Player Matchup

Horus
Horus
Artsfurytv
Horus
Level 22
God Stats
4W - 7L
1,521 SR
Queue Stats
104W - 120L
1,345 Elo+
Solo
Da Ji
Da Ji
LocoBunny37
Da Ji
Level 8
God Stats
4W - 2L
1,596 SR
Queue Stats
8W - 7L
1,458 Elo+
Solo
Ymir
Ymir
Vegitopla
Ymir
Level 21
God Stats
24W - 22L
1,488 SR
Queue Stats
65W - 80L
1,334 Elo+
Solo
Kukulkan
Kukulkan
arthur0517
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 1
Izanami
Izanami
owen_owen_RVS
Izanami
Level 29
God Stats
32W - 35L
1,386 SR
Queue Stats
64W - 83L
1,288 Elo+
Party 1
Team Averages
Level 17
1,498 SR
1,385 Elo+

VS

Team Averages
Level 18
1,528 SR
1,275 Elo+
Erlang Shen
Erlang Shen
Meion87
Erlang Shen
Level 25
God Stats
4W - 8L
1,576 SR
Queue Stats
174W - 188L
1,366 Elo+
Solo
Chaac
Chaac
ROMOGOR
Chaac
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 48L
1,207 Elo+
Solo
Athena
Athena
Wunderson
Athena
Level 27
God Stats
34W - 53L
1,543 SR
Queue Stats
99W - 179L
1,314 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
deadkingz01
Morgan Le Fay
Level 28
God Stats
2W - 3L
1,522 SR
Queue Stats
87W - 111L
1,319 Elo+
Solo
Thor
Thor
galaxyy_257
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
7 / 1 / 11
11,642
506
9,255
12,071
9,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
18 / 0 / 4
14,079
612
24,514
18,616
9,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
16
8 / 3 / 6
11,456
498
7,059
13,580
12,812
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
arthur0517
Kukulkan
14
0 / 4 / 4
9,630
419
2,697
7,006
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
18
8 / 0 / 11
11,838
515
12,625
10,202
3,888
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Meion87
Erlang Shen
13
4 / 10 / 1
9,313
405
9,818
19,810
11,066
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
ROMOGOR
Chaac
12
1 / 9 / 1
8,293
361
4,184
16,015
9,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Wunderson
Athena
13
0 / 5 / 2
8,730
380
1,761
17,434
9,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
deadkingz01
Morgan Le Fay
13
1 / 10 / 0
8,198
356
12,061
16,127
5,466
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 8 / 0
9,345
406
1,892
14,279
7,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
11
41
Kills
7
8
Deaths
42
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
7
1
11
12.5
W
18
0
4
20
L
Erlang Shen
Meion87
Erlang Shen
4
10
1
0.45
L
Chaac
ROMOGOR
Chaac
1
9
1
0.17
W
Ymir
8
3
6
3.67
L
Athena
Wunderson
Athena
0
5
2
0.2
W
Kukulkan
arthur0517
Kukulkan
0
4
4
0.5
L
Morgan Le Fay
deadkingz01
Morgan Le Fay
1
10
0
0.1
L
1
8
0
0.13
W
Izanami
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,150
Damage
29,716
61,475
Taken
83,665
37,327
Mitigated
43,909
15,946
Healing
15,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
9,255
4,493
1,906
4,855
12,071
9,374
394
5,042
7,029
0
61,833
W
24,514
8,296
0
5,436
18,616
9,215
3,442
1,248
17,173
0
137,593
L
Erlang Shen
Meion87
Erlang Shen
9,818
4,594
0
4,348
19,810
11,066
35
2,652
17,140
0
39,125
L
Chaac
ROMOGOR
Chaac
4,184
428
0
2,049
16,015
9,997
264
2,843
13,040
0
23,502
W
Ymir
7,059
927
0
0
13,580
12,812
1,262
2,246
11,205
53,624
0
L
Athena
Wunderson
Athena
1,761
170
0
4,200
17,434
9,469
105
1,240
16,154
32,240
0
W
Kukulkan
arthur0517
Kukulkan
2,697
681
0
0
7,006
2,038
970
1,598
5,153
28,608
0
L
Morgan Le Fay
deadkingz01
Morgan Le Fay
12,061
1,877
361
2,924
16,127
5,466
528
1,159
14,780
52,120
0
L
1,892
715
0
1,373
14,279
7,911
2,030
2,390
11,869
0
56,647
W
Izanami
12,625
7,949
210
3,539
10,202
3,888
1,357
3,688
6,356
0
67,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,645
Gold Earned
43,879
568
Minions Killed
341
0
Camps Cleared
0
2,068,940
Distance Traveled
1,583,303
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,642
506
96
4
0
420,121
0
W
Da Ji
14,079
612
210
9
0
460,573
0
L
Erlang Shen
9,313
405
50
2
0
366,813
3
L
Chaac
8,293
361
55
2
0
251,289
1
W
Ymir
11,456
498
80
3
0
388,309
6
L
Athena
8,730
380
48
2
0
388,440
0
W
Kukulkan
9,630
419
66
3
0
352,544
0
L
Morgan Le Fay
8,198
356
72
3
0
282,641
3
L
Thor
9,345
406
116
5
0
294,120
0
W
Izanami
11,838
515
116
5
0
447,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role