Player Matchup

Arachne
Arachne
Gameboy18
Arachne
Level 149
God Stats
24W - 18L
1,687 SR
Queue Stats
655W - 610L
1,637 Elo+
Party 1
Ymir
Ymir
P Panther21
Ymir
Level 16
God Stats
17W - 4L
1,887 SR
Queue Stats
19W - 5L
1,895 Elo+
Party 1
Cerberus
Cerberus
Silentknives21
Cerberus
Level 106
God Stats
13W - 14L
1,624 SR
Queue Stats
314W - 322L
1,606 Elo+
Party 1
Team Averages
Level 90
1,733 SR
1,713 Elo+

VS

Team Averages
Level 114
1,523 SR
1,652 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
EroE90
King Arthur
Level 158
God Stats
16W - 13L
1,290 SR
Queue Stats
283W - 89L
1,786 Elo+
Party 2
Olorun
Olorun
LawKidRufy
Olorun
Level 24
God Stats
1W - 1L
1,779 SR
Queue Stats
88W - 49L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gameboy18
Arachne
15
7 / 4 / 2
9,792
753
13,060
15,468
7,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 5 / 5
8,362
643
2,790
12,432
12,031
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
11
1 / 5 / 5
8,322
640
11,024
21,684
15,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
7 / 2 / 6
10,733
826
18,459
10,302
3,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
EroE90
King Arthur
12
1 / 4 / 10
9,211
709
8,593
12,893
11,025
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
LawKidRufy
Olorun
13
6 / 3 / 4
9,828
756
14,410
13,064
4,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
9
Kills
14
14
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
2
6
5
W
King Arthur
EroE90
King Arthur
1
4
10
1.5
L
Arachne
Gameboy18
Arachne
7
4
2
2
W
Olorun
LawKidRufy
Olorun
6
3
4
2.67
L
1
5
5
0.7
L
Cerberus
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,874
Damage
41,462
49,584
Taken
36,259
34,575
Mitigated
18,395
11,391
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
18,459
10,123
0
2,368
10,302
3,152
1,282
4,382
5,920
0
49,141
W
King Arthur
EroE90
King Arthur
8,593
618
0
839
12,893
11,025
142
2,668
10,225
0
16,194
L
Arachne
Gameboy18
Arachne
13,060
7,643
0
6,368
15,468
7,161
531
2,527
12,941
0
34,674
W
Olorun
LawKidRufy
Olorun
14,410
8,328
684
7,249
13,064
4,218
1,409
7,254
5,810
45,759
7,890
L
2,790
232
0
0
12,432
12,031
54
1,895
10,537
16,306
0
L
Cerberus
11,024
462
0
5,023
21,684
15,383
0
8,593
13,091
29,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,476
Gold Earned
29,772
149
Minions Killed
181
8
Camps Cleared
4
745,726
Distance Traveled
696,172
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,733
826
81
6
1
227,398
3
W
King Arthur
9,211
709
26
2
0
239,405
2
L
Arachne
9,792
753
60
5
4
271,828
2
W
Olorun
9,828
756
74
6
3
229,369
2
L
Ymir
8,362
643
23
2
1
238,344
4
L
Cerberus
8,322
640
66
5
3
235,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role