Player Matchup

Discordia
Discordia
ObliviousGamer03
Discordia
Level 105
God Stats
4W - 2L
1,546 SR
Queue Stats
411W - 511L
1,393 Elo+
Party 1
Cernunnos
Cernunnos
Patty_boi22
Cernunnos
Level 81
God Stats
16W - 25L
1,422 SR
Queue Stats
236W - 296L
1,371 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SunSun_34
Tsukuyomi
Level 109
God Stats
12W - 7L
1,513 SR
Queue Stats
384W - 484L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
msciciel2003
Cthulhu
Level 61
God Stats
11W - 11L
1,447 SR
Queue Stats
153W - 155L
1,416 Elo+
Party 2
Horus
Horus
wujokwiatek80
Horus
Level 108
God Stats
5W - 6L
1,503 SR
Queue Stats
213W - 185L
1,463 Elo+
Party 2
Team Averages
Level 93
1,486 SR
1,404 Elo+

VS

Team Averages
Level 92
1,506 SR
1,483 Elo+
Pele
Pele
CoMMaNDrCARL
Pele
Level 100
God Stats
2W - 2L
1,495 SR
Queue Stats
597W - 595L
1,474 Elo+
Solo
Sylvanus
Sylvanus
Dazryl118
Sylvanus
Level 129
God Stats
3W - 2L
1,807 SR
Queue Stats
53W - 49L
1,523 Elo+
Solo
Eset
Eset
Enzod783
Eset
Level 108
God Stats
7W - 6L
1,294 SR
Queue Stats
532W - 556L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HannahDearman
Morgan Le Fay
Level 60
God Stats
2W - 3L
1,416 SR
Queue Stats
181W - 187L
1,425 Elo+
Solo
Ullr
Ullr
boimoney420
Ullr
Level 65
God Stats
5W - 10L
1,519 SR
Queue Stats
104W - 96L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
20
6 / 5 / 10
16,342
564
22,529
23,112
8,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Patty_boi22
Cernunnos
20
1 / 7 / 20
15,056
519
14,109
23,484
8,783
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
SunSun_34
Tsukuyomi
20
13 / 6 / 7
17,036
587
23,583
26,859
11,466
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
msciciel2003
Cthulhu
17
6 / 4 / 7
12,769
440
15,837
28,697
30,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
4 / 2 / 6
14,536
501
14,867
31,838
35,574
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 5
14,286
493
27,884
28,202
12,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Dazryl118
Sylvanus
18
2 / 4 / 13
12,786
441
10,238
27,667
35,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
19
3 / 9 / 15
13,185
455
21,246
28,722
10,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
HannahDearman
Morgan Le Fay
17
1 / 3 / 12
12,468
430
16,419
13,771
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 10 / 4
11,471
396
15,290
25,655
9,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
73
30
Kills
24
24
Deaths
32
50
Assists
49
Player
Kills
Deaths
Assists
KDA
L
14
6
5
2.75
L
Sylvanus
Dazryl118
Sylvanus
2
4
13
2.13
L
Eset
3
9
15
1.17
L
Morgan Le Fay
HannahDearman
Morgan Le Fay
1
3
12
2.33
W
Discordia
6
5
10
2.2
W
Cernunnos
Patty_boi22
Cernunnos
1
7
20
1.57
W
Tsukuyomi
SunSun_34
Tsukuyomi
13
6
7
2.75
L
4
10
4
0.6
W
Cthulhu
msciciel2003
Cthulhu
6
4
7
2.38
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,925
Damage
91,077
133,990
Taken
124,017
94,336
Mitigated
73,542
48,403
Healing
36,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,884
6,322
0
6,247
28,202
12,641
959
6,567
21,485
0
106,284
L
Sylvanus
Dazryl118
Sylvanus
10,238
1,713
7,262
11,994
27,667
35,623
165
9,241
18,130
35,177
0
L
Eset
21,246
1,592
569
6,187
28,722
10,802
420
10,382
17,720
100,937
0
L
Morgan Le Fay
HannahDearman
Morgan Le Fay
16,419
1,530
0
1,855
13,771
5,292
35
3,171
10,484
83,519
0
W
Discordia
22,529
1,856
583
4,709
23,112
8,379
3,499
9,108
14,004
136,335
0
W
Cernunnos
Patty_boi22
Cernunnos
14,109
4,841
0
5,259
23,484
8,783
2,465
12,111
11,373
0
107,588
W
Tsukuyomi
SunSun_34
Tsukuyomi
23,583
3,946
0
7,246
26,859
11,466
1,618
7,810
19,049
0
137,672
L
15,290
5,805
0
2,591
25,655
9,184
0
10,678
14,773
0
82,459
W
Cthulhu
msciciel2003
Cthulhu
15,837
902
1,154
9,703
28,697
30,134
406
9,647
19,050
46,156
0
W
14,867
5,673
4,290
15,459
31,838
35,574
2,347
10,837
21,001
0
65,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,739
Gold Earned
64,196
706
Minions Killed
535
0
Camps Cleared
0
2,768,892
Distance Traveled
2,308,124
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
14,286
493
120
4
0
535,116
9
L
Sylvanus
12,786
441
41
1
0
482,435
7
L
Eset
13,185
455
124
4
0
502,750
9
L
Morgan Le Fay
12,468
430
129
4
0
371,268
5
W
Discordia
16,342
564
205
7
0
559,790
2
W
Cernunnos
15,056
519
161
6
0
525,531
3
W
Tsukuyomi
17,036
587
169
6
0
640,177
11
L
Ullr
11,471
396
121
4
0
416,555
1
W
Cthulhu
12,769
440
61
2
0
460,881
3
W
Horus
14,536
501
110
4
0
582,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role