Player Matchup

Artemis
Artemis
ItsPCPanda
Artemis
Level 152
God Stats
12W - 7L
1,707 SR
Queue Stats
243W - 205L
1,570 Elo+
Party 2
Ymir
Ymir
JRett0311
Ymir
Level 18
God Stats
1W - 0L
1,717 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
xELITEWHITEBOYx
Bakasura
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 48L
1,539 Elo+
Party 2
Team Averages
Level 98
1,642 SR
1,536 Elo+

VS

Team Averages
Level 74
1,400 SR
1,463 Elo+
Tyr
Tyr
ClenchedShelf40
Tyr
Level 7
God Stats
0W - 2L
1,219 SR
Queue Stats
0W - 5L
1,197 Elo+
Solo
Set
Set
XDeathXClawX
Set
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 342L
1,608 Elo+
Party 1
Merlin
Merlin
goldeneye09
Merlin
Level 108
God Stats
4W - 7L
1,482 SR
Queue Stats
276W - 302L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ItsPCPanda
Artemis
16
4 / 1 / 10
11,607
683
19,501
9,819
4,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
13
2 / 6 / 9
10,248
603
7,343
16,783
13,411
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
16
8 / 0 / 4
11,247
662
10,858
13,174
6,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 7
9,265
545
495
18,948
10,274
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
3 / 3 / 3
9,976
587
9,856
14,199
5,379
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
14
4 / 3 / 3
10,672
628
23,651
10,415
3,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
14
Kills
7
7
Deaths
14
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
8
7
0.44
W
Artemis
ItsPCPanda
Artemis
4
1
10
9
W
Ymir
2
6
9
1.08
L
3
3
3
1.5
L
Merlin
4
3
3
1.83
W
Bakasura
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,702
Damage
34,002
39,776
Taken
43,562
24,129
Mitigated
19,260
9,665
Healing
7,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
495
254
64
2,831
18,948
10,274
0
4,676
13,695
0
3,416
W
Artemis
ItsPCPanda
Artemis
19,501
8,160
0
4,414
9,819
4,000
1,453
5,128
4,691
0
71,021
W
Ymir
7,343
596
34
423
16,783
13,411
0
12,015
4,768
20,891
0
L
9,856
3,521
0
2,052
14,199
5,379
0
1,769
12,223
0
37,817
L
Merlin
23,651
741
243
2,430
10,415
3,607
195
1,592
8,823
71,192
0
W
Bakasura
10,858
7,037
0
4,794
13,174
6,718
0
7,086
6,088
0
24,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,102
Gold Earned
29,913
207
Minions Killed
186
10
Camps Cleared
3
956,895
Distance Traveled
915,310
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,265
545
9
1
0
314,245
0
W
Artemis
11,607
683
122
7
3
312,211
9
W
Ymir
10,248
603
36
2
1
263,326
0
L
Set
9,976
587
51
3
2
308,373
0
L
Merlin
10,672
628
126
7
1
292,692
1
W
Bakasura
11,247
662
49
3
6
381,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role