Player Matchup

Hera
Hera
FishGenius
Hera
Level 89
God Stats
48W - 19L
1,727 SR
Queue Stats
335W - 192L
1,568 Elo+
Party 1
Bellona
Bellona
MightyBiscu1t
Bellona
Level 89
God Stats
39W - 23L
1,677 SR
Queue Stats
335W - 192L
1,568 Elo+
Party 1
Cabrakan
Cabrakan
cowardbutcher
Cabrakan
Level 87
God Stats
21W - 13L
1,656 SR
Queue Stats
353W - 205L
1,559 Elo+
Party 1
Team Averages
Level 88
1,687 SR
1,565 Elo+

VS

Team Averages
Level 84
1,575 SR
1,486 Elo+
Ymir
Ymir
Mr_Clubs
Ymir
Level 64
God Stats
9W - 12L
1,460 SR
Queue Stats
33W - 33L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
SavageFrmTI
Baron Samedi
Level 144
God Stats
12W - 8L
1,555 SR
Queue Stats
114W - 103L
1,513 Elo+
Party 2
Rama
Rama
Shiesty__Shooter
Rama
Level 44
God Stats
16W - 13L
1,709 SR
Queue Stats
149W - 135L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 1
9,850
657
15,366
9,522
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
13
1 / 6 / 4
9,003
600
6,718
14,831
17,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
cowardbutcher
Cabrakan
12
0 / 3 / 5
9,673
645
4,968
17,081
27,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 3 / 12
10,047
670
7,538
18,305
18,432
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
SavageFrmTI
Baron Samedi
14
2 / 1 / 12
10,337
689
10,395
10,482
9,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
11 / 1 / 3
11,840
789
14,952
9,683
4,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
5
Kills
14
14
Deaths
5
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
Bellona
1
6
4
0.5
W
Ymir
1
3
12
2.33
W
Baron Samedi
SavageFrmTI
Baron Samedi
2
1
12
8
W
11
1
3
12.5
L
Cabrakan
cowardbutcher
Cabrakan
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,052
Damage
32,885
41,434
Taken
38,470
48,897
Mitigated
32,391
8,775
Healing
14,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,366
4,893
237
1,923
9,522
4,315
682
4,842
4,680
52,686
0
L
Bellona
6,718
1,209
173
2,750
14,831
17,037
628
6,565
8,266
0
24,915
W
Ymir
7,538
694
426
4,678
18,305
18,432
219
10,201
7,778
20,447
0
W
Baron Samedi
SavageFrmTI
Baron Samedi
10,395
745
2,134
4,528
10,482
9,118
382
6,420
3,829
31,900
0
W
14,952
11,065
0
2,895
9,683
4,841
2,472
4,642
4,833
0
60,686
L
Cabrakan
cowardbutcher
Cabrakan
4,968
497
0
3,692
17,081
27,545
196
7,088
9,993
16,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,526
Gold Earned
32,224
151
Minions Killed
139
7
Camps Cleared
6
801,525
Distance Traveled
801,882
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,850
657
94
6
2
249,914
0
L
Bellona
9,003
600
44
3
5
270,628
0
W
Ymir
10,047
670
21
1
1
269,370
8
W
Baron Samedi
10,337
689
45
3
2
269,411
5
W
Rama
11,840
789
73
5
3
263,101
4
L
Cabrakan
9,673
645
13
1
0
280,983
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role