Player Matchup

Cu Chulainn
Cu Chulainn
AxelSnow
Cu Chulainn
Level 29
God Stats
5W - 4L
1,583 SR
Queue Stats
98W - 126L
1,377 Elo+
Party 1
Hou Yi
Hou Yi
Gludarner
Hou Yi
Level 6
God Stats
1W - 1L
1,675 SR
Queue Stats
12W - 14L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
Hexenaffe
Sylvanus
Level 26
God Stats
1W - 3L
1,348 SR
Queue Stats
94W - 100L
1,348 Elo+
Party 1
Agni
Agni
J00YZ
Agni
Level 26
God Stats
1W - 2L
1,468 SR
Queue Stats
148W - 138L
1,420 Elo+
Solo
Loki
Loki
steameyzzz
Loki
Level 15
God Stats
17W - 25L
1,402 SR
Queue Stats
32W - 37L
1,358 Elo+
Solo
Team Averages
Level 20
1,495 SR
1,390 Elo+

VS

Team Averages
Level 21
1,391 SR
1,312 Elo+
Ullr
Ullr
Antsmoko
Ullr
Level 28
God Stats
1W - 6L
1,444 SR
Queue Stats
2W - 8L
1,208 Elo+
Solo
Pele
Pele
CleefWastewood
Pele
Level 17
God Stats
2W - 4L
1,298 SR
Queue Stats
3W - 8L
1,192 Elo+
Solo
Geb
Geb
ImAbubadr
Geb
Level 27
God Stats
9W - 10L
1,217 SR
Queue Stats
117W - 126L
1,480 Elo+
Solo
Neith
Neith
djomba
Neith
Level 26
God Stats
62W - 57L
1,495 SR
Queue Stats
75W - 84L
1,398 Elo+
Solo
Anubis
Anubis
save_me_Hades
Anubis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AxelSnow
Cu Chulainn
13
1 / 1 / 3
6,930
495
2,524
8,314
3,718
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Gludarner
Hou Yi
10
1 / 4 / 1
5,843
417
4,753
5,854
1,620
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Hexenaffe
Sylvanus
10
1 / 2 / 1
6,465
462
2,383
7,472
5,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Agni
J00YZ
Agni
10
1 / 5 / 5
6,535
467
7,397
7,196
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 4 / 1
7,779
556
6,554
10,879
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
1 / 2 / 6
6,504
465
4,332
5,839
1,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
4 / 4 / 5
7,224
516
8,105
10,591
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
2 / 1 / 4
6,052
432
2,461
7,327
4,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
djomba
Neith
12
2 / 2 / 2
7,516
537
4,504
7,234
2,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

14
7 / 3 / 1
8,346
596
7,955
9,166
4,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
11
Kills
16
16
Deaths
12
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ullr
1
2
6
2
L
Cu Chulainn
AxelSnow
Cu Chulainn
1
1
3
2.5
W
4
4
5
1.63
L
Hou Yi
Gludarner
Hou Yi
1
4
1
0.38
L
Sylvanus
Hexenaffe
Sylvanus
1
2
1
0.75
W
2
1
4
4
L
Agni
J00YZ
Agni
1
5
5
0.7
W
Neith
djomba
Neith
2
2
2
1.5
W
7
3
1
2.5
L
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,611
Damage
27,357
39,715
Taken
40,157
15,333
Mitigated
15,889
10,931
Healing
12,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
4,332
1,112
0
1,577
5,839
1,887
692
1,474
4,335
0
34,661
L
Cu Chulainn
AxelSnow
Cu Chulainn
2,524
645
0
3,187
8,314
3,718
207
1,065
7,249
2,954
27,622
W
8,105
2,690
0
1,156
10,591
3,143
0
2,889
7,542
0
33,823
L
Hou Yi
Gludarner
Hou Yi
4,753
1,604
0
226
5,854
1,620
540
1,267
4,587
0
23,893
L
Sylvanus
Hexenaffe
Sylvanus
2,383
749
447
1,351
7,472
5,656
144
1,498
5,974
23,376
0
W
2,461
343
0
1,818
7,327
4,185
0
1,932
5,231
17,190
0
L
Agni
J00YZ
Agni
7,397
324
33
1,364
7,196
1,568
499
3,230
3,966
29,581
0
W
Neith
djomba
Neith
4,504
1,277
0
2,478
7,234
2,565
245
315
6,901
0
43,543
W
7,955
637
0
5,086
9,166
4,109
8
2,671
6,123
53,063
0
L
6,554
1,852
0
4,323
10,879
2,771
0
3,356
7,523
0
41,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,552
Gold Earned
35,642
290
Minions Killed
323
0
Camps Cleared
0
1,220,046
Distance Traveled
1,326,660
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,504
465
68
5
0
278,731
3
L
Cu Chulainn
6,930
495
70
5
0
287,497
2
W
Pele
7,224
516
59
4
0
314,234
2
L
Hou Yi
5,843
417
45
3
0
236,811
3
L
Sylvanus
6,465
462
44
3
0
218,618
9
W
Geb
6,052
432
29
2
0
234,166
1
L
Agni
6,535
467
49
4
0
203,440
1
W
Neith
7,516
537
78
6
0
247,505
7
W
Anubis
8,346
596
89
6
0
252,024
4
L
Loki
7,779
556
82
6
0
273,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role