Player Matchup

Sobek
Sobek
Ax3lcvd
Sobek
Level 36
God Stats
4W - 3L
1,297 SR
Queue Stats
56W - 68L
1,467 Elo+
Party 3
Olorun
Olorun
Cosmarul
Olorun
Level 79
God Stats
2W - 1L
1,282 SR
Queue Stats
148W - 147L
1,484 Elo+
Party 3
Neith
Neith
Edison19
Neith
Level 4
God Stats
3W - 1L
1,749 SR
Queue Stats
16W - 23L
1,591 Elo+
Party 3
Nu Wa
Nu Wa
Frostonik
Nu Wa
Level 7
God Stats
18W - 7L
1,525 SR
Queue Stats
30W - 22L
1,430 Elo+
Party 1
Thanatos
Thanatos
VeneRaketa
Thanatos
Level 15
God Stats
23W - 12L
1,495 SR
Queue Stats
47W - 35L
1,473 Elo+
Party 1
Team Averages
Level 28
1,470 SR
1,489 Elo+

VS

Team Averages
Level 17
1,575 SR
1,395 Elo+
Cthulhu
Cthulhu
Pintus2496
Cthulhu
Level 26
God Stats
2W - 1L
1,717 SR
Queue Stats
27W - 30L
1,444 Elo+
Solo
Olorun
Olorun
Sh0m1x
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,141 Elo+
Solo
Eset
Eset
TheChristelClear
Eset
Level 21
God Stats
3W - 4L
1,651 SR
Queue Stats
74W - 70L
1,566 Elo+
Solo
Aphrodite
Aphrodite
beccichocolate
Aphrodite
Level 28
God Stats
28W - 25L
1,507 SR
Queue Stats
163W - 150L
1,511 Elo+
Party 2
Nemesis
Nemesis
httpjessik
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ax3lcvd
Sobek
17
1 / 2 / 12
11,306
1,028
14,051
20,974
20,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Cosmarul
Olorun
18
3 / 3 / 11
11,192
1,017
21,723
15,013
6,421
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Edison19
Neith
18
3 / 4 / 12
11,101
1,009
21,065
11,148
4,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Frostonik
Nu Wa
18
1 / 0 / 15
10,755
978
15,282
4,559
1,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
VeneRaketa
Thanatos
18
10 / 0 / 7
12,560
1,142
14,860
8,803
3,621
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

222

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pintus2496
Cthulhu
17
0 / 5 / 5
11,014
1,001
10,095
27,971
32,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Sh0m1x
Olorun
17
0 / 2 / 6
10,305
937
11,551
14,841
7,163
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 6 / 3
10,424
948
22,929
18,119
7,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
beccichocolate
Aphrodite
17
4 / 1 / 4
10,929
994
7,491
14,546
16,101
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
httpjessik
Nemesis
16
1 / 4 / 3
9,637
876
2,918
17,180
6,443
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
18
Kills
9
9
Deaths
18
57
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
Ax3lcvd
Sobek
1
2
12
3.5
W
Olorun
Cosmarul
Olorun
3
3
11
2.83
W
Neith
Edison19
Neith
3
4
12
2.25
W
Nu Wa
Frostonik
Nu Wa
1
0
15
8.5
L
Cthulhu
Pintus2496
Cthulhu
0
5
5
0.5
L
Olorun
Sh0m1x
Olorun
0
2
6
1.5
L
4
6
3
0.92
W
Thanatos
VeneRaketa
Thanatos
10
0
7
13.5
L
Aphrodite
beccichocolate
Aphrodite
4
1
4
6
L
Nemesis
httpjessik
Nemesis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,981
Damage
54,984
60,497
Taken
92,657
36,731
Mitigated
69,914
22,634
Healing
29,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Ax3lcvd
Sobek
14,051
480
0
7,816
20,974
20,380
0
18,271
2,703
31,003
0
W
Olorun
Cosmarul
Olorun
21,723
13,891
1,087
5,386
15,013
6,421
0
13,798
1,215
42,909
0
W
Neith
Edison19
Neith
21,065
11,629
0
1,581
11,148
4,495
0
9,717
1,431
0
38,991
W
Nu Wa
Frostonik
Nu Wa
15,282
3,737
0
99
4,559
1,814
0
3,604
955
33,905
0
L
Cthulhu
Pintus2496
Cthulhu
10,095
1,310
0
1,849
27,971
32,971
0
14,242
13,729
22,943
0
L
Olorun
Sh0m1x
Olorun
11,551
9,528
3,181
5,587
14,841
7,163
0
8,136
6,705
50,285
0
L
22,929
5,399
1,056
3,859
18,119
7,236
0
9,537
8,582
43,592
0
W
Thanatos
VeneRaketa
Thanatos
14,860
2,289
0
6,665
8,803
3,621
0
6,676
2,127
0
25,531
L
Aphrodite
beccichocolate
Aphrodite
7,491
1,390
7,728
5,193
14,546
16,101
0
8,762
5,784
25,784
0
L
Nemesis
httpjessik
Nemesis
2,918
454
0
901
17,180
6,443
0
10,379
6,801
0
10,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,914
Gold Earned
52,309
203
Minions Killed
235
11
Camps Cleared
4
1,128,303
Distance Traveled
1,154,264
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,306
1,028
34
3
1
262,053
0
W
Olorun
11,192
1,017
61
6
2
186,939
0
W
Neith
11,101
1,009
43
4
5
195,626
2
W
Nu Wa
10,755
978
39
4
0
229,569
1
L
Cthulhu
11,014
1,001
22
2
0
234,106
1
L
Olorun
10,305
937
104
9
3
207,133
0
L
Eset
10,424
948
48
4
1
211,398
0
W
Thanatos
12,560
1,142
26
2
3
254,116
0
L
Aphrodite
10,929
994
45
4
0
262,008
0
L
Nemesis
9,637
876
16
1
0
239,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role