Player Matchup

Ao Kuang
Ao Kuang
M3liodz-
Ao Kuang
Level 31
God Stats
3W - 12L
1,690 SR
Queue Stats
17W - 36L
1,329 Elo+
Party 1
Vamana
Vamana
Polosente0
Vamana
Level 87
God Stats
1W - 11L
1,351 SR
Queue Stats
140W - 243L
1,355 Elo+
Party 1
Danzaburou
Danzaburou
SHADIC__SOUL
Danzaburou
Level 45
God Stats
6W - 7L
1,553 SR
Queue Stats
70W - 110L
1,379 Elo+
Party 1
Team Averages
Level 54
1,531 SR
1,354 Elo+

VS

Team Averages
Level 75
1,466 SR
1,401 Elo+
Ullr
Ullr
DiceandEASuck
Ullr
Level 69
God Stats
5W - 2L
1,520 SR
Queue Stats
19W - 27L
1,397 Elo+
Party 2
Bakasura
Bakasura
Lunacy Royal
Bakasura
Level 71
God Stats
2W - 1L
1,411 SR
Queue Stats
13W - 20L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
NooBeau
Cthulhu
Level 86
God Stats
6W - 3L
1,467 SR
Queue Stats
15W - 16L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
M3liodz-
Ao Kuang
14
4 / 8 / 1
11,750
653
8,639
16,684
7,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
Polosente0
Vamana
15
3 / 8 / 3
11,556
642
18,597
25,344
12,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
SHADIC__SOUL
Danzaburou
15
1 / 5 / 4
11,296
628
10,454
16,397
5,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 4 / 5
13,631
757
21,851
14,696
5,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Lunacy Royal
Bakasura
16
4 / 4 / 11
12,432
691
11,923
20,365
10,260
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
NooBeau
Cthulhu
17
4 / 0 / 16
13,661
759
15,684
16,170
22,160
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
8
Kills
21
21
Deaths
8
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
13
4
5
3.88
W
Bakasura
Lunacy Royal
Bakasura
4
4
11
2.38
L
Ao Kuang
M3liodz-
Ao Kuang
4
8
1
0.56
W
Cthulhu
NooBeau
Cthulhu
4
0
16
12
L
Vamana
Polosente0
Vamana
3
8
3
0.56
L
Danzaburou
SHADIC__SOUL
Danzaburou
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,690
Damage
49,458
58,425
Taken
51,231
24,968
Mitigated
38,272
13,599
Healing
18,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,851
9,169
0
1,472
14,696
5,852
1,507
1,738
12,958
0
51,501
W
Bakasura
Lunacy Royal
Bakasura
11,923
7,861
1,288
7,951
20,365
10,260
737
5,645
14,720
0
48,972
L
Ao Kuang
M3liodz-
Ao Kuang
8,639
2,973
488
2,369
16,684
7,057
0
3,437
12,851
19,282
2,504
W
Cthulhu
NooBeau
Cthulhu
15,684
1,257
1,378
6,891
16,170
22,160
295
2,307
13,863
46,647
0
L
Vamana
Polosente0
Vamana
18,597
9,000
431
6,516
25,344
12,585
0
7,001
18,243
0
40,879
L
Danzaburou
SHADIC__SOUL
Danzaburou
10,454
2,596
141
3,654
16,397
5,326
0
5,316
11,081
0
52,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,602
Gold Earned
39,724
161
Minions Killed
203
4
Camps Cleared
13
944,208
Distance Traveled
1,065,607
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,631
757
68
4
2
309,098
2
W
Bakasura
12,432
691
76
4
10
396,253
1
L
Ao Kuang
11,750
653
29
2
3
273,875
2
W
Cthulhu
13,661
759
59
3
1
360,256
1
L
Vamana
11,556
642
40
2
0
335,909
2
L
Danzaburou
11,296
628
92
5
1
334,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role