Player Matchup

Hel
Hel
About3Children
Hel
Level 136
God Stats
0W - 2L
1,723 SR
Queue Stats
68W - 40L
1,558 Elo+
Party 1
Heimdallr
Heimdallr
Bluuex3
Heimdallr
Level 79
God Stats
2W - 1L
1,710 SR
Queue Stats
58W - 29L
1,559 Elo+
Party 1
King Arthur
King Arthur
JBowman1997
King Arthur
Level 23
God Stats
2W - 3L
1,647 SR
Queue Stats
94W - 46L
1,621 Elo+
Party 1
Team Averages
Level 79
1,693 SR
1,579 Elo+

VS

Team Averages
Level 38
1,699 SR
1,424 Elo+
Arachne
Arachne
AlwaysSneezing
Arachne
Level 5
God Stats
2W - 0L
1,732 SR
Queue Stats
6W - 1L
1,655 Elo+
Solo
Guan Yu
Guan Yu
GodzNike
Guan Yu
Level 64
God Stats
2W - 0L
1,710 SR
Queue Stats
152W - 222L
1,293 Elo+
Solo
Discordia
Discordia
YouAreThe_Worst
Discordia
Level 45
God Stats
14W - 11L
1,655 SR
Queue Stats
202W - 253L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
7,035
586
8,561
10,042
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Bluuex3
Heimdallr
11
3 / 4 / 0
8,421
702
5,949
9,757
2,816
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
JBowman1997
King Arthur
9
0 / 4 / 2
6,612
551
2,403
11,728
7,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 5
8,736
728
10,890
9,432
3,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
GodzNike
Guan Yu
13
5 / 1 / 7
8,384
699
4,683
9,262
6,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
YouAreThe_Worst
Discordia
12
1 / 2 / 9
7,746
646
11,220
5,704
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
13
13
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
7
0
5
9.5
L
Heimdallr
Bluuex3
Heimdallr
3
4
0
0.75
W
Guan Yu
GodzNike
Guan Yu
5
1
7
8.5
L
King Arthur
JBowman1997
King Arthur
0
4
2
0.25
W
Discordia
YouAreThe_Worst
Discordia
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,913
Damage
26,793
31,527
Taken
24,398
13,702
Mitigated
12,344
7,930
Healing
10,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,561
611
3,348
3,432
10,042
3,015
0
2,633
7,139
31,217
0
W
10,890
6,610
0
3,994
9,432
3,933
785
3,514
5,918
0
31,315
L
Heimdallr
Bluuex3
Heimdallr
5,949
1,761
0
450
9,757
2,816
0
3,966
5,320
0
20,633
W
Guan Yu
GodzNike
Guan Yu
4,683
858
1,567
2,557
9,262
6,584
0
2,228
7,030
0
17,884
L
King Arthur
JBowman1997
King Arthur
2,403
433
0
700
11,728
7,871
0
3,605
7,541
0
5,563
W
Discordia
YouAreThe_Worst
Discordia
11,220
785
700
1,668
5,704
1,827
266
3,498
2,206
33,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,068
Gold Earned
24,866
130
Minions Killed
126
3
Camps Cleared
8
658,312
Distance Traveled
720,182
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,035
586
66
6
2
213,270
3
W
Arachne
8,736
728
48
4
4
233,802
4
L
Heimdallr
8,421
702
55
5
0
207,149
3
W
Guan Yu
8,384
699
31
3
2
274,159
6
L
King Arthur
6,612
551
9
1
1
237,893
1
W
Discordia
7,746
646
47
4
2
212,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role