Player Matchup

Hades
Hades
BoRomero2000
Hades
Level 64
God Stats
36W - 36L
1,497 SR
Queue Stats
38W - 39L
1,392 Elo+
Party 3
Ymir
Ymir
CacheMontiel
Ymir
Level 14
God Stats
2W - 4L
1,476 SR
Queue Stats
19W - 21L
1,342 Elo+
Party 3
Nemesis
Nemesis
ShinobuKochoDS
Nemesis
Level 46
God Stats
28W - 18L
1,572 SR
Queue Stats
143W - 139L
1,562 Elo+
Party 1
Neith
Neith
SoulsThief9732
Neith
Level 49
God Stats
6W - 6L
1,481 SR
Queue Stats
35W - 59L
1,355 Elo+
Solo
Set
Set
hunts02
Set
Level 63
God Stats
7W - 13L
1,407 SR
Queue Stats
284W - 309L
1,471 Elo+
Party 1
Team Averages
Level 47
1,487 SR
1,424 Elo+

VS

Team Averages
Level 49
1,522 SR
1,472 Elo+
Agni
Agni
 
Agni
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CalebTheWhite
Arachne
Level 51
God Stats
13W - 10L
1,535 SR
Queue Stats
186W - 183L
1,435 Elo+
Party 2
Cupid
Cupid
DoctorE007
Cupid
Level 66
God Stats
13W - 13L
1,509 SR
Queue Stats
85W - 113L
1,426 Elo+
Solo
Chang'e
Chang'e
TheyCallMeTeehee
Chang'e
Level 39
God Stats
21W - 20L
1,564 SR
Queue Stats
107W - 115L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,665
567
2,535
4,915
2,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 2 / 2
4,907
491
1,293
5,288
3,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 2 / 0
6,095
610
3,809
6,270
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 3 / 2
4,910
491
3,817
5,098
1,117
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Set
11
1 / 1 / 0
6,259
626
2,974
5,714
2,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 1 / 2
6,421
642
2,840
4,155
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
 
Osiris
11
0 / 1 / 1
5,678
568
2,118
6,058
5,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
10
5 / 2 / 2
6,270
627
6,600
5,976
2,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
9
4 / 2 / 1
5,334
533
2,986
5,400
980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 1 / 3
5,399
540
1,995
5,168
927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
7
Kills
10
10
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
2
2
W
Osiris
 
Osiris
0
1
1
0.5
L
2
2
0
1
L
0
2
2
0.5
W
Arachne
5
2
2
3
W
Cupid
4
2
1
2.25
L
3
2
0
1.5
L
1
3
2
0.67
W
0
1
3
1.5
L
Set
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,428
Damage
16,539
27,285
Taken
26,757
10,781
Mitigated
10,129
9,397
Healing
11,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
2,840
149
0
1,070
4,155
892
0
782
3,373
34,838
0
W
Osiris
 
Osiris
2,118
326
0
2,428
6,058
5,246
0
0
5,967
0
25,927
L
2,535
100
88
1,968
4,915
2,022
0
1,506
3,266
23,719
0
L
1,293
420
0
1,756
5,288
3,569
0
1,183
4,105
12,998
0
W
Arachne
6,600
4,351
0
2,170
5,976
2,084
20
748
5,182
0
27,602
W
Cupid
2,986
989
91
1,563
5,400
980
570
1,347
4,053
0
22,401
L
3,809
1,623
0
2,863
6,270
1,716
0
1,221
4,910
0
34,938
L
3,817
1,033
0
1,277
5,098
1,117
180
686
4,412
0
22,763
W
1,995
115
1,559
2,555
5,168
927
87
1,212
3,956
17,746
0
L
Set
2,974
1,286
0
1,445
5,714
2,357
99
0
5,239
0
34,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,836
Gold Earned
29,102
277
Minions Killed
273
0
Camps Cleared
0
1,036,657
Distance Traveled
1,013,746
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,421
642
88
9
0
210,742
3
W
Osiris
5,678
568
57
6
0
199,158
1
L
Hades
5,665
567
54
5
0
200,837
6
L
Ymir
4,907
491
23
2
0
190,002
1
W
Arachne
6,270
627
49
5
0
225,536
0
W
Cupid
5,334
533
45
5
0
185,788
1
L
Nemesis
6,095
610
70
7
0
241,311
3
L
Neith
4,910
491
36
4
0
198,107
0
W
Chang'e
5,399
540
34
3
0
192,522
0
L
Set
6,259
626
94
9
0
206,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role