Player Matchup

Rama
Rama
Gold IV
Arcaneflash
Rama
Gold IV
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,599 MMR
Solo
Tiamat
Tiamat
Platinum V
Ibraheem717
Tiamat
Platinum V
Level 143
God Stats
17W - 15L
1,595 SR
Queue Stats
338W - 332L
1,678 MMR
Solo
Chaac
Chaac
Gold III
Kirwan131
Chaac
Gold III
Level 105
God Stats
7W - 7L
1,548 SR
Queue Stats
117W - 125L
1,524 MMR
Solo
Sylvanus
Sylvanus
Platinum II
RyanRocks1243_HB
Sylvanus
Platinum II
Level 133
God Stats
27W - 29L
1,583 SR
Queue Stats
510W - 498L
1,632 MMR
Solo
Loki
Loki
Gold IV
gg hunter101
Loki
Gold IV
Level 119
God Stats
10W - 9L
1,469 SR
Queue Stats
37W - 37L
1,644 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,539 SR
1,615 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,637 SR
1,604 MMR
King Arthur
King Arthur
Gold III
 
King Arthur
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
Lil Beethoven
Kukulkan
Platinum IV
Level 89
God Stats
21W - 11L
1,810 SR
Queue Stats
145W - 143L
1,827 MMR
Party 1
Izanami
Izanami
Gold II
ToBlowAFuze
Izanami
Gold II
Level 109
God Stats
17W - 3L
1,766 SR
Queue Stats
552W - 551L
1,651 MMR
Solo
Ares
Ares
Bronze III
X-S-a-m-i-z-z
Ares
Bronze III
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold I
mystermouss
Awilix
Gold I
Level 154
God Stats
24W - 26L
1,610 SR
Queue Stats
711W - 702L
1,539 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,330
619
1,615
3,231
534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
7
2 / 4 / 1
4,703
672
2,090
4,685
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Kirwan131
Chaac
6
0 / 2 / 0
3,742
535
1,345
5,040
2,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 4 / 0
4,159
594
3,367
6,506
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
1 / 3 / 2
4,246
607
1,922
3,352
1,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
GilgameshOdinArtioUllrAthena

VS

Bans
PersephoneGebKaliKhepriBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
3 / 0 / 0
5,284
755
3,380
3,807
1,289
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Lil Beethoven
Kukulkan
8
0 / 2 / 4
4,742
677
1,840
2,887
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
ToBlowAFuze
Izanami
8
2 / 1 / 0
4,924
703
2,308
2,947
598
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 1 / 3
4,515
645
3,809
4,310
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
9
6 / 1 / 3
5,764
823
3,276
3,920
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
13
13
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
0
3
L
0
0
2
1
L
Tiamat
2
4
1
0.63
L
Chaac
Kirwan131
Chaac
0
2
0
0
W
Kukulkan
Lil Beethoven
Kukulkan
0
2
4
1
L
2
4
0
0.5
W
Izanami
ToBlowAFuze
Izanami
2
1
0
2
W
2
1
3
3.5
L
1
3
2
0.67
W
Awilix
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,339
Damage
14,613
22,814
Taken
17,871
9,570
Mitigated
5,597
7,697
Healing
6,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,380
703
0
1,796
3,807
1,289
162
0
3,586
0
28,335
L
1,615
1,493
0
1,015
3,231
534
0
606
2,625
0
21,387
L
Tiamat
2,090
76
0
1,114
4,685
2,141
0
1,177
3,398
19,031
0
L
Chaac
Kirwan131
Chaac
1,345
176
0
2,072
5,040
2,336
0
0
5,040
0
12,923
W
Kukulkan
Lil Beethoven
Kukulkan
1,840
40
0
250
2,887
850
0
1,445
1,308
20,092
0
L
3,367
1,216
572
2,516
6,506
3,478
0
3,448
2,986
11,451
4,232
W
Izanami
ToBlowAFuze
Izanami
2,308
1,395
0
1,395
2,947
598
0
514
2,433
0
35,574
W
3,809
383
0
1,486
4,310
1,687
0
1,639
2,637
13,157
0
L
1,922
529
0
408
3,352
1,081
0
214
3,116
0
14,967
W
Awilix
3,276
1,285
0
1,780
3,920
1,173
0
1,164
2,668
0
19,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,180
Gold Earned
25,229
190
Minions Killed
271
0
Camps Cleared
0
617,025
Distance Traveled
708,058
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,284
755
66
9
0
132,060
1
L
Rama
4,330
619
45
6
0
143,836
1
L
Tiamat
4,703
672
47
7
0
132,003
3
L
Chaac
3,742
535
34
5
0
91,070
0
W
Kukulkan
4,742
677
51
7
0
129,609
0
L
Sylvanus
4,159
594
35
5
0
108,760
0
W
Izanami
4,924
703
79
11
0
135,505
3
W
Ares
4,515
645
22
3
0
143,386
2
L
Loki
4,246
607
29
4
0
141,356
2
W
Awilix
5,764
823
53
8
0
167,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role