Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
MrDower
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,176 Elo+
Solo
Jormungandr
Jormungandr
SuperGimlee
Jormungandr
Level 18
God Stats
9W - 9L
1,674 SR
Queue Stats
129W - 96L
1,476 Elo+
Party 2
Team Averages
Level 50
1,558 SR
1,384 Elo+

VS

Team Averages
Level 89
1,553 SR
1,265 Elo+
Ah Muzen Cab
Ah Muzen Cab
BigBoche
Ah Muzen Cab
Level 104
God Stats
2W - 1L
1,651 SR
Queue Stats
2W - 6L
1,114 Elo+
Party 1
Agni
Agni
Rudi1337
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,163 Elo+
Party 1
Achilles
Achilles
UltraBlazer
Achilles
Level 146
God Stats
5W - 5L
1,507 SR
Queue Stats
96W - 100L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 2 / 3
9,726
648
15,555
11,484
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
MrDower
Ullr
11
2 / 7 / 4
9,598
640
6,157
17,557
6,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
SuperGimlee
Jormungandr
13
2 / 3 / 4
9,747
650
8,000
17,278
19,029
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigBoche
Ah Muzen Cab
14
6 / 1 / 6
10,433
696
16,443
8,850
3,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
13
2 / 5 / 8
9,626
642
7,870
11,440
3,807
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
UltraBlazer
Achilles
14
4 / 1 / 8
10,181
679
14,237
20,012
21,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
12
12
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
2
3
2.25
W
Ah Muzen Cab
BigBoche
Ah Muzen Cab
6
1
6
9
L
Ullr
MrDower
Ullr
2
7
4
0.57
W
Agni
2
5
8
1.2
L
Jormungandr
SuperGimlee
Jormungandr
2
3
4
1.33
W
Achilles
UltraBlazer
Achilles
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,712
Damage
38,550
46,319
Taken
40,302
29,653
Mitigated
28,530
6,389
Healing
16,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,555
703
188
1,997
11,484
4,235
586
1,001
9,956
51,957
0
W
Ah Muzen Cab
BigBoche
Ah Muzen Cab
16,443
6,139
0
6,166
8,850
3,416
1,378
4,628
4,222
0
54,273
L
Ullr
MrDower
Ullr
6,157
3,667
368
3,836
17,557
6,389
230
4,469
12,403
0
12,584
W
Agni
7,870
641
108
1,964
11,440
3,807
591
8,492
2,948
30,041
0
L
Jormungandr
SuperGimlee
Jormungandr
8,000
2,602
0
0
17,278
19,029
339
3,023
13,730
24,460
0
W
Achilles
UltraBlazer
Achilles
14,237
2,547
0
8,441
20,012
21,307
529
11,248
8,764
0
32,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,071
Gold Earned
30,240
167
Minions Killed
153
2
Camps Cleared
9
787,069
Distance Traveled
868,719
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,726
648
92
6
2
276,949
5
W
Ah Muzen Cab
10,433
696
85
6
3
302,224
3
L
Ullr
9,598
640
21
1
0
240,572
1
W
Agni
9,626
642
39
3
2
246,859
1
L
Jormungandr
9,747
650
54
4
0
269,548
4
W
Achilles
10,181
679
29
2
4
319,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role