Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
CrossΩ
Set
Level 53
God Stats
0W - 3L
1,312 SR
Queue Stats
5W - 22L
1,136 Elo+
Party 2
Xbalanque
Xbalanque
Kénouille
Xbalanque
Level 127
God Stats
2W - 7L
1,422 SR
Queue Stats
159W - 160L
1,474 Elo+
Solo
Bacchus
Bacchus
kjv_nn
Bacchus
Level 50
God Stats
3W - 3L
1,237 SR
Queue Stats
101W - 128L
1,353 Elo+
Solo
King Arthur
King Arthur
teoastergoodAPV
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
952 Elo+
Party 2
Team Averages
Level 67
1,394 SR
1,283 Elo+

VS

Team Averages
Level 100
1,469 SR
1,447 Elo+
Chernobog
Chernobog
 
Chernobog
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ChronicVOLO
Thanatos
Level 65
God Stats
19W - 23L
1,391 SR
Queue Stats
176W - 212L
1,353 Elo+
Solo
Nu Wa
Nu Wa
MKA BURGER
Nu Wa
Level 91
God Stats
351W - 321L
1,528 SR
Queue Stats
617W - 666L
1,465 Elo+
Solo
Sylvanus
Sylvanus
wishhaveangel
Sylvanus
Level 156
God Stats
27W - 45L
1,309 SR
Queue Stats
438W - 490L
1,366 Elo+
Party 1
Hercules
Hercules
xUnderRatedGx
Hercules
Level 48
God Stats
7W - 5L
1,618 SR
Queue Stats
98W - 97L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
2 / 2 / 1
11,241
511
13,928
12,382
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
16
3 / 4 / 3
9,768
444
5,764
18,785
5,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
Kénouille
Xbalanque
16
5 / 7 / 2
10,223
465
13,681
16,405
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
kjv_nn
Bacchus
14
2 / 3 / 5
9,289
422
10,074
18,118
17,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
teoastergoodAPV
King Arthur
15
0 / 0 / 0
8,888
404
2,405
11,263
7,532
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
1 / 7 / 4
10,224
465
11,877
16,845
6,334
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
ChronicVOLO
Thanatos
19
4 / 1 / 1
11,211
510
4,516
15,983
9,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
18
4 / 2 / 2
11,336
515
15,882
11,503
3,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
wishhaveangel
Sylvanus
18
1 / 0 / 4
11,026
501
10,051
11,924
11,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
xUnderRatedGx
Hercules
17
6 / 2 / 2
10,649
484
9,468
18,310
16,674
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
12
Kills
16
16
Deaths
12
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
2
1
1.25
W
Chernobog
 
Chernobog
1
7
4
0.43
W
Thanatos
ChronicVOLO
Thanatos
4
1
1
4.5
L
Set
3
4
3
1.13
L
Xbalanque
Kénouille
Xbalanque
5
7
2
0.86
W
Nu Wa
4
2
2
2.5
L
Bacchus
kjv_nn
Bacchus
2
3
5
1.5
L
King Arthur
teoastergoodAPV
King Arthur
0
0
0
0
W
Sylvanus
wishhaveangel
Sylvanus
1
0
4
3
W
Hercules
xUnderRatedGx
Hercules
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,852
Damage
51,794
76,953
Taken
74,565
40,292
Mitigated
47,425
17,820
Healing
33,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,928
2,827
0
2,932
12,382
3,557
800
9,570
2,812
102,060
0
W
Chernobog
 
Chernobog
11,877
7,250
506
5,985
16,845
6,334
661
3,283
13,490
0
71,929
W
Thanatos
ChronicVOLO
Thanatos
4,516
77
0
11,434
15,983
9,076
0
3,046
12,691
0
85,202
L
Set
5,764
3,717
0
4,448
18,785
5,907
0
8,894
9,891
0
67,799
L
Xbalanque
Kénouille
Xbalanque
13,681
6,321
0
2,819
16,405
5,999
0
1,626
14,779
0
70,414
W
Nu Wa
15,882
5,634
187
3,642
11,503
3,689
2,261
5,177
5,870
95,157
0
L
Bacchus
kjv_nn
Bacchus
10,074
860
0
4,920
18,118
17,297
14
1,098
17,020
49,509
0
L
King Arthur
teoastergoodAPV
King Arthur
2,405
107
0
2,701
11,263
7,532
384
4,204
7,059
0
48,781
W
Sylvanus
wishhaveangel
Sylvanus
10,051
2,044
621
6,635
11,924
11,652
1,014
4,059
7,613
55,881
15,088
W
Hercules
xUnderRatedGx
Hercules
9,468
1,611
0
4,949
18,310
16,674
0
7,289
10,899
0
48,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,409
Gold Earned
54,446
621
Minions Killed
611
0
Camps Cleared
0
1,883,193
Distance Traveled
1,943,978
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,241
511
191
9
0
372,957
3
W
Chernobog
10,224
465
121
6
0
385,299
9
W
Thanatos
11,211
510
126
6
0
412,694
0
L
Set
9,768
444
126
6
0
404,764
2
L
Xbalanque
10,223
465
137
6
0
340,865
1
W
Nu Wa
11,336
515
158
7
0
386,113
2
L
Bacchus
9,289
422
57
3
0
417,692
0
L
King Arthur
8,888
404
110
5
0
346,915
2
W
Sylvanus
11,026
501
135
6
0
347,301
10
W
Hercules
10,649
484
71
3
0
412,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role