis
6,538
594
51
5
0
149,207
4
W
Yemoja
6,582
598
35
3
0
187,281
2
W
Ah Muzen Cab
6,389
581
38
3
0
200,231
0
L
Skadi
5,411
492
59
5
0
189,884
0
L
Gilgamesh
5,601
509
22
2
0
183,222
2
L
Tiamat
6,489
590
41
4
0
223,824
1
L
Pele
5,279
480
47
4
0
210,941
0
L
Cabrakan
6,177
562
40
4
0
190,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role