Player Matchup

Kukulkan
Kukulkan
Kanukkiller
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 26L
1,692 Elo+
Party 1
Tyr
Tyr
xHazky
Tyr
Level 14
God Stats
2W - 5L
1,418 SR
Queue Stats
15W - 20L
1,401 Elo+
Solo
Fenrir
Fenrir
xK3nx
Fenrir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 27L
1,692 Elo+
Party 1
Team Averages
Level 9
1,473 SR
1,595 Elo+

VS

Team Averages
Level 44
1,464 SR
1,456 Elo+
Nox
Nox
 
Nox
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BonnathanKun
Mulan
Level 6
God Stats
5W - 4L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Hercules
Hercules
Luctuti
Hercules
Level 28
God Stats
7W - 12L
1,391 SR
Queue Stats
81W - 114L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kanukkiller
Kukulkan
13
4 / 11 / 4
10,040
628
14,223
13,353
5,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
xHazky
Tyr
14
1 / 6 / 6
10,204
638
8,119
17,935
9,735
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
xK3nx
Fenrir
13
4 / 8 / 4
10,454
653
10,161
20,053
12,877
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
13 / 3 / 10
12,664
792
22,609
13,096
5,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 4 / 15
11,037
690
10,616
16,177
10,307
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Luctuti
Hercules
15
8 / 2 / 13
11,957
747
9,349
9,019
6,971
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
9
Kills
24
25
Deaths
9
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
13
3
10
6
W
3
4
15
2.63
L
Kukulkan
Kanukkiller
Kukulkan
4
11
4
0.55
W
Hercules
Luctuti
Hercules
8
2
13
7.25
L
Tyr
xHazky
Tyr
1
6
6
0.67
L
Fenrir
xK3nx
Fenrir
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,503
Damage
42,574
51,341
Taken
38,292
27,707
Mitigated
22,821
8,489
Healing
6,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
22,609
2,603
0
2,439
13,096
5,543
1,412
3,822
9,274
63,975
0
W
10,616
1,990
0
1,579
16,177
10,307
490
8,047
8,130
12
24,528
L
Kukulkan
Kanukkiller
Kukulkan
14,223
1,495
0
555
13,353
5,095
0
5,877
7,476
34,633
0
W
Hercules
Luctuti
Hercules
9,349
2,074
1,313
1,445
9,019
6,971
524
3,209
5,810
0
24,869
L
Tyr
xHazky
Tyr
8,119
1,610
0
5,107
17,935
9,735
0
8,548
9,387
691
33,893
L
Fenrir
xK3nx
Fenrir
10,161
4,529
287
2,540
20,053
12,877
0
8,731
11,322
0
23,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,698
Gold Earned
35,658
140
Minions Killed
161
5
Camps Cleared
8
766,681
Distance Traveled
814,366
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,664
792
99
6
7
270,056
3
W
Mulan
11,037
690
25
2
0
272,602
0
L
Kukulkan
10,040
628
53
3
1
224,781
3
W
Hercules
11,957
747
37
2
1
271,708
1
L
Tyr
10,204
638
48
3
4
303,360
2
L
Fenrir
10,454
653
39
2
0
238,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role