Player Matchup

Sol
Sol
Battlegados
Sol
Level 25
God Stats
16W - 12L
1,478 SR
Queue Stats
62W - 64L
1,426 Elo+
Party 2
Osiris
Osiris
PORTUGA GAMESSS
Osiris
Level 89
God Stats
11W - 8L
1,576 SR
Queue Stats
385W - 385L
1,484 Elo+
Party 2
Ares
Ares
emiliu14
Ares
Level 27
God Stats
7W - 5L
1,561 SR
Queue Stats
115W - 119L
1,459 Elo+
Party 4
Baron Samedi
Baron Samedi
magalhusky
Baron Samedi
Level 98
God Stats
6W - 4L
1,286 SR
Queue Stats
370W - 364L
1,518 Elo+
Party 2
Mercury
Mercury
rokenperren
Mercury
Level 66
God Stats
30W - 23L
1,687 SR
Queue Stats
172W - 155L
1,560 Elo+
Party 4
Team Averages
Level 61
1,518 SR
1,490 Elo+

VS

Team Averages
Level 77
1,608 SR
1,551 Elo+
Sylvanus
Sylvanus
ChavoPY
Sylvanus
Level 67
God Stats
2W - 5L
1,442 SR
Queue Stats
420W - 431L
1,482 Elo+
Party 3
Serqet
Serqet
ESMauroo
Serqet
Level 149
God Stats
1W - 1L
1,494 SR
Queue Stats
108W - 56L
1,639 Elo+
Party 1
Discordia
Discordia
SlililaY
Discordia
Level 39
God Stats
13W - 3L
1,736 SR
Queue Stats
125W - 82L
1,581 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Trussy
Ah Muzen Cab
Level 46
God Stats
98W - 82L
1,589 SR
Queue Stats
272W - 270L
1,448 Elo+
Party 3
Danzaburou
Danzaburou
xKyou3
Danzaburou
Level 82
God Stats
17W - 6L
1,777 SR
Queue Stats
412W - 198L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,250
544
5,296
9,961
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 1 / 1
10,216
601
9,055
9,637
8,554
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
13
1 / 2 / 11
8,522
501
4,562
13,360
11,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
magalhusky
Baron Samedi
16
5 / 3 / 6
9,312
548
8,453
9,920
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
rokenperren
Mercury
16
8 / 2 / 5
9,653
568
11,100
10,692
4,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChavoPY
Sylvanus
12
2 / 5 / 4
7,884
464
4,118
12,554
9,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
ESMauroo
Serqet
15
5 / 2 / 5
9,580
564
10,315
11,997
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
SlililaY
Discordia
11
3 / 6 / 3
8,047
473
9,191
8,480
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Trussy
Ah Muzen Cab
15
1 / 4 / 2
8,900
524
4,532
9,863
3,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
xKyou3
Danzaburou
16
1 / 4 / 3
9,342
550
5,141
9,496
3,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
21
Kills
12
12
Deaths
21
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
L
Sylvanus
ChavoPY
Sylvanus
2
5
4
0.8
L
Serqet
ESMauroo
Serqet
5
2
5
3.75
W
5
1
1
5.5
L
Discordia
SlililaY
Discordia
3
6
3
0.75
L
Ah Muzen Cab
Trussy
Ah Muzen Cab
1
4
2
0.5
W
Ares
1
2
11
3.25
W
Baron Samedi
magalhusky
Baron Samedi
5
3
6
2.67
W
Mercury
rokenperren
Mercury
8
2
5
5.25
L
Danzaburou
xKyou3
Danzaburou
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,466
Damage
33,297
53,570
Taken
52,390
31,456
Mitigated
24,373
17,770
Healing
13,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,296
1,933
0
4,257
9,961
2,698
1,189
2,116
7,533
69,787
0
L
Sylvanus
ChavoPY
Sylvanus
4,118
812
255
1,842
12,554
9,306
0
5,239
7,315
10,788
0
L
Serqet
ESMauroo
Serqet
10,315
3,925
0
4,464
11,997
4,647
0
4,537
7,460
0
66,872
W
9,055
2,486
0
2,289
9,637
8,554
393
663
8,950
0
65,436
L
Discordia
SlililaY
Discordia
9,191
301
75
972
8,480
3,035
405
3,905
4,575
32,613
0
L
Ah Muzen Cab
Trussy
Ah Muzen Cab
4,532
2,400
0
2,489
9,863
3,784
886
572
9,291
0
60,854
W
Ares
4,562
120
0
4,324
13,360
11,045
228
3,098
9,656
21,120
0
W
Baron Samedi
magalhusky
Baron Samedi
8,453
762
1,556
2,934
9,920
4,633
0
4,169
5,536
61,327
0
W
Mercury
rokenperren
Mercury
11,100
5,182
0
2,410
10,692
4,526
0
2,887
7,147
0
70,032
L
Danzaburou
xKyou3
Danzaburou
5,141
2,249
0
3,327
9,496
3,601
1,263
4,058
5,438
0
74,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,953
Gold Earned
43,753
528
Minions Killed
463
0
Camps Cleared
0
1,752,584
Distance Traveled
1,558,024
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,250
544
134
8
0
318,881
2
L
Sylvanus
7,884
464
16
1
0
250,912
5
L
Serqet
9,580
564
120
7
0
416,548
4
W
Osiris
10,216
601
165
10
0
355,585
4
L
Discordia
8,047
473
60
4
0
250,088
2
L
Ah Muzen Cab
8,900
524
129
8
0
318,185
6
W
Ares
8,522
501
28
2
0
366,986
1
W
Baron Samedi
9,312
548
94
6
0
326,604
11
W
Mercury
9,653
568
107
6
0
384,528
3
L
Danzaburou
9,342
550
138
8
0
322,291
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role