Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
I LIV NEXT 2 U2
Janus
Level 135
God Stats
7W - 11L
1,559 SR
Queue Stats
324W - 318L
1,562 Elo+
Solo
Bacchus
Bacchus
LION_Instiinct
Bacchus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 191L
1,475 Elo+
Party 3
Vamana
Vamana
Yeezy-bLck
Vamana
Level 125
God Stats
0W - 1L
1,588 SR
Queue Stats
14W - 12L
1,586 Elo+
Party 2
Ullr
Ullr
rlp403
Ullr
Level 160
God Stats
0W - 2L
1,485 SR
Queue Stats
63W - 51L
1,642 Elo+
Party 2
Team Averages
Level 142
1,526 SR
1,553 Elo+

VS

Team Averages
Level 155
1,541 SR
1,518 Elo+
Scylla
Scylla
ITheSil3ntDeath
Scylla
Level 157
God Stats
12W - 7L
1,686 SR
Queue Stats
88W - 83L
1,552 Elo+
Party 1
Hachiman
Hachiman
Loco xMONEYMANx
Hachiman
Level 160
God Stats
2W - 2L
1,469 SR
Queue Stats
177W - 170L
1,559 Elo+
Solo
Tyr
Tyr
MaleKith_1991
Tyr
Level 156
God Stats
30W - 31L
1,465 SR
Queue Stats
219W - 215L
1,431 Elo+
Party 1
Ares
Ares
Sr_Pedrich
Ares
Level 154
God Stats
6W - 6L
1,571 SR
Queue Stats
342W - 320L
1,506 Elo+
Solo
Bastet
Bastet
iQ_Szynek
Bastet
Level 146
God Stats
4W - 2L
1,512 SR
Queue Stats
438W - 391L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
1 / 8 / 2
9,080
432
7,808
15,483
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 6 / 0
9,122
434
5,709
10,459
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 3
8,692
414
10,258
22,972
27,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
Yeezy-bLck
Vamana
18
0 / 3 / 0
10,599
505
11,728
19,122
13,553
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
rlp403
Ullr
15
6 / 6 / 1
9,598
457
10,479
15,738
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 8
12,379
589
17,892
11,680
4,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
17
1 / 3 / 4
10,276
489
8,876
15,099
4,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 0 / 5
11,101
529
10,122
16,991
15,090
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 3 / 8
11,001
524
13,936
18,696
19,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
iQ_Szynek
Bastet
19
8 / 2 / 6
11,856
565
13,994
13,552
5,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
9
Kills
30
30
Deaths
9
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
8
2
0.25
L
1
6
0
0.17
W
9
1
8
13
L
1
7
3
0.36
W
Hachiman
1
3
4
1
W
4
0
5
6.5
W
8
3
8
4
L
Vamana
Yeezy-bLck
Vamana
0
3
0
0
W
Bastet
iQ_Szynek
Bastet
8
2
6
5.5
L
Ullr
rlp403
Ullr
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,982
Damage
64,820
83,774
Taken
76,018
56,327
Mitigated
49,400
16,468
Healing
33,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,808
1,508
0
2,705
15,483
6,147
0
4,592
10,735
0
62,634
L
5,709
325
0
2,010
10,459
2,800
0
4,544
5,707
59,849
0
W
17,892
1,282
422
3,644
11,680
4,784
336
4,370
7,058
92,729
0
L
10,258
1,043
0
3,786
22,972
27,981
0
11,002
11,579
37,603
0
W
Hachiman
8,876
4,693
0
5,717
15,099
4,977
4,120
2,817
12,282
0
91,473
W
10,122
1,606
0
10,338
16,991
15,090
432
3,124
13,835
0
73,223
W
13,936
1,398
2,448
5,248
18,696
19,321
0
6,298
12,284
27,091
0
L
Vamana
Yeezy-bLck
Vamana
11,728
4,315
0
6,026
19,122
13,553
0
4,119
14,768
11,616
73,373
W
Bastet
iQ_Szynek
Bastet
13,994
3,200
0
6,148
13,552
5,228
0
2,334
11,156
0
90,361
L
Ullr
rlp403
Ullr
10,479
4,591
0
1,941
15,738
5,846
0
6,513
9,157
0
59,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,091
Gold Earned
56,613
553
Minions Killed
607
0
Camps Cleared
0
1,890,419
Distance Traveled
2,138,127
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,080
432
108
5
0
392,850
6
L
Janus
9,122
434
131
6
0
340,010
13
W
Scylla
12,379
589
166
8
0
419,925
5
L
Bacchus
8,692
414
42
2
0
391,800
0
W
Hachiman
10,276
489
148
7
0
359,819
6
W
Tyr
11,101
529
133
6
0
449,448
3
W
Ares
11,001
524
26
1
0
420,594
5
L
Vamana
10,599
505
173
8
0
421,354
5
W
Bastet
11,856
565
134
6
0
488,341
8
L
Ullr
9,598
457
99
5
0
344,405
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role