Player Matchup

Nike
Nike
 
Nike
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Marbeast0724
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,517 Elo+
Solo
Loki
Loki
PurgatoryZero
Loki
Level 29
God Stats
14W - 12L
1,541 SR
Queue Stats
107W - 91L
1,481 Elo+
Solo
Hades
Hades
XxB1G0UNCExX
Hades
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 77L
1,428 Elo+
Solo
Anhur
Anhur
schabalala92
Anhur
Level 7
God Stats
8W - 14L
1,306 SR
Queue Stats
8W - 14L
1,287 Elo+
Solo
Team Averages
Level 21
1,469 SR
1,442 Elo+

VS

Team Averages
Level 13
1,489 SR
1,301 Elo+
Tyr
Tyr
Glorb Clorp
Tyr
Level 26
God Stats
7W - 7L
1,409 SR
Queue Stats
64W - 80L
1,332 Elo+
Solo
Nemesis
Nemesis
Jt8836
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
RedGoCrazi
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,171 Elo+
Party 1
Medusa
Medusa
Salesiano123
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,064 Elo+
Solo
Merlin
Merlin
borakes-000
Merlin
Level 27
God Stats
65W - 55L
1,538 SR
Queue Stats
199W - 208L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
7 / 0 / 29
11,132
1,113
12,894
10,507
8,679
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
Marbeast0724
Sun Wukong
19
19 / 0 / 25
13,132
1,313
24,513
8,789
9,137
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
15 / 1 / 19
12,083
1,208
20,058
7,980
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
4 / 2 / 28
10,736
1,074
13,525
10,991
6,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
7 / 0 / 29
10,753
1,075
10,594
10,979
4,423
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

317

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 3
9,157
916
12,089
22,286
21,589
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Jt8836
Nemesis
14
0 / 11 / 2
8,209
821
2,194
14,242
5,820
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 15 / 3
8,688
869
6,098
17,320
7,821
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
15
1 / 15 / 2
9,140
914
10,035
21,840
7,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
16
2 / 6 / 1
10,133
1,013
11,795
15,309
5,956
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
14
52
Kills
3
3
Deaths
52
130
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
0
29
21.5
L
0
5
3
0.3
L
Nemesis
Jt8836
Nemesis
0
11
2
0.09
W
Sun Wukong
Marbeast0724
Sun Wukong
19
0
25
31.5
W
15
1
19
24.5
L
0
15
3
0.1
L
Medusa
1
15
2
0.13
W
4
2
28
9
L
Merlin
2
6
1
0.42
W
7
0
29
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,584
Damage
42,211
49,246
Taken
90,997
32,983
Mitigated
48,878
5,698
Healing
5,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
12,894
2,791
0
0
10,507
8,679
0
5,791
4,528
3,489
25,904
L
12,089
2,215
0
1,647
22,286
21,589
0
4,408
17,878
11,745
16,725
L
Nemesis
Jt8836
Nemesis
2,194
568
0
935
14,242
5,820
0
3,103
11,139
0
5,739
W
Sun Wukong
Marbeast0724
Sun Wukong
24,513
5,908
805
848
8,789
9,137
0
3,167
5,389
9,440
40,021
W
20,058
6,974
0
63
7,980
4,644
0
4,067
3,643
0
28,271
L
6,098
973
185
199
17,320
7,821
0
4,252
13,068
13,068
0
L
Medusa
10,035
5,441
0
917
21,840
7,692
0
3,922
17,918
0
27,143
W
13,525
2,689
180
1,932
10,991
6,100
0
5,008
5,664
26,581
0
L
Merlin
11,795
923
153
1,651
15,309
5,956
0
3,025
12,284
45,539
0
W
10,594
7,985
0
1,870
10,979
4,423
0
4,426
6,367
0
17,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,836
Gold Earned
45,327
166
Minions Killed
142
8
Camps Cleared
2
1,005,757
Distance Traveled
792,267
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,132
1,113
39
4
1
202,590
0
L
Tyr
9,157
916
37
4
1
190,135
0
L
Nemesis
8,209
821
0
0
0
143,692
2
W
Sun Wukong
13,132
1,313
64
6
3
219,870
0
W
Loki
12,083
1,208
11
1
2
235,716
0
L
Ra
8,688
869
21
2
0
144,217
2
L
Medusa
9,140
914
18
2
1
157,369
6
W
Hades
10,736
1,074
35
4
1
151,331
0
L
Merlin
10,133
1,013
66
7
0
156,854
2
W
Anhur
10,753
1,075
17
2
1
196,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role