Player Matchup

Da Ji
Da Ji
Altair206
Da Ji
Level 38
God Stats
1W - 0L
1,275 SR
Queue Stats
41W - 40L
1,388 Elo+
Party 2
Ares
Ares
Antho Lbarjo
Ares
Level 37
God Stats
6W - 5L
1,354 SR
Queue Stats
53W - 55L
1,403 Elo+
Party 2
Discordia
Discordia
Cerbere1704
Discordia
Level 33
God Stats
25W - 22L
1,468 SR
Queue Stats
56W - 64L
1,375 Elo+
Party 2
Hou Yi
Hou Yi
FanatiqueMAJOR
Hou Yi
Level 63
God Stats
3W - 1L
1,708 SR
Queue Stats
36W - 40L
1,402 Elo+
Party 2
Arachne
Arachne
nhtalp
Arachne
Level 39
God Stats
27W - 38L
1,459 SR
Queue Stats
83W - 111L
1,349 Elo+
Solo
Team Averages
Level 42
1,453 SR
1,384 Elo+

VS

Team Averages
Level 38
1,554 SR
1,256 Elo+
Olorun
Olorun
CrossΩ
Olorun
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,147 Elo+
Party 1
Chaac
Chaac
GOJO-EN-TWINGO
Chaac
Level 26
God Stats
3W - 4L
1,688 SR
Queue Stats
35W - 60L
1,321 Elo+
Party 3
Medusa
Medusa
SZbejgn
Medusa
Level 39
God Stats
18W - 21L
1,449 SR
Queue Stats
27W - 31L
1,478 Elo+
Solo
Ne Zha
Ne Zha
ZORO-EN-TWINGO
Ne Zha
Level 48
God Stats
5W - 3L
1,633 SR
Queue Stats
161W - 194L
1,355 Elo+
Party 3
Fafnir
Fafnir
teoastergoodAPV
Fafnir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
979 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Altair206
Da Ji
14
2 / 0 / 6
8,293
488
5,618
9,580
5,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 12
8,943
526
8,239
12,712
12,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Cerbere1704
Discordia
15
2 / 0 / 4
9,003
530
6,499
4,546
1,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
10 / 2 / 3
10,054
591
12,862
12,692
5,380
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
nhtalp
Arachne
14
6 / 0 / 4
8,834
520
4,709
12,623
5,375
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CrossΩ
Olorun
15
0 / 2 / 0
8,631
508
4,644
11,780
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 0
7,200
424
6,807
12,972
12,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
SZbejgn
Medusa
12
0 / 6 / 2
7,082
417
7,555
8,921
2,450
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 7 / 0
7,543
444
6,735
13,923
4,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 6 / 1
6,070
357
2,221
12,168
9,943
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
22
Kills
1
2
Deaths
22
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Altair206
Da Ji
2
0
6
5
W
2
0
12
8
W
Discordia
Cerbere1704
Discordia
2
0
4
4
L
Olorun
CrossΩ
Olorun
0
2
0
0
W
10
2
3
5.75
L
0
1
0
0
L
Medusa
SZbejgn
Medusa
0
6
2
0.17
L
1
7
0
0.14
W
Arachne
nhtalp
Arachne
6
0
4
8
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,927
Damage
27,962
52,153
Taken
59,764
30,375
Mitigated
34,532
20,844
Healing
17,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Altair206
Da Ji
5,618
1,438
0
2,302
9,580
5,152
0
489
8,865
0
43,214
W
8,239
567
0
1,393
12,712
12,753
446
2,474
9,960
27,588
0
W
Discordia
Cerbere1704
Discordia
6,499
59
0
2,377
4,546
1,715
1,327
1,767
2,733
56,498
0
L
Olorun
CrossΩ
Olorun
4,644
1,571
827
4,711
11,780
4,880
0
5,208
6,572
64,513
0
W
12,862
7,746
0
7,339
12,692
5,380
4,425
912
11,686
0
69,840
L
6,807
734
420
6,347
12,972
12,580
763
3,534
9,438
0
34,650
L
Medusa
SZbejgn
Medusa
7,555
2,328
0
1,068
8,921
2,450
0
1,339
7,582
0
46,530
L
6,735
2,258
0
3,560
13,923
4,679
94
1,345
12,578
0
49,857
W
Arachne
nhtalp
Arachne
4,709
2,979
190
7,243
12,623
5,375
0
1,502
10,566
0
32,891
L
2,221
795
0
1,011
12,168
9,943
0
3,312
8,856
15,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,127
Gold Earned
36,526
393
Minions Killed
386
0
Camps Cleared
0
1,579,222
Distance Traveled
1,499,220
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,293
488
78
5
0
322,026
4
W
Ares
8,943
526
33
2
0
326,110
1
W
Discordia
9,003
530
106
6
0
316,272
1
L
Olorun
8,631
508
145
9
0
293,455
3
W
Hou Yi
10,054
591
118
7
0
290,162
0
L
Chaac
7,200
424
54
3
0
334,523
0
L
Medusa
7,082
417
68
4
0
323,971
0
L
Ne Zha
7,543
444
95
6
0
334,454
1
W
Arachne
8,834
520
58
3
0
324,652
0
L
Fafnir
6,070
357
24
1
0
212,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role