Player Matchup

He Bo
He Bo
Dankea
He Bo
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 130L
1,551 Elo+
Party 1
Izanami
Izanami
Lemonty
Izanami
Level 142
God Stats
4W - 13L
1,374 SR
Queue Stats
594W - 605L
1,499 Elo+
Solo
Geb
Geb
Makutaz
Geb
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,214 Elo+
Solo
Anubis
Anubis
cat_spookie
Anubis
Level 84
God Stats
4W - 2L
1,534 SR
Queue Stats
274W - 268L
1,446 Elo+
Party 1
Apollo
Apollo
samrayer68
Apollo
Level 79
God Stats
4W - 5L
1,453 SR
Queue Stats
232W - 231L
1,414 Elo+
Party 1
Team Averages
Level 97
1,472 SR
1,425 Elo+

VS

Team Averages
Level 117
1,509 SR
1,504 Elo+
Scylla
Scylla
 
Scylla
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Comro
Ah Puch
Level 69
God Stats
5W - 1L
1,678 SR
Queue Stats
46W - 36L
1,482 Elo+
Solo
Athena
Athena
Dj-Adamski1
Athena
Level 126
God Stats
3W - 1L
1,374 SR
Queue Stats
241W - 241L
1,524 Elo+
Solo
Cerberus
Cerberus
TiaZilda
Cerberus
Level 130
God Stats
4W - 1L
1,495 SR
Queue Stats
372W - 380L
1,465 Elo+
Solo
Raijin
Raijin
unis20095
Raijin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dankea
He Bo
19
7 / 8 / 5
11,965
798
14,284
13,623
5,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Lemonty
Izanami
19
6 / 5 / 12
11,417
761
15,024
11,540
4,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Geb
15
1 / 8 / 12
9,593
640
9,312
18,662
23,849
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
19
5 / 6 / 10
11,698
780
11,858
12,635
6,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
samrayer68
Apollo
16
3 / 8 / 7
9,646
643
5,845
14,022
4,874
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
12 / 3 / 13
13,474
898
19,596
11,180
5,336
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Comro
Ah Puch
19
10 / 4 / 11
12,106
807
18,073
12,443
5,972
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
20
4 / 3 / 24
12,554
837
8,505
22,722
34,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
TiaZilda
Cerberus
17
4 / 6 / 16
11,004
734
5,036
21,024
23,856
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Raijin
unis20095
Raijin
18
5 / 6 / 18
11,628
775
15,142
12,055
6,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
117
22
Kills
35
35
Deaths
22
46
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
12
3
13
6.17
W
Ah Puch
Comro
Ah Puch
10
4
11
3.88
L
He Bo
Dankea
He Bo
7
8
5
1.19
W
Athena
4
3
24
5.33
L
Izanami
Lemonty
Izanami
6
5
12
2.4
L
Geb
1
8
12
0.88
W
Cerberus
TiaZilda
Cerberus
4
6
16
2
L
Anubis
5
6
10
1.67
L
Apollo
samrayer68
Apollo
3
8
7
0.81
W
Raijin
unis20095
Raijin
5
6
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,323
Damage
66,352
70,482
Taken
79,424
45,334
Mitigated
75,729
15,617
Healing
26,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
19,596
1,044
2,476
3,503
11,180
5,336
1,944
5,704
5,476
43,374
0
W
Ah Puch
Comro
Ah Puch
18,073
83
1,197
1,372
12,443
5,972
1,045
6,154
6,289
36,619
0
L
He Bo
Dankea
He Bo
14,284
744
1,489
2,379
13,623
5,218
653
12,085
1,538
27,884
0
W
Athena
8,505
1,769
4,305
5,036
22,722
34,488
482
8,947
13,775
12,506
0
L
Izanami
Lemonty
Izanami
15,024
6,883
1,706
1,422
11,540
4,817
1,018
10,984
556
0
28,024
L
Geb
9,312
1,023
1,136
2,586
18,662
23,849
0
17,650
1,012
14,437
0
W
Cerberus
TiaZilda
Cerberus
5,036
195
2,084
3,584
21,024
23,856
60
8,281
12,743
8,863
0
L
Anubis
11,858
355
289
3,209
12,635
6,576
0
12,153
482
36,153
0
L
Apollo
samrayer68
Apollo
5,845
1,981
221
1,180
14,022
4,874
0
13,480
542
0
14,990
W
Raijin
unis20095
Raijin
15,142
1,441
2,507
901
12,055
6,077
920
6,368
5,687
43,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,319
Gold Earned
60,766
160
Minions Killed
167
0
Camps Cleared
0
1,281,064
Distance Traveled
1,343,591
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,474
898
49
3
0
277,940
0
W
Ah Puch
12,106
807
36
2
0
274,302
3
L
He Bo
11,965
798
37
2
0
243,698
1
W
Athena
12,554
837
9
1
0
286,880
0
L
Izanami
11,417
761
53
4
0
263,598
6
L
Geb
9,593
640
6
0
0
253,683
4
W
Cerberus
11,004
734
10
1
0
271,130
1
L
Anubis
11,698
780
42
3
0
259,414
3
L
Apollo
9,646
643
22
1
0
260,671
1
W
Raijin
11,628
775
63
4
0
233,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role