Player Matchup

Kuzenbo
Kuzenbo
Forrest83
Kuzenbo
Level 23
God Stats
5W - 7L
1,210 SR
Queue Stats
195W - 191L
1,403 Elo+
Solo
Charybdis
Charybdis
Furman420
Charybdis
Level 15
God Stats
1W - 2L
1,452 SR
Queue Stats
22W - 29L
1,141 Elo+
Solo
Rama
Rama
diamondminer469
Rama
Level 23
God Stats
1W - 0L
1,532 SR
Queue Stats
19W - 16L
1,518 Elo+
Solo
Kukulkan
Kukulkan
ray1325
Kukulkan
Level 28
God Stats
41W - 42L
1,599 SR
Queue Stats
136W - 134L
1,524 Elo+
Solo
Cthulhu
Cthulhu
supersheeps
Cthulhu
Level 8
God Stats
2W - 1L
1,252 SR
Queue Stats
18W - 16L
1,393 Elo+
Solo
Team Averages
Level 19
1,409 SR
1,396 Elo+

VS

Team Averages
Level 18
1,600 SR
1,371 Elo+
Cupid
Cupid
DemiFae22
Cupid
Level 27
God Stats
0W - 2L
1,498 SR
Queue Stats
3W - 3L
1,346 Elo+
Solo
Arachne
Arachne
Tadow01
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,178 Elo+
Solo
Sobek
Sobek
TheGooeyWanderer
Sobek
Level 18
God Stats
2W - 2L
1,901 SR
Queue Stats
38W - 52L
1,397 Elo+
Party 1
Guan Yu
Guan Yu
WizCriZtoo001242
Guan Yu
Level 15
God Stats
35W - 36L
1,447 SR
Queue Stats
81W - 88L
1,529 Elo+
Solo
Ra
Ra
Zane_Harvey
Ra
Level 28
God Stats
4W - 8L
1,654 SR
Queue Stats
101W - 124L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Forrest83
Kuzenbo
19
2 / 3 / 19
11,124
1,011
10,134
11,093
10,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Furman420
Charybdis
19
10 / 1 / 17
12,004
1,091
35,303
13,163
5,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
7 / 2 / 16
12,569
1,143
21,314
10,381
4,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
ray1325
Kukulkan
19
11 / 0 / 13
12,162
1,106
23,569
4,108
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
supersheeps
Cthulhu
19
5 / 3 / 20
12,379
1,125
16,406
12,932
14,356
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DemiFae22
Cupid
17
1 / 6 / 4
10,647
968
16,315
16,605
7,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
Tadow01
Arachne
16
0 / 17 / 3
9,301
846
3,924
23,198
10,110
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 5 / 6
10,783
980
5,088
35,928
26,780
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
4 / 2 / 1
10,592
963
6,414
12,551
11,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 3
10,813
983
15,897
27,491
15,274
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
26
35
Kills
9
9
Deaths
35
85
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cupid
DemiFae22
Cupid
1
6
4
0.5
W
Kuzenbo
Forrest83
Kuzenbo
2
3
19
3.83
W
Charybdis
Furman420
Charybdis
10
1
17
18.5
L
Arachne
Tadow01
Arachne
0
17
3
0.09
L
1
5
6
0.8
L
4
2
1
2.25
L
3
5
3
0.9
W
7
2
16
7.5
W
Kukulkan
ray1325
Kukulkan
11
0
13
17.5
W
Cthulhu
supersheeps
Cthulhu
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,726
Damage
47,638
51,677
Taken
115,773
35,345
Mitigated
71,136
8,534
Healing
17,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
DemiFae22
Cupid
16,315
5,225
71
753
16,605
7,603
0
6,720
9,754
0
55,231
W
Kuzenbo
Forrest83
Kuzenbo
10,134
3,489
581
112
11,093
10,090
0
4,033
7,060
18,914
0
W
Charybdis
Furman420
Charybdis
35,303
24,358
0
2,790
13,163
5,011
0
6,539
6,624
0
50,731
L
Arachne
Tadow01
Arachne
3,924
2,719
0
204
23,198
10,110
0
13,309
9,607
0
7,555
L
5,088
699
0
6,583
35,928
26,780
0
14,416
21,128
16,465
0
L
6,414
319
420
3,818
12,551
11,369
0
4,527
7,816
966
12,779
L
15,897
878
705
4,489
27,491
15,274
0
9,910
17,359
38,495
0
W
21,314
13,209
0
3,662
10,381
4,174
0
4,875
5,506
0
45,357
W
Kukulkan
ray1325
Kukulkan
23,569
784
0
0
4,108
1,714
0
2,024
2,084
40,591
0
W
Cthulhu
supersheeps
Cthulhu
16,406
2,663
1,339
50
12,932
14,356
0
4,462
8,470
41,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,238
Gold Earned
52,136
244
Minions Killed
193
4
Camps Cleared
3
1,114,511
Distance Traveled
1,056,392
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,647
968
116
11
0
193,675
2
W
Kuzenbo
11,124
1,011
24
2
0
234,338
0
W
Charybdis
12,004
1,091
30
3
1
208,833
0
L
Arachne
9,301
846
5
0
1
201,024
0
L
Sobek
10,783
980
14
1
0
212,994
0
L
Guan Yu
10,592
963
13
1
1
234,518
0
L
Ra
10,813
983
45
4
1
214,181
1
W
Rama
12,569
1,143
71
6
2
188,954
0
W
Kukulkan
12,162
1,106
56
5
0
255,255
1
W
Cthulhu
12,379
1,125
63
6
1
227,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role