Player Matchup

Anubis
Anubis
Ayrelius1
Anubis
Level 33
God Stats
20W - 20L
1,501 SR
Queue Stats
108W - 112L
1,484 Elo+
Solo
Osiris
Osiris
CaptainSweq
Osiris
Level 50
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 37L
1,200 Elo+
Party 2
Ymir
Ymir
Queslove
Ymir
Level 28
God Stats
41W - 38L
1,495 SR
Queue Stats
64W - 68L
1,400 Elo+
Party 2
Ravana
Ravana
ScarySausage
Ravana
Level 69
God Stats
2W - 0L
1,843 SR
Queue Stats
37W - 33L
1,566 Elo+
Party 1
Charybdis
Charybdis
Sintryx
Charybdis
Level 16
God Stats
4W - 5L
1,575 SR
Queue Stats
18W - 16L
1,579 Elo+
Party 1
Team Averages
Level 39
1,583 SR
1,446 Elo+

VS

Team Averages
Level 48
1,544 SR
1,428 Elo+
Izanami
Izanami
DurdeeBurrd
Izanami
Level 23
God Stats
4W - 8L
1,751 SR
Queue Stats
256W - 259L
1,351 Elo+
Party 3
Bellona
Bellona
GuidingOwl
Bellona
Level 104
God Stats
2W - 4L
1,549 SR
Queue Stats
108W - 136L
1,361 Elo+
Party 3
Janus
Janus
SlipMcOkiner
Janus
Level 28
God Stats
5W - 19L
1,320 SR
Queue Stats
85W - 111L
1,375 Elo+
Party 4
Ymir
Ymir
UnNovatoMas
Ymir
Level 44
God Stats
4W - 2L
1,652 SR
Queue Stats
71W - 60L
1,681 Elo+
Solo
Thanatos
Thanatos
sawbdawg
Thanatos
Level 41
God Stats
16W - 17L
1,448 SR
Queue Stats
120W - 139L
1,371 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ayrelius1
Anubis
14
8 / 3 / 3
8,683
620
10,456
10,447
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
14
7 / 0 / 0
8,332
595
7,669
6,907
6,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
11
0 / 1 / 4
6,453
461
3,347
8,116
2,569
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
13
4 / 1 / 5
7,973
570
5,380
8,428
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
Sintryx
Charybdis
10
2 / 5 / 1
6,607
472
5,639
7,910
1,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DurdeeBurrd
Izanami
11
3 / 3 / 1
7,111
508
5,906
8,181
1,826
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
GuidingOwl
Bellona
11
0 / 6 / 0
6,760
483
3,321
10,534
8,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 6 / 3
6,550
468
4,747
7,563
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 4 / 4
6,651
475
4,483
11,326
8,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
sawbdawg
Thanatos
12
4 / 2 / 0
7,466
533
3,910
8,211
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
21
Kills
10
10
Deaths
21
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ayrelius1
Anubis
8
3
3
3.17
W
Osiris
7
0
0
7
L
Izanami
DurdeeBurrd
Izanami
3
3
1
1.17
L
Bellona
GuidingOwl
Bellona
0
6
0
0
W
Ymir
0
1
4
2
W
Ravana
4
1
5
6.5
W
Charybdis
Sintryx
Charybdis
2
5
1
0.5
L
1
6
3
0.42
L
2
4
4
1
L
Thanatos
sawbdawg
Thanatos
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,491
Damage
22,367
41,808
Taken
45,815
17,758
Mitigated
21,925
17,089
Healing
15,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ayrelius1
Anubis
10,456
499
0
6,278
10,447
4,246
632
3,708
6,461
54,256
0
W
Osiris
7,669
3,477
0
1,670
6,907
6,091
540
261
6,629
0
44,121
L
Izanami
DurdeeBurrd
Izanami
5,906
4,314
0
2,376
8,181
1,826
0
1,187
6,994
0
34,790
L
Bellona
GuidingOwl
Bellona
3,321
1,525
0
1,687
10,534
8,114
439
850
9,684
0
40,318
W
Ymir
3,347
1,246
0
2,835
8,116
2,569
52
1,928
6,129
17,512
0
W
Ravana
5,380
1,422
0
5,041
8,428
3,152
56
578
7,850
0
50,973
W
Charybdis
Sintryx
Charybdis
5,639
3,791
0
1,265
7,910
1,700
1,070
2,347
5,509
0
31,451
L
4,747
187
0
1,618
7,563
1,746
0
5,466
2,097
34,946
0
L
4,483
1,109
0
2,172
11,326
8,035
0
4,326
7,000
17,376
0
L
Thanatos
sawbdawg
Thanatos
3,910
530
0
7,454
8,211
2,204
0
1,974
6,237
0
36,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,048
Gold Earned
34,538
351
Minions Killed
321
0
Camps Cleared
0
1,252,552
Distance Traveled
1,258,399
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,683
620
106
8
0
231,202
2
W
Osiris
8,332
595
76
5
0
274,773
3
L
Izanami
7,111
508
65
5
0
219,879
0
L
Bellona
6,760
483
91
7
0
239,418
0
W
Ymir
6,453
461
30
2
0
237,675
3
W
Ravana
7,973
570
89
6
0
285,989
6
W
Charybdis
6,607
472
50
4
0
222,913
3
L
Janus
6,550
468
66
5
0
245,885
2
L
Ymir
6,651
475
19
1
0
250,389
8
L
Thanatos
7,466
533
80
6
0
302,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role