Player Matchup

Thanatos
Thanatos
LunitaG
Thanatos
Level 26
God Stats
5W - 4L
1,494 SR
Queue Stats
40W - 36L
1,483 Elo+
Solo
Anubis
Anubis
Nasa_Qualidade
Anubis
Level 25
God Stats
5W - 2L
1,568 SR
Queue Stats
85W - 67L
1,492 Elo+
Solo
Rama
Rama
dedebrevi
Rama
Level 28
God Stats
4W - 1L
1,830 SR
Queue Stats
55W - 42L
1,490 Elo+
Solo
Cerberus
Cerberus
pologov2
Cerberus
Level 29
God Stats
8W - 4L
1,673 SR
Queue Stats
54W - 58L
1,438 Elo+
Solo
Medusa
Medusa
smurftudo
Medusa
Level 10
God Stats
69W - 59L
1,624 SR
Queue Stats
156W - 183L
1,590 Elo+
Solo
Team Averages
Level 24
1,638 SR
1,499 Elo+

VS

Team Averages
Level 17
1,562 SR
1,519 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Diekum
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,494 Elo+
Solo
Amaterasu
Amaterasu
FTR_sBladeS
Amaterasu
Level 4
God Stats
2W - 3L
1,808 SR
Queue Stats
4W - 5L
1,541 Elo+
Party 1
Neith
Neith
I_Love_Pugs1
Neith
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 83L
1,386 Elo+
Solo
Arachne
Arachne
Streliziaa_Apus
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LunitaG
Thanatos
6
0 / 3 / 0
3,992
570
1,191
3,742
1,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 2 / 0
4,765
681
2,343
3,350
1,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
8
0 / 2 / 0
4,645
664
1,906
3,443
836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
pologov2
Cerberus
6
0 / 1 / 6
4,369
624
1,288
4,197
1,684
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
smurftudo
Medusa
8
6 / 1 / 0
5,366
767
5,437
3,594
964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
5
1 / 0 / 1
3,905
558
526
810
132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Diekum
Cthulhu
6
0 / 2 / 0
3,752
536
1,169
4,599
1,462
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amaterasu
FTR_sBladeS
Amaterasu
7
1 / 0 / 0
4,138
591
1,164
3,549
1,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 3 / 2
3,734
533
1,069
3,763
650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
7 / 3 / 0
5,179
740
6,942
5,640
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
8
Kills
9
9
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
1
1.5
L
Cthulhu
Diekum
Cthulhu
0
2
0
0
L
Amaterasu
FTR_sBladeS
Amaterasu
1
0
0
1
L
0
3
2
0.33
W
Thanatos
LunitaG
Thanatos
0
3
0
0
W
2
2
0
1
L
7
3
0
2.33
W
Rama
0
2
0
0
W
Cerberus
pologov2
Cerberus
0
1
6
3
W
Medusa
smurftudo
Medusa
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,165
Damage
10,870
18,326
Taken
18,361
6,104
Mitigated
5,429
5,819
Healing
3,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
526
459
0
500
810
132
0
63
747
9,733
0
L
Cthulhu
Diekum
Cthulhu
1,169
121
0
712
4,599
1,462
0
1,383
3,216
8,454
0
L
Amaterasu
FTR_sBladeS
Amaterasu
1,164
489
0
781
3,549
1,691
0
0
3,549
0
10,966
L
1,069
475
0
144
3,763
650
0
436
3,327
0
11,264
W
Thanatos
LunitaG
Thanatos
1,191
550
0
2,135
3,742
1,310
0
421
3,289
0
17,048
W
2,343
0
0
1,067
3,350
1,310
0
73
3,277
19,697
0
L
6,942
4,667
0
1,782
5,640
1,494
9
1,749
3,891
0
22,785
W
Rama
1,906
1,700
0
1,015
3,443
836
366
0
3,443
0
19,065
W
Cerberus
pologov2
Cerberus
1,288
186
84
931
4,197
1,684
0
651
3,546
7,340
0
W
Medusa
smurftudo
Medusa
5,437
1,869
0
587
3,594
964
198
518
3,076
0
24,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,137
Gold Earned
20,708
198
Minions Killed
116
0
Camps Cleared
0
703,575
Distance Traveled
658,384
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,905
558
24
3
0
74,751
2
L
Cthulhu
3,752
536
8
1
0
129,347
2
L
Amaterasu
4,138
591
21
3
0
134,962
0
L
Neith
3,734
533
23
3
0
140,447
1
W
Thanatos
3,992
570
38
5
0
164,656
1
W
Anubis
4,765
681
52
7
0
145,172
3
L
Arachne
5,179
740
40
6
0
178,877
0
W
Rama
4,645
664
45
6
0
128,155
1
W
Cerberus
4,369
624
18
3
0
143,396
3
W
Medusa
5,366
767
45
6
0
122,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role