Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Griffith861
Morgan Le Fay
Level 145
God Stats
5W - 9L
1,435 SR
Queue Stats
76W - 91L
1,465 Elo+
Solo
Izanami
Izanami
Hunds0me
Izanami
Level 156
God Stats
20W - 12L
1,598 SR
Queue Stats
496W - 588L
1,508 Elo+
Solo
Team Averages
Level 127
1,511 SR
1,491 Elo+

VS

Team Averages
Level 124
1,404 SR
1,387 Elo+
Arachne
Arachne
Ignorance3405
Arachne
Level 86
God Stats
8W - 12L
1,332 SR
Queue Stats
703W - 1,249L
1,313 Elo+
Party 1
Merlin
Merlin
Joe Cool82690
Merlin
Level 128
God Stats
461W - 455L
1,603 SR
Queue Stats
1,092W - 1,148L
1,485 Elo+
Solo
Hercules
Hercules
just BROLY fool
Hercules
Level 159
God Stats
30W - 57L
1,276 SR
Queue Stats
860W - 1,455L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
5 / 0 / 2
8,065
807
2,991
6,415
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
Griffith861
Morgan Le Fay
11
0 / 0 / 7
6,860
686
4,813
4,068
1,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Hunds0me
Izanami
11
2 / 0 / 5
7,057
706
4,770
4,223
1,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
8
0 / 4 / 0
5,506
551
1,063
7,852
2,578
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 0 / 0
5,999
600
4,222
2,766
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
8
0 / 3 / 0
5,771
577
1,462
4,793
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
0
2
6
W
Morgan Le Fay
Griffith861
Morgan Le Fay
0
0
7
3.5
W
Izanami
Hunds0me
Izanami
2
0
5
4.5
L
Arachne
0
4
0
0
L
0
0
0
0
L
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,574
Damage
6,747
14,706
Taken
15,411
9,636
Mitigated
5,852
5,436
Healing
1,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,991
420
104
2,319
6,415
6,920
57
1,552
4,640
5,756
0
W
Morgan Le Fay
Griffith861
Morgan Le Fay
4,813
303
0
2,391
4,068
1,469
621
1,612
2,288
27,842
0
W
Izanami
Hunds0me
Izanami
4,770
3,197
0
622
4,223
1,247
332
839
3,268
0
35,157
L
Arachne
1,063
871
0
665
7,852
2,578
0
4,569
3,283
0
5,074
L
4,222
95
0
691
2,766
907
0
1,469
1,297
26,516
0
L
Hercules
1,462
368
0
323
4,793
2,367
0
2,553
2,240
0
5,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,982
Gold Earned
17,276
132
Minions Killed
78
6
Camps Cleared
4
546,358
Distance Traveled
485,270
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,065
807
10
1
0
194,023
1
W
Morgan Le Fay
6,860
686
62
6
4
181,924
0
W
Izanami
7,057
706
60
6
2
170,411
2
L
Arachne
5,506
551
7
1
2
168,449
0
L
Merlin
5,999
600
55
6
0
175,184
2
L
Hercules
5,771
577
16
2
2
141,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role