Player Matchup

Kukulkan
Kukulkan
BlackHallow420
Kukulkan
Level 26
God Stats
7W - 5L
1,523 SR
Queue Stats
9W - 11L
1,565 Elo+
Party 1
Medusa
Medusa
Drunkenvic25
Medusa
Level 43
God Stats
38W - 24L
1,493 SR
Queue Stats
252W - 259L
1,468 Elo+
Solo
Geb
Geb
HerbalExpress
Geb
Level 42
God Stats
2W - 2L
1,716 SR
Queue Stats
11W - 21L
1,414 Elo+
Solo
Fenrir
Fenrir
King_azie18
Fenrir
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
162W - 123L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
Markos2222
Cthulhu
Level 49
God Stats
7W - 6L
1,554 SR
Queue Stats
78W - 89L
1,382 Elo+
Solo
Team Averages
Level 48
1,557 SR
1,480 Elo+

VS

Team Averages
Level 59
1,389 SR
1,414 Elo+
Danzaburou
Danzaburou
AlejandroK1ller
Danzaburou
Level 24
God Stats
21W - 34L
1,398 SR
Queue Stats
74W - 93L
1,333 Elo+
Party 2
Ymir
Ymir
KxDestinyTv
Ymir
Level 29
God Stats
8W - 7L
1,467 SR
Queue Stats
137W - 157L
1,377 Elo+
Party 2
Kukulkan
Kukulkan
MG Silver8941
Kukulkan
Level 89
God Stats
0W - 3L
1,429 SR
Queue Stats
253W - 216L
1,473 Elo+
Party 2
Sylvanus
Sylvanus
NuclearMouse
Sylvanus
Level 43
God Stats
0W - 3L
1,150 SR
Queue Stats
35W - 53L
1,399 Elo+
Solo
Thanatos
Thanatos
PBlake88
Thanatos
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
4 / 4 / 4
11,407
519
5,256
8,294
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
18
8 / 6 / 6
12,078
549
12,667
15,073
5,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 1 / 13
10,798
491
8,135
16,451
15,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
20
7 / 2 / 5
12,336
561
6,784
14,718
7,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Markos2222
Cthulhu
19
3 / 5 / 6
12,694
577
10,837
13,994
11,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlejandroK1ller
Danzaburou
16
5 / 6 / 3
10,492
477
8,507
14,719
6,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 6 / 5
8,590
390
6,422
13,231
8,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
MG Silver8941
Kukulkan
17
2 / 7 / 2
10,653
484
12,981
11,924
5,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
NuclearMouse
Sylvanus
8
1 / 1 / 2
7,204
327
2,044
5,144
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
PBlake88
Thanatos
18
9 / 4 / 1
11,586
527
10,358
16,158
7,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
24
Kills
18
18
Deaths
24
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlejandroK1ller
Danzaburou
5
6
3
1.08
W
Kukulkan
4
4
4
1.5
W
Medusa
8
6
6
1.83
W
2
1
13
8.5
W
Fenrir
7
2
5
4.75
L
1
6
5
0.58
L
Kukulkan
MG Silver8941
Kukulkan
2
7
2
0.43
W
Cthulhu
Markos2222
Cthulhu
3
5
6
1.2
L
Sylvanus
NuclearMouse
Sylvanus
1
1
2
2
L
Thanatos
PBlake88
Thanatos
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,679
Damage
40,312
68,530
Taken
61,176
42,304
Mitigated
30,677
17,851
Healing
17,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlejandroK1ller
Danzaburou
8,507
2,548
0
1,886
14,719
6,806
577
3,940
10,779
0
68,597
W
Kukulkan
5,256
225
0
594
8,294
2,889
603
3,909
4,143
55,039
0
W
Medusa
12,667
7,242
0
5,101
15,073
5,256
2,411
4,671
10,318
0
82,223
W
8,135
925
0
2,590
16,451
15,176
124
6,821
9,434
31,782
0
W
Fenrir
6,784
1,423
0
6,682
14,718
7,666
762
4,139
10,459
0
83,734
L
6,422
1,717
0
59
13,231
8,856
123
4,470
8,761
18,327
1,149
L
Kukulkan
MG Silver8941
Kukulkan
12,981
692
0
573
11,924
5,416
1,432
6,708
5,216
74,789
0
W
Cthulhu
Markos2222
Cthulhu
10,837
701
191
2,693
13,994
11,317
1,911
5,654
8,235
72,280
0
L
Sylvanus
NuclearMouse
Sylvanus
2,044
825
126
1,976
5,144
2,436
0
2,711
2,433
10,280
2,637
L
Thanatos
PBlake88
Thanatos
10,358
2,444
0
13,152
16,158
7,163
1,126
7,142
9,016
0
79,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,313
Gold Earned
48,525
545
Minions Killed
432
0
Camps Cleared
0
2,076,201
Distance Traveled
1,560,451
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,492
477
113
5
0
327,908
0
W
Kukulkan
11,407
519
104
5
0
408,687
4
W
Medusa
12,078
549
129
6
0
386,747
10
W
Geb
10,798
491
33
2
0
436,897
15
W
Fenrir
12,336
561
135
6
0
471,747
0
L
Ymir
8,590
390
22
1
0
335,769
1
L
Kukulkan
10,653
484
149
7
0
348,256
6
W
Cthulhu
12,694
577
144
7
0
372,123
0
L
Sylvanus
7,204
327
21
1
0
102,687
0
L
Thanatos
11,586
527
127
6
0
445,831
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role