Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DelicateLive
Ah Muzen Cab
Level 28
God Stats
4W - 1L
1,561 SR
Queue Stats
6W - 1L
1,696 Elo+
Solo
Artemis
Artemis
Gueche33
Artemis
Level 26
God Stats
22W - 17L
1,527 SR
Queue Stats
62W - 67L
1,388 Elo+
Solo
Merlin
Merlin
Sergesage
Merlin
Level 25
God Stats
13W - 10L
1,463 SR
Queue Stats
193W - 216L
1,363 Elo+
Solo
Ymir
Ymir
djomba
Ymir
Level 26
God Stats
6W - 8L
1,426 SR
Queue Stats
75W - 84L
1,386 Elo+
Solo
Kali
Kali
save_me_Hades
Kali
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 26L
1,242 Elo+
Solo
Team Averages
Level 23
1,496 SR
1,415 Elo+

VS

Team Averages
Level 23
1,472 SR
1,426 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
AxelSnow
Raijin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 126L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
Gludarner
Danzaburou
Level 6
God Stats
3W - 2L
1,495 SR
Queue Stats
12W - 14L
1,494 Elo+
Party 1
Ymir
Ymir
Hexenaffe
Ymir
Level 26
God Stats
3W - 4L
1,366 SR
Queue Stats
94W - 100L
1,357 Elo+
Party 1
Tyr
Tyr
LimothyTeary
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DelicateLive
Ah Muzen Cab
8
0 / 3 / 1
4,857
486
2,256
4,823
1,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Gueche33
Artemis
10
6 / 0 / 3
6,179
618
6,331
2,997
831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Sergesage
Merlin
11
6 / 0 / 2
6,622
662
4,010
3,710
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
djomba
Ymir
8
1 / 0 / 4
5,262
526
1,175
4,668
2,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 0 / 2
5,803
580
1,625
3,882
1,078
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
1 / 2 / 0
4,647
465
2,092
4,317
1,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
AxelSnow
Raijin
8
0 / 3 / 0
4,743
474
1,375
4,781
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Gludarner
Danzaburou
6
0 / 4 / 0
4,247
425
2,624
4,177
938
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
6
0 / 5 / 0
4,326
433
795
7,882
3,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 2 / 1
5,053
505
1,783
5,845
3,619
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
16
Kills
3
3
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
2
0
0.5
L
Raijin
AxelSnow
Raijin
0
3
0
0
W
Ah Muzen Cab
DelicateLive
Ah Muzen Cab
0
3
1
0.17
L
Danzaburou
Gludarner
Danzaburou
0
4
0
0
W
Artemis
Gueche33
Artemis
6
0
3
7.5
L
Ymir
0
5
0
0
L
2
2
1
1.25
W
Merlin
Sergesage
Merlin
6
0
2
7
W
Ymir
djomba
Ymir
1
0
4
3
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,397
Damage
8,669
20,080
Taken
27,002
6,597
Mitigated
10,441
7,313
Healing
4,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,092
280
0
1,293
4,317
1,429
192
176
4,141
0
19,345
L
Raijin
AxelSnow
Raijin
1,375
86
0
465
4,781
1,365
616
2,588
2,193
23,395
0
W
Ah Muzen Cab
DelicateLive
Ah Muzen Cab
2,256
628
0
1,198
4,823
1,215
96
0
4,823
0
18,862
L
Danzaburou
Gludarner
Danzaburou
2,624
1,561
0
355
4,177
938
0
963
3,214
0
15,108
W
Artemis
Gueche33
Artemis
6,331
3,202
0
1,840
2,997
831
420
455
2,542
0
33,036
L
Ymir
795
153
0
533
7,882
3,090
0
992
6,890
10,210
0
L
1,783
293
0
1,739
5,845
3,619
61
466
5,379
0
13,697
W
Merlin
Sergesage
Merlin
4,010
211
0
1,332
3,710
1,010
72
1,201
2,335
29,980
0
W
Ymir
djomba
Ymir
1,175
238
34
1,368
4,668
2,463
0
340
4,328
17,602
0
W
1,625
578
0
1,541
3,882
1,078
0
0
3,882
0
22,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,723
Gold Earned
23,016
256
Minions Killed
147
0
Camps Cleared
0
884,883
Distance Traveled
879,054
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,647
465
37
4
0
176,731
2
L
Raijin
4,743
474
34
3
0
165,214
4
W
Ah Muzen Cab
4,857
486
36
4
0
169,885
0
L
Danzaburou
4,247
425
30
3
0
170,675
1
W
Artemis
6,179
618
71
7
0
170,713
2
L
Ymir
4,326
433
16
2
0
165,336
6
L
Tyr
5,053
505
30
3
0
201,098
4
W
Merlin
6,622
662
69
7
0
190,102
1
W
Ymir
5,262
526
21
2
0
160,218
4
W
Kali
5,803
580
59
6
0
193,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role