Player Matchup

Izanami
Izanami
Mostik25
Izanami
Level 20
God Stats
12W - 14L
1,500 SR
Queue Stats
132W - 141L
1,284 Elo+
Solo
Anubis
Anubis
MrDiegoti
Anubis
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
38W - 48L
1,273 Elo+
Solo
Yemoja
Yemoja
PTWraither
Yemoja
Level 29
God Stats
2W - 3L
1,300 SR
Queue Stats
92W - 86L
1,307 Elo+
Solo
Cernunnos
Cernunnos
Zx_doge_xZ
Cernunnos
Level 17
God Stats
19W - 28L
1,475 SR
Queue Stats
28W - 36L
1,246 Elo+
Solo
Neith
Neith
camythekid
Neith
Level 29
God Stats
62W - 78L
1,427 SR
Queue Stats
89W - 121L
1,307 Elo+
Solo
Team Averages
Level 23
1,440 SR
1,283 Elo+

VS

Team Averages
Level 29
1,448 SR
1,298 Elo+
Ymir
Ymir
DuckFail
Ymir
Level 10
God Stats
2W - 2L
1,488 SR
Queue Stats
3W - 4L
1,423 Elo+
Party 1
Sol
Sol
TomBoel
Sol
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 191L
1,262 Elo+
Party 1
Fenrir
Fenrir
flowerx iwnl
Fenrir
Level 26
God Stats
7W - 5L
1,416 SR
Queue Stats
78W - 100L
1,335 Elo+
Solo
Loki
Loki
pompeyjock
Loki
Level 26
God Stats
12W - 15L
1,434 SR
Queue Stats
24W - 31L
1,186 Elo+
Solo
Bellona
Bellona
space gerbils
Bellona
Level 28
God Stats
15W - 11L
1,403 SR
Queue Stats
72W - 97L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mostik25
Izanami
7
1 / 5 / 1
5,270
479
3,167
5,545
1,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Anubis
MrDiegoti
Anubis
10
0 / 3 / 0
5,346
486
2,022
5,575
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
PTWraither
Yemoja
7
1 / 1 / 0
4,778
434
2,077
4,127
1,302
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Zx_doge_xZ
Cernunnos
8
0 / 1 / 2
5,138
467
2,889
7,637
2,071
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
6
0 / 5 / 0
4,369
397
984
5,110
1,264
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
2 / 1 / 2
5,312
483
553
5,161
2,902
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
10
3 / 0 / 2
5,975
543
5,743
4,616
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
8
2 / 1 / 3
5,226
475
2,998
4,869
1,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 0 / 1
6,123
557
3,157
2,873
1,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
12
4 / 0 / 0
6,590
599
4,367
5,050
3,630
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
15
15
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
2
3
L
Izanami
Mostik25
Izanami
1
5
1
0.3
L
Anubis
MrDiegoti
Anubis
0
3
0
0
L
Yemoja
PTWraither
Yemoja
1
1
0
1
W
Sol
3
0
2
4
L
Cernunnos
Zx_doge_xZ
Cernunnos
0
1
2
1
L
Neith
0
5
0
0
W
Fenrir
2
1
3
3.5
W
4
0
1
4.5
W
Bellona
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,139
Damage
16,818
27,994
Taken
22,569
8,054
Mitigated
10,452
4,027
Healing
6,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
553
207
0
349
5,161
2,902
168
1,202
3,959
8,128
0
L
Izanami
Mostik25
Izanami
3,167
2,137
0
564
5,545
1,489
0
2,753
2,572
0
19,412
L
Anubis
MrDiegoti
Anubis
2,022
656
0
1,101
5,575
1,928
512
32
5,543
30,760
0
L
Yemoja
PTWraither
Yemoja
2,077
876
1,268
201
4,127
1,302
460
782
3,265
10,941
0
W
Sol
5,743
1,705
0
2,761
4,616
1,012
864
278
4,338
33,054
0
L
Cernunnos
Zx_doge_xZ
Cernunnos
2,889
963
0
664
7,637
2,071
316
2,080
5,385
0
26,526
L
Neith
984
495
0
229
5,110
1,264
268
177
4,933
0
15,438
W
Fenrir
2,998
701
0
1,562
4,869
1,827
355
497
4,372
0
15,877
W
3,157
686
0
442
2,873
1,081
1,376
354
2,519
0
27,134
W
Bellona
4,367
1,361
0
1,862
5,050
3,630
1,403
1,768
3,282
0
38,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,901
Gold Earned
29,226
197
Minions Killed
271
0
Camps Cleared
0
858,052
Distance Traveled
1,025,641
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,312
483
19
2
0
190,807
3
L
Izanami
5,270
479
43
4
0
182,101
1
L
Anubis
5,346
486
66
6
0
155,123
0
L
Yemoja
4,778
434
16
1
0
184,747
1
W
Sol
5,975
543
69
6
0
196,907
3
L
Cernunnos
5,138
467
48
4
0
190,008
0
L
Neith
4,369
397
24
2
0
146,073
1
W
Fenrir
5,226
475
41
4
0
218,624
1
W
Loki
6,123
557
56
5
0
206,078
4
W
Bellona
6,590
599
86
8
0
213,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role