Player Matchup

Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Ced171991
Skadi
Level 47
God Stats
13W - 32L
1,370 SR
Queue Stats
22W - 51L
1,233 Elo+
Solo
Vulcan
Vulcan
XxThEASaSiN56Xx
Vulcan
Level 121
God Stats
0W - 2L
999 SR
Queue Stats
32W - 48L
1,444 Elo+
Solo
Khepri
Khepri
colissus
Khepri
Level 16
God Stats
0W - 2L
1,221 SR
Queue Stats
3W - 6L
1,316 Elo+
Solo
Team Averages
Level 77
1,273 SR
1,373 Elo+

VS

Team Averages
Level 102
1,678 SR
1,483 Elo+
Geb
Geb
Cherryberry
Geb
Level 86
God Stats
1W - 0L
1,779 SR
Queue Stats
13W - 14L
1,272 Elo+
Party 1
Cernunnos
Cernunnos
GoldenGodd420
Cernunnos
Level 86
God Stats
2W - 1L
1,731 SR
Queue Stats
38W - 24L
1,655 Elo+
Party 1
Da Ji
Da Ji
LostRelyk
Da Ji
Level 135
God Stats
6W - 6L
1,416 SR
Queue Stats
9W - 8L
1,451 Elo+
Party 1
Zeus
Zeus
YaBoiChris420
Zeus
Level 101
God Stats
2W - 0L
1,786 SR
Queue Stats
2W - 2L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 5 / 0
7,009
779
3,633
7,868
2,674
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
Ced171991
Skadi
12
1 / 5 / 0
7,322
814
2,691
7,781
2,915
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 5 / 1
6,826
758
6,167
8,737
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
colissus
Khepri
11
0 / 6 / 0
6,415
713
732
8,607
3,676
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 12
7,961
885
3,750
11,484
11,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
GoldenGodd420
Cernunnos
15
3 / 0 / 7
8,490
943
7,132
6,889
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
LostRelyk
Da Ji
14
10 / 1 / 5
9,082
1,009
8,494
6,475
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
8 / 0 / 2
8,993
999
10,711
4,431
1,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
21
21
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
0
0
L
Skadi
Ced171991
Skadi
1
5
0
0.2
W
0
0
12
6
W
Cernunnos
GoldenGodd420
Cernunnos
3
0
7
6.5
W
Da Ji
LostRelyk
Da Ji
10
1
5
12.5
L
0
5
1
0.1
W
8
0
2
9
L
Khepri
colissus
Khepri
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,223
Damage
30,087
32,993
Taken
29,279
12,318
Mitigated
18,148
3,114
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,633
3,122
0
1,260
7,868
2,674
1,045
2,565
5,303
0
23,689
L
Skadi
Ced171991
Skadi
2,691
1,287
0
472
7,781
2,915
0
3,539
4,242
0
16,154
W
3,750
911
286
1,363
11,484
11,293
341
2,434
8,850
8,555
0
W
Cernunnos
GoldenGodd420
Cernunnos
7,132
4,139
0
3,801
6,889
2,585
2,188
1,471
5,232
0
34,927
W
Da Ji
LostRelyk
Da Ji
8,494
2,862
0
918
6,475
2,737
174
2,163
4,224
0
21,970
L
6,167
2,008
0
1,382
8,737
3,053
300
3,488
5,249
20,709
0
W
10,711
2,369
212
1,108
4,431
1,533
1,619
863
3,512
42,429
0
L
Khepri
colissus
Khepri
732
97
0
0
8,607
3,676
0
5,079
3,528
10,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,572
Gold Earned
34,526
134
Minions Killed
163
5
Camps Cleared
8
562,318
Distance Traveled
742,677
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,009
779
58
6
0
135,219
2
L
Skadi
7,322
814
34
4
3
131,895
0
W
Geb
7,961
885
7
1
1
209,298
1
W
Cernunnos
8,490
943
72
8
1
176,193
2
W
Da Ji
9,082
1,009
29
3
5
204,071
0
L
Vulcan
6,826
758
23
3
2
159,465
0
W
Zeus
8,993
999
55
6
1
153,115
1
L
Khepri
6,415
713
19
2
0
135,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role