Player Matchup

Cthulhu
Cthulhu
Masters
 
Cthulhu
Masters
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond I
 
Tiamat
Diamond I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Masters
Corlione1
Hercules
Masters
Level 156
God Stats
73W - 86L
1,621 SR
Queue Stats
809W - 750L
2,643 MMR
Party 2
Chiron
Chiron
Masters
RedBuffBandit
Chiron
Masters
Level 160
God Stats
0W - 4L
1,665 SR
Queue Stats
184W - 166L
2,703 MMR
Solo
Mercury
Mercury
Masters
Zenkken
Mercury
Masters
Level 157
God Stats
7W - 1L
1,911 SR
Queue Stats
498W - 484L
2,556 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 124
1,639 SR
2,180 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 128
1,678 SR
2,453 MMR
Achilles
Achilles
Masters
 
Achilles
Masters
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Masters
Draíden
Apollo
Masters
Level 128
God Stats
7W - 8L
1,566 SR
Queue Stats
511W - 485L
2,685 MMR
Solo
Thanatos
Thanatos
Masters
Isaіahlj
Thanatos
Masters
Level 85
God Stats
3W - 1L
1,664 SR
Queue Stats
58W - 33L
2,678 MMR
Party 3
Ares
Ares
Masters
TriggyG
Ares
Masters
Level 160
God Stats
10W - 2L
1,924 SR
Queue Stats
226W - 214L
2,703 MMR
Party 1
Aphrodite
Aphrodite
Diamond I
fenVT
Aphrodite
Diamond I
Level 128
God Stats
116W - 68L
1,738 SR
Queue Stats
166W - 121L
2,696 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 0 / 1
9,168
539
11,038
11,938
13,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
 
Tiamat
15
1 / 4 / 4
8,713
513
7,050
8,090
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Corlione1
Hercules
10
1 / 5 / 2
6,911
407
5,580
17,355
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 5 / 1
8,502
500
7,234
12,763
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Zenkken
Mercury
13
2 / 5 / 1
7,903
465
4,193
10,834
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
LokiSobekArtioOdinGeb

VS

Bans
CerberusCabrakanThe MorriganSerqetSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
3 / 0 / 1
10,189
599
11,850
15,220
13,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Draíden
Apollo
17
1 / 0 / 4
10,340
608
8,496
10,145
3,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Isaіahlj
Thanatos
18
11 / 4 / 3
10,719
631
10,073
12,870
6,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
TriggyG
Ares
14
1 / 3 / 11
9,031
531
10,116
13,156
11,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
fenVT
Aphrodite
16
3 / 0 / 5
9,713
571
6,726
8,113
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
19
19
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
0
1
2.5
L
Tiamat
 
Tiamat
1
4
4
0.75
W
Achilles
 
Achilles
3
0
1
3.5
L
Hercules
Corlione1
Hercules
1
5
2
0.4
W
Apollo
Draíden
Apollo
1
0
4
3
W
Thanatos
Isaіahlj
Thanatos
11
4
3
3.13
L
1
5
1
0.3
W
Ares
TriggyG
Ares
1
3
11
2.17
L
Mercury
Zenkken
Mercury
2
5
1
0.5
W
Aphrodite
fenVT
Aphrodite
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,095
Damage
47,261
60,980
Taken
59,504
31,602
Mitigated
39,691
20,502
Healing
36,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,038
902
402
5,351
11,938
13,518
0
2,010
8,839
63,457
0
L
Tiamat
 
Tiamat
7,050
683
0
1,676
8,090
3,137
333
3,391
4,671
57,878
0
W
Achilles
 
Achilles
11,850
3,278
0
6,600
15,220
13,926
0
6,563
7,653
3,949
67,363
L
Hercules
Corlione1
Hercules
5,580
2,043
0
5,147
17,355
8,146
0
9,517
7,739
0
19,164
W
Apollo
Draíden
Apollo
8,496
4,413
0
5,421
10,145
3,509
0
29
10,116
0
100,521
W
Thanatos
Isaіahlj
Thanatos
10,073
3,826
0
12,747
12,870
6,177
0
3,543
9,167
0
78,841
L
7,234
2,246
320
4,422
12,763
3,730
0
1,740
11,023
0
64,048
W
Ares
TriggyG
Ares
10,116
536
0
1,409
13,156
11,973
68
3,636
9,424
22,182
0
L
Mercury
Zenkken
Mercury
4,193
2,223
0
3,184
10,834
3,071
0
1,163
9,620
0
50,073
W
Aphrodite
fenVT
Aphrodite
6,726
1,107
4,611
6,006
8,113
4,106
256
3,005
5,010
78,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,197
Gold Earned
49,992
530
Minions Killed
644
0
Camps Cleared
0
1,768,611
Distance Traveled
1,865,305
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,168
539
147
9
0
398,862
2
L
Tiamat
8,713
513
129
8
0
330,311
3
W
Achilles
10,189
599
150
9
0
381,112
4
L
Hercules
6,911
407
27
2
0
313,279
4
W
Apollo
10,340
608
172
10
0
373,920
4
W
Thanatos
10,719
631
115
7
0
396,960
6
L
Chiron
8,502
500
134
8
0
336,194
2
W
Ares
9,031
531
35
2
0
360,954
7
L
Mercury
7,903
465
93
5
0
389,965
8
W
Aphrodite
9,713
571
172
10
0
352,359
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role