Player Matchup

Medusa
Medusa
Armytile
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,327 Elo+
Solo
Discordia
Discordia
Poliamn
Discordia
Level 103
God Stats
16W - 15L
1,687 SR
Queue Stats
152W - 160L
1,474 Elo+
Solo
Sylvanus
Sylvanus
TravoTheSimp
Sylvanus
Level 9
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 43
1,490 SR
1,433 Elo+

VS

Team Averages
Level 16
1,554 SR
1,606 Elo+
He Bo
He Bo
Masmussen
He Bo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Parrot37
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,736 Elo+
Solo
Chaac
Chaac
xShadowSharkx
Chaac
Level 20
God Stats
55W - 39L
1,661 SR
Queue Stats
290W - 253L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Armytile
Medusa
20
16 / 7 / 11
16,974
808
34,119
18,783
8,209
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Poliamn
Discordia
18
9 / 7 / 14
15,085
718
20,586
18,330
7,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
TravoTheSimp
Sylvanus
17
3 / 6 / 21
14,564
694
13,465
27,295
42,183
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Masmussen
He Bo
18
8 / 11 / 10
15,047
717
22,332
24,220
7,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Parrot37
Hun Batz
16
2 / 12 / 11
13,008
619
9,166
20,069
10,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
10 / 5 / 8
15,332
730
26,018
40,140
38,228
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
49
28
Kills
20
20
Deaths
28
46
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
Armytile
Medusa
16
7
11
3.07
L
He Bo
Masmussen
He Bo
8
11
10
1.18
L
Hun Batz
Parrot37
Hun Batz
2
12
11
0.63
W
Discordia
Poliamn
Discordia
9
7
14
2.29
W
Sylvanus
TravoTheSimp
Sylvanus
3
6
21
2.25
L
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,170
Damage
57,516
64,408
Taken
84,429
57,921
Mitigated
56,134
24,796
Healing
27,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Armytile
Medusa
34,119
18,045
0
3,182
18,783
8,209
2,202
5,641
12,493
0
76,830
L
He Bo
Masmussen
He Bo
22,332
1,118
942
3,401
24,220
7,326
176
11,828
12,044
45,606
0
L
Hun Batz
Parrot37
Hun Batz
9,166
2,479
0
0
20,069
10,580
0
6,864
12,941
0
41,196
W
Discordia
Poliamn
Discordia
20,586
1,029
478
4,816
18,330
7,529
912
3,963
13,636
60,684
0
W
Sylvanus
TravoTheSimp
Sylvanus
13,465
2,328
3,608
12,712
27,295
42,183
208
13,765
13,076
30,188
0
L
26,018
3,860
422
22,938
40,140
38,228
783
14,780
24,877
951
84,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,623
Gold Earned
43,387
203
Minions Killed
240
8
Camps Cleared
10
985,972
Distance Traveled
1,072,924
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,974
808
93
4
0
307,669
1
L
He Bo
15,047
717
53
3
2
340,785
0
L
Hun Batz
13,008
619
69
3
3
342,124
0
W
Discordia
15,085
718
86
4
5
359,838
4
W
Sylvanus
14,564
694
24
1
3
318,465
1
L
Chaac
15,332
730
118
6
5
390,015
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role